My shaman temp

Summoner

Fledgling Freddie
Joined
Jan 21, 2004
Messages
880
AT is better for shammy unless u use too many items with +all magic like i do (TG sleeves/legs, traitors helm, magma buckler). Then i'd take teh Egg.

From another point of view kobbie shaman doesnt realy need morph. Morph would save u from noobs but every serious enemy is gonna know if Endi morphs into croc: RR10 kobbie croc is even easier to identify than RR10 kobbie with magma buckler.

Well but i still use DS, im not going to recalculate my SC once again but have to admit: EoY is still more useful than DS.
 

[NO]Magmatic

Fledgling Freddie
Joined
Jan 22, 2004
Messages
373
Summoner said:
AT is better for shammy unless u use too many items with +all magic like i do (TG sleeves/legs, traitors helm, magma buckler). Then i'd take teh Egg.

From another point of view kobbie shaman doesnt realy need morph. Morph would save u from noobs but every serious enemy is gonna know if Endi morphs into croc: RR10 kobbie croc is even easier to identify than RR10 kobbie with magma buckler.

Well but i still use DS, im not going to recalculate my SC once again but have to admit: EoY is still more useful than DS.
Sure, if *only* the shaman kobie morphs into something, you can bet your sorry arse on it that they know who it is... If half the group morphs into one thing, and the rest morphs into something else... Its no use either...

But even experienced groups will have to look twice to find out who the healers / shaman / sm's / tanks are if they all morph into the same wolf... As we will all be around same realm rank too (perhaps a few levels apart, but nothing major)...

For some it wont matter, but if they leave the shaman alive, or the pac healer, or think one of the wolves that just ran into their group is the warrior (when its really a SM), then Scalars for the entire group was well worth the effort...

I also dont feel that +magic is 'that' usefull to a shaman... His dot might get a little less variance, but thats it... Resists are calculated on spell level, not on skill level... His spec spells dont have variance, so it would only increase his single dot/dd spell/bolt dmg... And his base-buff spells might get a bit better, but then again, with 46 aug... His base-buff spells will already be at 125% of delve if he hits RR2 (+3 from shield, +1 from RR)...

With 22% buffs he'll nearly cap his yellow dex/qui (59 * 1.25 = 74 * 1.22 = 90) ...

Btw, the latest suit that he has, doesnt have EoY, but a power/buff gem...
(Gem of Heavenly Bodies)
 

Summoner

Fledgling Freddie
Joined
Jan 21, 2004
Messages
880
I have to agree that if you are gonna use 2 kobbie casters in croc mode then shammy should preferably get croc morph too.

I.e. im the only kobbie in grp most of time and i saldom use morph at all. As i said my morph works only against random or semi-decent groups.

+1 mend reduces variance by 1% for base heals. Yes sometimes i used to heal and i prefer to heal for 200+ hp. Same goes for cave line.
 

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