Garok
Can't get enough of FH
- Joined
- Jan 23, 2004
- Messages
- 777
Mythic Webby finally updated with info for the new expansion
http://www.darkageofcamelot.com/lotm/
http://www.darkageofcamelot.com/lotm/
The Mauler is able to wear leather armor, train in fist wraps and staff weapons, and specialize in Magnetism, Aura Manipulation or Power Strikes magic lines. Mauler weapons are cloth or leather strips, wrapped around the fists. They are ornate, etched with runes and scribings, and can have many visual magic properties. The mauler can also wear heavy weights on their hand to augment their hand to hand combat. While the Mauler weapons are smaller than most weapons, they have unique characteristics.
The Mauler class is open to Britons, Norse, Celt, and Minotaur.
NOTE: The Mauler class will be unlocked on each server at the completion of a Realm-wide quest. You and your compatriots must brave the Labyrinth and secure a number of Relics for your allied Minotaur tribe. Only then will the Emissary share the secrets of the Mauler class. Players on Mordred and Gaheris will have the Mauler class unlocked at expansion launch.
Mauler Specifics
Primary Stat: Strength Tertiary Stat: Quickness
Secondary Stat: Constitution Power Stat: Strength
Master Level Paths: Warlord, Battlemaster
Class Abilities
Armor
Cloth (level 1)
Leather (level 5)
Weapons
Mauler Staff (level 5)
Fist Wraps (level 5)
Miscellaneous
Evade 1 (level 5)
Evade 2 (level 15)
Power Strikes (level 5)
Magnetism (level 5)
Aura Manipulation (level 5)
Protect 1 (Level 7)
Protect 2 (Level 13)
Protect 3 (Level 18)
Intercept (Level 12)
Unique Class Abilities: Combat Power Regeneration
The Mauler does not regenerate power in a normal fashion. It must take damage from combat to gain power. When out of combat, the Mauler's power will decay.
Weapon Specializations
Level 5: Fist Wraps, Staff
Level 5: Geo Manipulation, Power-Strikes, Aura Manipulation
The Labyrinth was built many centuries ago beneath the capital city of the Minotaur on the Isle of Agramon. Much of the Labyrinth was constructed of stone reinforced with iron - very industrial but not simplistic. Numerous entrances to the vast underground maze were located throughout the world and several can still be found today.
While exploring the Labyrinth, players will find remnants of the collapsed capital city, submerged halls overgrown with moss, and industrial clockwork rooms powered by dark magic.
Collapsed Capital City Areas
Upon entering the Labyrinth via one of the ruined watchtower entrances, players will find themselves in vast rooms and hallways choked with rocks and other debris. These are the remains of the city that once thrived aboveground and has since fallen through the Labyrinth?s ceiling leaving behind piles of rubble and mangled architecture.
Submerged, Moss Ridden Areas
As players venture further into the depths of the Labyrinth they will come across once flooded sections of the underground. Noted by their rough, worn stone architecture and moss-stained features, many of these rooms still contain water hazards requiring players to swim to their destination.
Industrial Clockwork Areas
As the number of Minotaur dwindled over the centuries, those remaining in the Labyrinth created an army of constructs using a combination advanced mechanical engineering and dark magic. This army, as well as many failed experiments, was built deep within the Labyrinth in the clockwork rooms of the Minotaur. It is rumored that the most powerful Relics and the darkest magic can now be found in these areas.