My savage temp

kakmonster

Fledgling Freddie
Joined
Mar 19, 2004
Messages
42
This is my template as I am planing to get it done. Just want to see if anyone want to give tips or criticism. :twak:

Since I onley have 3 spellcrafting armors I am wondering if I have gotten my priorities right. Please say what resists or whatever that is more important

Config Report:

Stats

Str: 102 Int: 0 Hits: 88

Con: 56 Pie: 0 Power: 0

Dex: 101 Cha: 0 Qui: 53

Emp: 0

Resists

Body: 32 Energy: 31 (5) Crush: 28 (5)

Cold: 44 Matter: 10 Thrust: 27

Heat: 25 Spirit: 22 Slash: 31

Skills

14 Hand To Hand
3 Parry

Cap Increases

25 Dex
25 Str
6 Con

Other Bonuses

30 AF Bonus
4 Fatigue
8 Melee Damage Bonus
10 Melee Speed Bonus
4 Style Damage Bonus

Piece Listing

Chest

Name: Golden scarab vest
Level: 51 Quality: 94
Bonus:
Effect 1: 6 Crush Resist
Effect 2: 6 Slash Resist
Effect 3: 6 Thrust Resist
Effect 4: 4 Style Damage Bonus
Effect 5: 4 Melee Damage Bonus
Utility: 36.00

Arms

Name: Battler sleves
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 2 Hand To Hand
Effect 2: 6 Thrust Resist
Effect 3: 6 Slash Resist
Effect 4: 16 Quickness
Effect 5: 22 Dexterity
Effect 6: 7 Dexterity Cap Increase
Utility: 59.33

Head

Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 9 Energy Resist
Gem 2: 11 Spirit Resist
Gem 3: 7 Crush Resist
Gem 4: 10 Constitution
Utility: 60.67

Legs

Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 19 Strength
Gem 2: 9 Energy Resist
Gem 3: 7 Spirit Resist
Gem 4: 25 Constitution
Utility: 61.33

Hands

Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 25 Strength
Gem 2: 13 Dexterity
Gem 3: 11 Heat Resist
Gem 4: 5 Thrust Resist
Utility: 57.33

Feet

Name: Arcanium soot stained boots
Level: 51 Quality: 94
Bonus:
Effect 1: 40 Hits
Effect 2: 21 Strength
Effect 3: 21 Constitution
Effect 4: 6 Constitution Cap Increase
Effect 5: 6 Strength Cap Increase
Utility: 38.00

Right Hand

Name: Sally tail
Level: 51 Quality: 94
Bonus:
Effect 1: 22 Quickness
Effect 2: 4 Hand To Hand
Effect 3: 24 Dexterity
Effect 4: 7 Dexterity Cap Increase
Utility: 50.67

Left Hand

Name: Snakecharmer
Level: 51 Quality: 94
Bonus:
Effect 1: 3 Hand To Hand
Effect 2: 4 Heat Resist
Effect 3: 4 Cold Resist
Effect 4: 4 Energy Resist
Effect 5: 3 Melee Speed Bonus
Effect 6: 4 Matter Resist
Effect 7: 4 Body Resist
Effect 8: 4 Spirit Resist
Effect 9: 4 Melee Damage Bonus
Utility: 63.00

Neck

Name: Beading resisting stones
Level: 51 Quality:
Bonus:
Effect 1: 10 Crush Resist
Effect 2: 10 Thrust Resist
Effect 3: 10 Body Resist
Effect 4: 10 Cold Resist
Utility: 80.00

Cloak

Name: Shades of mist
Level: 51 Quality:
Bonus:
Effect 1: 3 Parry
Effect 2: 15 Strength
Effect 3: 15 Quickness
Effect 4: 4 Fatigue
Effect 5: 10 AF Bonus
Effect 6: 5 Melee Speed Bonus
Utility: 35.00

Jewel

Name: Glacier jewel
Level: 51 Quality:
Bonus:
Effect 1: 13 Cold Resist
Effect 2: 13 Slash Resist
Effect 3: 12 Body Resist
Utility: 76.00

Belt

Name: ~Drop~
Level: 51 Quality:
Bonus:
Effect 1: 3 Hand To Hand
Effect 2: 7 Cold Resist
Effect 3: 12 Strength Cap Increase
Effect 10: Empty
Utility: 29.00

Right Ring

Name: Krojer ring
Level: 51 Quality:
Bonus:
Effect 1: 21 Dexterity
Effect 2: 2 Heat Resist
Effect 3: 2 Cold Resist
Effect 4: 2 Energy Resist
Effect 5: 6 Dexterity Cap Increase
Effect 6: 10 AF Bonus
Utility: 26.00

Left Ring

Name: Krojer ring
Level: 51 Quality:
Bonus:
Effect 1: 21 Dexterity
Effect 2: 2 Heat Resist
Effect 3: 2 Cold Resist
Effect 4: 2 Energy Resist
Effect 5: 6 Dexterity Cap Increase
Effect 6: 10 AF Bonus
Utility: 26.00

Right Wrist

Name: Ebon hide
Level: 51 Quality:
Bonus:
Effect 1: 6 Cold Resist
Effect 2: 6 Body Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Matter Resist
Utility: 60.00

Left Wrist

Name: naxos bracer
Level: 51 Quality:
Bonus:
Effect 1: 22 Strength
Effect 2: 2 Hand To Hand
Effect 3: 48 Hits
Effect 4: 8 Strength Cap Increase
Effect 5: 2 Melee Speed Bonus
Utility: 36.67
 

Nausilus^^

Can't get enough of FH
Joined
Dec 25, 2003
Messages
1,745
You'll want to cap con imo. Besides cold resist is way too high, maybe try to find another jewel like harpy feather charm for instance. I think I would also use another belt... going to use Plaited Hair of Malamis in new template which has:
18 str/con
7 str/con cap
2% melee haste

before I used:

Jilena's Belt
2 all melee
2 parry
12 str/dex
4 str/dex cap

Gloves with nice dex cap:

Abstrusus Gantelet
3 parry
48 hits
21 qui
22 dex
7 dex cap

Reason I'm posting these items is that I sometimes have difficulty finding enough input on items. In my current template with 24str and 25 dex cap I use 2x sally tails, Jilena's belt, gloves and krojer's str ring for cap increases.

When I make a template, I try to concentrate on important stats and hits first off as well as melee resists and melee skills. After that I try to cap body, cold, heat, energy (energy might be useful as sun weaps have energy resist debuff, dunno what else is energy based.. maybe hib nukes) and I concentrate less on spirit and matter.

This is just my way though.. don't know if it's a gimped way of looking at it, but I don't care either.. it works for me and that's how I like it :)

But to sum it up, I think you should work on not having too much overcap on resists and try to cap stats.

Oh yes btw, here's a quick template I made with the arties I'm gonna use in my new 2h template if I chose to respec to h2h again.. it's not final, but might give you inspiration:

Config Report
Stats
Str: 99 Int: 0 Hits: 320
Con: 87 Pie: 0 Power: 0
Dex: 95 Cha: 0
Qui: 43 Emp: 0
Resists
Body: 26 Energy: 26 (5) Crush: 27 (5)
Cold: 23 Matter: 9 Thrust: 22
Heat: 17 Spirit: 9 Slash: 25
Skills
11 Hand To Hand
7 Parry
Cap Increases
20 Dex
120 Hits
25 Str
13 Con
Other Bonuses
5 Fatigue
4 Style Damage Bonus
8 Melee Damage Bonus
12 Melee Speed Bonus
50 AF Bonus
Piece Listing

Chest
Name: Golden Scarab Vest
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 15 Dexterity
Effect 2: 6 Crush Resist
Effect 3: 6 Thrust Resist
Effect 4: 6 Slash Resist
Effect 5: 4 Style Damage Bonus
Effect 6: 4 Melee Damage Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 46.00

Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 52 Hits - 99 faceted Blood Essence
Gem 2: 2 Hand To Hand - 99 uncut Lightning Charged War Rune
Gem 3: 13 Slash Resist - 99 precious Watery Shielding
Gem 4: 13 Dexterity - 99 imperfect Vapor Essence
Utility: 57.67

Head
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 52 Hits - 99 faceted Blood Essence
Gem 2: 28 Constitution - 99 perfect Earthen Essence
Gem 3: 7 Body Resist - 99 imperfect Dusty Shielding
Gem 4: 7 Cold Resist - 99 imperfect Icy Shielding
Utility: 59.67

Legs
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 13 Strength - 99 imperfect Fiery Essence
Gem 2: 13 Constitution - 99 imperfect Earthen Essence
Gem 3: 9 Energy Resist - 99 polished Light Shielding
Gem 4: 11 Heat Resist - 99 faceted Heated Shielding
Utility: 57.33

Hands
Name: Abstrusus Gantelet
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 3 Parry
Effect 2: 48 Hits
Effect 3: 21 Quickness
Effect 4: 22 Dexterity
Effect 5: 7 Dexterity Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 55.67

Feet
Name: arcanium Soot Tainted Boots
Level: 51 Quality: 100
AF: Bonus:
Effect 1: 21 Strength
Effect 2: 21 Constitution
Effect 3: 40 Hits
Effect 4: 6 Strength Cap Increase
Effect 5: 6 Constitution Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 38.00

Right Hand
Name: arcanium Salamander Tail
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 24 Dexterity
Effect 2: 4 Hand To Hand
Effect 3: 22 Quickness
Effect 4: 7 Dexterity Cap Increase
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.67

Left Hand
Name: Snakecharmer's Greave
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 3 Hand To Hand
Effect 2: 4 Heat Resist
Effect 3: 4 Cold Resist
Effect 4: 4 Energy Resist
Effect 5: 3 Melee Speed Bonus
Effect 6: 4 Matter Resist
Effect 7: 4 Body Resist
Effect 8: 4 Spirit Resist
Effect 9: 4 Melee Damage Bonus
Effect 10: Empty
Utility: 63.00

Two Handed
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Beaded Resisting Stones
Level: 51 Quality:
Bonus:
Effect 1: 10 Body Resist
Effect 2: 10 Cold Resist
Effect 3: 10 Crush Resist
Effect 4: 10 Thrust Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name: Harpy Feather Cloak
Level: 51 Quality:
Bonus:
Effect 1: 6 Crush Resist
Effect 2: 6 Thrust Resist
Effect 3: 6 Slash Resist
Effect 4: 4 Parry
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 56.00

Jewel
Name: Dream Sphere
Level: 51 Quality:
Bonus:
Effect 1: 5 Fatigue
Effect 2: 15 AF Bonus
Effect 3: 40 Hits Cap Increase
Effect 4: 5 Matter Resist
Effect 5: 5 Spirit Resist
Effect 6: 5 Body Resist
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.00

Belt
Name: Plaited Hair of Malamis
Level: 51 Quality:
Bonus:
Effect 1: 18 Strength
Effect 2: 18 Constitution
Effect 3: 7 Strength Cap Increase
Effect 4: 7 Constitution Cap Increase
Effect 5: 2 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00

Right Ring
Name: Krojer's Dexterity Ring
Level: 51 Quality: 100
Bonus:
Effect 1: 21 Dexterity
Effect 2: 2 Heat Resist
Effect 3: 2 Cold Resist
Effect 4: 2 Energy Resist
Effect 5: 6 Dexterity Cap Increase
Effect 6: 10 AF Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 26.00

Left Ring
Name: Ring of the Brute
Level: 51 Quality:
Bonus:
Effect 1: 7 Strength
Effect 2: 7 Constitution
Effect 3: 40 Hits
Effect 4: 40 Hits Cap Increase
Effect 5: 25 AF Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 19.33

Right Wrist
Name: Naxos Abalone Bracer
Level: 51 Quality:
Bonus:
Effect 1: 2 All Melee Skill Bonus
Effect 2: 22 Strength
Effect 3: 48 Hits
Effect 4: 8 Strength Cap Increase
Effect 5: 2 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 36.67

Left Wrist
Name: Ceremonial Bracers - Strength
Level: 51 Quality:
Bonus:
Effect 1: 18 Strength
Effect 2: 40 Hits
Effect 3: 6 Energy Resist
Effect 4: 5 Strength Cap Increase
Effect 5: 40 Hits Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 34.00
 

kakmonster

Fledgling Freddie
Joined
Mar 19, 2004
Messages
42
So you say that its more important to cap stats then toa bonuses?
I kinda thought that that was the whole idea with toa, that it is the main thing to cap :)

The artis I put out I allready have and battler sleves aswell, so it has th be atleast them anyway :/

thanks for the tips :clap:
 

Osri

Fledgling Freddie
Joined
Dec 29, 2003
Messages
376
Nausilus^^ said:
Config Report
Stats
Str: 99 Int: 0 Hits: 320
Con: 87 Pie: 0 Power: 0
Dex: 95 Cha: 0
Qui: 43 Emp: 0
Resists
Body: 26 Energy: 26 (5) Crush: 27 (5)
Cold: 23 Matter: 9 Thrust: 22
Heat: 17 Spirit: 9 Slash: 25
Skills
11 Hand To Hand
7 Parry
Cap Increases
20 Dex
120 Hits
25 Str
13 Con
Other Bonuses
5 Fatigue
4 Style Damage Bonus
8 Melee Damage Bonus
12 Melee Speed Bonus
50 AF Bonus

Heat: 17 Spirit: 9

would cap those by dropping some hits/con.

matter 9...roots are matter and savvys dont have charge to negate it.

and 12% melee haste...over 10% lessens style damage but wont give haste to swings though.
 

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