O
old.CrazyMuppet
Guest
It's a big shame and it's mythic/goa's fault.
For those who are wondering what i'm talking about:
Myrddin relic doors were made level 10 from the bazaar money.
Now the server crashes during relic raid... excal first door was at 25% when albion went down... when it got back up, excal first door was at 100%, level8 and so was myrddin.
People spent hours and hours to get the relic keep to level10 and spent a LOT of money on those doors.
The whole idea of the bazaar was to get money for keepdoors....
And now it's gone, fuxed.
Mythic: Why don't you store the door level and status in the database like everything else instead of stupid scripts!!!!!?
Normal keep door levels are stored in database and after servercrash doors remain the same, but nooooo relic doors have to be reset for some reason.
Thanx for making the bazaar money farm and the trouble to make lvl10 doors a complete waste of time. Loxleyhood must have spent quite some time getting doors to 10.
EDIT: can't blame GOA for gamedesign, Mythic is the culprit
For those who are wondering what i'm talking about:
Myrddin relic doors were made level 10 from the bazaar money.
Now the server crashes during relic raid... excal first door was at 25% when albion went down... when it got back up, excal first door was at 100%, level8 and so was myrddin.
People spent hours and hours to get the relic keep to level10 and spent a LOT of money on those doors.
The whole idea of the bazaar was to get money for keepdoors....
And now it's gone, fuxed.
Mythic: Why don't you store the door level and status in the database like everything else instead of stupid scripts!!!!!?
Normal keep door levels are stored in database and after servercrash doors remain the same, but nooooo relic doors have to be reset for some reason.
Thanx for making the bazaar money farm and the trouble to make lvl10 doors a complete waste of time. Loxleyhood must have spent quite some time getting doors to 10.
EDIT: can't blame GOA for gamedesign, Mythic is the culprit