I was wondering.... If I wanted to play on the same server in a particular game... with 2 comps and one BB connections... I'd need multiple IP address's right... NAT wouldn't work for that?
not *quite* there yet... my lines due to be enabled tomorrow... I haven't heard off Nildram yet but... hopefully I should be surfing at "high" speeds tomorrow
Unless the game developers REALLY stupidly coded the server you can have as many clients as you like behind NAT.
When the 'connection' (not really, as it's usually UDP for games, FPSs anyway) goes through NAT the source IP *AND* PORT will be changed in most cases, so you always get a unique iport source pair for each machine behind the NAT.
i.e. 192.168.0.1 and 192.168.0.2 behind a NAT box on 1.2.3.4. Play game on both against the same remote server where the client sends packets from port 12345. Going through the NAT will do something like this for the source iport:
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