Originally posted by Embattle
Map Load times really annoy even with my RAID, they have no consistancy between maps.
Originally posted by Embattle
TBH that Grenades and the effect they have against Tanks has always been totally unrealistic, Grens would have very little effect if any at all against tanks....Grens are an anti-personal weapon.
Originally posted by Ukle
Snap... the only thing that i have noticed that seems to be the major factor is the number of vehicles on a map. Size of maps is obviously a factor but maps like Wake and Bulge about the same size but Wake takes longer to load normally, has to be the extra models involved. Is rather silly that it can take sub 10 seconds to load on some maps and 45 seconds or longer on others.
Originally posted by Embattle
I also know its not my Hard drive speed as some times it inactive.
Originally posted by Embattle
I also know its not my Hard drive speed as some times it inactive.
Originally posted by Itcheh
Emb, I have the same amount of RAM, of the same type (CAS 2 too), and I always seem to be the first to connect to any new map.
Originally posted by adslrizla
TBH if you're talking about realism then yes grenades could take a tank out. Not with today's tanks but WW2 tanks - hell they could be taken out by molotov cocktails. The trick was to get the grenade to explode above the engine compartment. Now if you want to get all pedantic about this then you could say that since Allied grenades were fragmentation then they should be more effective than Axis grenades, but that's getting silly
Personally I think all of this could be sorted out by a simple rule : if the grenade explodes at the front/side/underside of the tank it does bugger all damage. If it explodes at the rear of the tank then it causes damage.
Originally posted by Embattle
True to an extent, although German tanks such as the Tiger/Panzer would still be hard to destroy with grens, it would take quite a few unless you put them down the exhaust pipes.
Originally posted by adslrizla
/pedant mode on
Actually it wouldn't. The Germans lost a shedload of tanks in Stalingrad to molotov cocktail/grenade attacks. You have to remember that over the engine compartment it was basically a "latticework" venting arrangement - hence the reason infantry troops fought to sit on that part of the tank - they got a fair amount of heat. Later versions of the Tiger had the fuel lines rerouted to minimise grenade damage but molotov cocktails still blew the crap out of the fuel tank....
/pedant mode off
Originally posted by wildie
...all that to check if the cd in the drive yes it checks it every time all that going on, makes for one slow map change and the hammering of hardware.