Moving to Hibbie land... but need advice

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Lusse

Guest
Im playing on Albion atm as scout and pally... but it just doesnt feel right. So im feeling like moving to hibbie land due the more fun classes (my opinion)

What I have in mind i warden, druid or champion

Would like any comments upon these 3 as on how m any people that plays them and how you find them fit in a group and rvr.

:) Hope to see you all soon
 
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old.DachraK

Guest
Eeek not a warden!:eek6:

Why does everyone think warden is cool ?
I know cause other people want them to have in the group...but for what? The bubble and what does a warden have to do for that bubble? nothing cause it's a chant.

So what i am saying is that a warden is fun to play in groups for XP cause you can get a group easy. But in RvsR it's no fun. The only active role is bashing into enemies. You will find out that the dmg output is nothing (like 1/5 of an armsman) and bubble will only work when u solo a slowweapon user. If 2 enemies come you're dead cause of the low HP you have.
All classes with mezz/stun/paralyze kills the bubble so no defense --> insta death. The new patch won't make very difference, maybe in 1.49 the resist will help a bit but still.
Only thing i hope is that the realmabilities will make a difference but when that patch comes I already quitted this game.

So think twice before u choose a warden :)
(Speed is kinda cool though to get to emain)
 
L

Lusse

Guest
since that comes from the mouth of a 50th warden, i'll take your word for it :)

After some long and hard thinking i decided to stick with my pally
 
C

Cloak_

Guest
Warden low hp?? wtf u got the wrong equipment m8 :p
Healer does fine in RvR fighting healing buffing rezzing etc
AND he got plenty of hp
 
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old.Nero_AnkleBiter

Guest
noooo dont go back to your pally!!!!!

come to hib. where the grass is greeen and um the hills are green also the damn leprechauns are....... *sees a pattern emerging*

But come to hib

Be a Nightshade - join the moaning arse folk that we are....cummon u know u wanna

we're really gernerous!!!!!

and i'll even give u a wicked thorn (lvl 45 weapons - uber rare *honest*)

well thats my hands worked out for another 20 mins

Nero - lvl 41
(has been for 20 played hours) and still on 0%
[damn i level quick - the secrets is the vast amounts of groups i join]
 
A

Aeiedil

Guest
heh nero, those thorns are sooo uberrare aint they ;) its not like most darrig groups i go in dont get one after about 10 mins :D (what few groups there are)
 
D

Danya

Guest
Originally posted by DachraK

All classes with mezz/stun/paralyze kills the bubble so no defense --> insta death. The new patch won't make very difference, maybe in 1.49 the resist will help a bit but still.
Only thing i hope is that the realmabilities will make a difference but when that patch comes I already quitted this game.

Standard plan of attack for is mez the warden first then mop everyone up since the bubble has dropped :D
 
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old.Verata

Guest
Actually, Cloak, Warden's don't have very high HP at all. We also take damage like the other naturalist classes, which means we don't last anywhere near as long as a Guardian class.

I still believe a Warden is a fun class to play. Our versatility makes us a great addition to any group. If we're specced properly we can fill almost any support role while still having bubble running. With the buff changes coming up in either 1.48 or 1.49, we'll even start being able to do decent amounts of damage.

I think the problem with the Warden class is people get the wrong idea of what it's like from reading the official description. When you get right down to it, we're still a support class and should be played as such.

Stop being such a cynical bugger, Dach - we're not that bad :)
 
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old.Thanatlos

Guest
Yes we are :)

Any class with insta DD spells will kill us because they will have the chance to fire about 10 of those before we do any threatening damage..

We can't attack things in groups because we'll risk dieing and screwing the group because they lose bubble and buffs..

And we can't heal or res because our mana regen is downright pathetic with bubble up and sitting down.

In RvR we are buff and bubble bots atm. Maybe I'm just a crap warden but whenever in an RvR group the most useful thing I can do is shoot arrows at ppl..

When patch 1.50 arrives we will be much better, some of the realm abilities solve some of these problems. And we got some nice changes too..

I still enjoy playing my warden though.. Gives me something to complain about :)
 
G

granny

Guest
Originally posted by Thanatlos
In RvR we are buff and bubble bots atm. Maybe I'm just a crap warden but whenever in an RvR group the most useful thing I can do is shoot arrows at ppl..

Thanatlos you just gave the best reason for wardens :) The Most Useful Thing you can do in RvR is keep a nice 6 sec PBT on the group and a bunch of buffs and not die, increases the effectiveness of the rest of the group massively, especially since all the tanks (meatheads they are) seem to be addicted to large, slow weapons, which as Meatballs pointed out to me the other day means they can brag to their mates about doing XXX damage but that's no use at all when every swing gets stopped by a bubble ;)
 
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old.DachraK

Guest
Well Granny you are right, but it aint an ACTIVE role. And being active at RvsR is the fun part of this game. (for me that is)

About our HP's it's the same as a druid or even bard (Yes i met a bard with a HP nr. very close to mine) and believe me i have best equipment there is for warden.

The coming buffs won't help much with dmg output, only thing is melee speed buff, but as i read from US boards that's doesn't increase the dmg output substantial. If u say Warden is a support class all we should spec is regrowth and that's just the one line nobody specs in cause all need nurture and want blade or blunt. So what is the support? rezzin and keeping chant alive....hmm....

I still have fun though playing a warden, but i don't know if it will last long.
 
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old.Thanatlos

Guest
Being support in RvR well, sucks ... We can't heal because we're out of mana from all the resing and running around (some tanks never need rest, they shout end-song and run to find more things to kill) and even if we did have mana people dieing in 3 hits don't give healers much time to react..

I see someone get hit, I press my nice little fastest heal and boom I'm healing another corpse while the big ugly troll liked my lightshow and cracked my skull for trying to mess up his kill :)

Support = buff, bubble/end/mana/run chant.. At least the bard had something to do besides walking along.. but they'll be nerfed with the mez-nerfs.

Support = boring in RvR..
 
C

Cloak_

Guest
My Bard at lvl 37 (AND dont forget U can buff urself which a tank cannot) has got over 900hp,, my champion howeva at 4x lvl has UNDER 900hp
See where im goin with this yet?
And both chars are celts :clap:
If U have low hp as a warden uve gimped urself somewhere
 
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old.DachraK

Guest
Well fully buffed with all AF98 armor including some with extra hp's
The best cloak in the game and all lvl 50 items i have 1303 hp. (Level 50!) That is not a lot......
 
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Cloak_

Guest
Just because an item is lvl 50 doesnt mean its the *best* and its CON items not hp items that count,,

U have seriously low hp, U def need to take a look at ur items,
 
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old.Niljindil

Guest
Originally posted by cloak_endagger
Warden low hp?? wtf u got the wrong equipment m8 :p
Healer does fine in RvR fighting healing buffing rezzing etc
AND he got plenty of hp

Only difference is that a healer in rvr is not a melee class.

wardens can res, heal and fight. They can NOT stun mez root ae stun ae mez insta mez insta stun etc.

With that in mind they have low hp for what they should be able to do.
 
M

Meatballs

Guest
Unless we got a bard/enchanter runspeed keeps me alive a lot longer than bladeturn :p

And last night I took on a blue con norseman (in chain) and a yellow con norseman (in chain) one of which was a thane as well. Killed the blue con was still on 1/3 health before a purple skald came along and shouted at me. Was hoping to take the yellow con as well :(

Can charge down orange con scouts with my 10 second bladeturn and outmelee them.

Have way more hp than a rogue/caster class. Healers have second highest hp table in the game next to tanks.

Some people like playing support classes and not being 1337 damage dealers. Targetting a player and hitting heal works exactly the same way as targetting a player and pressing nuke :eek:
 
T

Tank Init

Guest
i though every class was a support class for each other (well except for stealth classes)
and whoever said about their hit points being low get some con items and druid buffs
the game is about blance and grouping not about been a solo leet dude who roxxors all
 
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Cloak_

Guest
Id love to see an even con tank take on a warden (with 6 sec BT chant and CAN BUFF THEMSELVES) 1 on 1 and win :p
 
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old.DachraK

Guest
I don't know what class or level u are cloak_endagger but i get the feeling u don't really understand the class differences.
Wardens have the following sequence of importance :

Primary Attribute : Empathy
Secondary Attribute : Strenght
Tertiary Attribute : Constitution

This means with every lvl there Attributes will increase. At lvl 50 this means i have :

Str : 93
Con : 85
Dex : 60
Qui : 70
Emp : 105
HP : 862

Than I have buffs which adds + 50 to Str, Con and Dex

My Armor and Items add :

Str : 75
Con : 66
Dex : 48
Qui : 37
Emp : 72

Which gives me a total of 1325 HP. If u can find a warden with a substantial better stat boost of Armor and Items i will rest my case. But I think even some real tanks have less than these armor/item stats.

So please don't tell me I have crap items or armor.

When buffed by a druid i am still 500 HP short compared with a Hero. Which makes sence ofcourse. I am only trying to tell that the only active role Wardens can have is bashing in the frontlines where u have to deal most damage. So compared to champions, heroes and blademasters I won't last long there
:)
 
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old.Niljindil

Guest
Originally posted by cloak_endagger
Id love to see an even con tank take on a warden (with 6 sec BT chant and CAN BUFF THEMSELVES) 1 on 1 and win :p

An armsman, berserker or warrior with a fast weapon will own a warden any day one on one.

The fact that the warden will run out of end before the fight is over means that the other guy will parry/block 50%+ of the resuming attacks. and in the case of the berserker the warden will prolly be dead somwhere around the third or so bubble pulse.

Would be really cool if wardens could spec LW tho :]
 
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old.NorME

Guest
Yay we are talking about wardens :))

When I found out how my charcater was in RvR i decided to start crafting my way to siege weapons.We are really good at building and be the "siegemaster" coz we got bubble on we dont get hit that fast. And we get protected. At least we should be well guarded when working the siegeweapons.

That actually made my character nice to play in RvR :)

I luv to stand at the gates and Bang the RAM :D
 
C

Cloak_

Guest
Ever heard of End chant?
Cast 1 bub onurself put end chant on and /stick sprint around that armsmen,, with a blunt wep ull rip him apart

Jeez U sound like a noob to rvr :rolleyes:

Fact: most armsmen go Polearm
Fact: Zerkers suk :p
Fact: Dachs hp suk for his lvl :D

LvL 37 bard with my own buff and a drid buff OVER 1100 hp
Unbuffed i have just under 800
so in 13 more lvls if i dont gain 70hp to get over ur measely 862 then ill agree wardens cant tank :clap:

Other thing is that ppl dont know that ur a Warden,, therefore they use high end move to kill u fast,, just sit back w/o styles and then kick the crap outta em coz they have no end :cool:

I know plenty of high lvl Wardens to know how they work..
Mebbe ur another Novamir to who /stick is a myth :p
 
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old.Odixarre

Guest
lmao, you calling Dachrak a n00b :D :D
I think someone needs some mental assistance...

Fact: Wardens HP suck.

End of Story.
 
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old.Verata

Guest
Damn, cloak, you really don't know what you're talking about, mate. At this stage of patching, a warden would probably be owned by most blue con fighters. When you get right down to it, a warden just doesn't hit hard enough. So going into a 1v1 situation we have two choices:

1. Run bubble

2. Cast single bubble on ourselves and run end chant

In situation one, we run out of endurance before the opponent is on half their hp. After that, not only do we get blocked and parried constantly, we do sod all damage even when we do hit. Even with bubble running, however, anyone with sub 3.0 spd weapons is gonna land 2 out of 3 hits anyway. If it's a zerk spamming doublefrost, I'm typing /release before he's landed the first hit.

In situation two, after the first hit cancels bubble, we get beaten to a pulp. Even con warriors and armsmen hit me for 500+ which means I'll last a maximum of 3 more hits during which time I can get my opponents down to 2/3 of their HP.

What it comes down to is that wardens sit on the Naturalist damage table, just like druids and bards. We dish out damage like they do and we take hits like they do. Wearing the same armour, a warden will take at least 50% more damage per hit than any Guardin class. Our only saving grace, as far as it goes, is that we can spec in weapons.
 
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old.Thanatlos

Guest
Ever heard of End chant?
Cast 1 bub onurself put end chant on and /stick sprint around that armsmen,, with a blunt wep ull rip him apart

ROFL!

Ok, have you ever been in a group with a warden?

I charged into a group of grey/green con mids (to lvl 47) yesterday to suicide and take at least a few with me.
Think my HP is about 1300 with druid buffs. I lasted long enough to land a couple of hits..
Actually did decent damage (grey con, should be easy enough) 100-200 with a fast weapon. I was getting outdamaged by most of them though, they were hitting between 50 and 300 damage to me.
I lasted long enough to get the one grey con I was bashing up to 10%.. that took about 5 or 6 hits..

I don't want to one-shot greys but I want to at least do more damage to him than he does to me :(

Our HP sucks! Got one shot killed by a warshade at lvl 43 (hit me for 573 damage x2 (doublehit))..

Don't tell us how to play a warden because we have had some experience with them.. They have a lot of bad points that make them crap tanks and also a lot of bad points that make them crap healers and to make up for it they get a lot of half-decent tricks that they can only perform while not using their main trick.

I like my warden.. but they need some changes.. like a catapult tied to my back... <still working on that plan.. muhahah>

I do paladins are going to hate to play wardens, it's a cheap copy of their class (heal chant = bubble maybe slightly less, damage is about the same I've heard, damage add doesn't stack with other chants) :)
 
T

Tank Init

Guest
Originally posted by Verata
What it comes down to is that wardens sit on the Naturalist damage table, just like druids and bards. We dish out damage like they do and we take hits like they do. Wearing the same armour, a warden will take at least 50% more damage per hit than any Guardin class. Our only saving grace, as far as it goes, is that we can spec in weapons.

if u wearing the exact same armour as a hero u take the exact same damage when been hit or r u saying the AF halfs when a warden wears it?

you can spec in weapons and parry not just weapons and ive grouped with wardens who spec in weapons and they hit for nearly the same damage as me i say nearly because there weapon spec is less than mine in fact i group with a warden daily so i know this for a fact

and to the guy who said he got owned by a warhade at level 43 guess what a warshade can own anyone at level 43 even at level 48 they can still be purple to u
 
D

Danya

Guest
Originally posted by Ying Yang

if u wearing the exact same armour as a hero u take the exact same damage when been hit or r u saying the AF halfs when a warden wears it?

Damage taken (and dealt) is based on class and level as well as your AF. So equal level hero and warden wearing the same armour the warden will take a lot more damage and deal a lot less damage.
 

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