Molvik Cleric template

CorNokZ

Currently a stay at home dad
Joined
Jan 24, 2004
Messages
19,779
Any thoughts?


Pros: It has three very nice /uses. Golm for the mezz blocker, ring of unyielding will for the instant pbae root(it is a life saver) and the pictish hammer with power charge. It of course has capped dexterity and piety as well as hit points, resists, cast speed and healing bonus. Besides that it has 4%spell dmg, 3% range, 20% pp and 25AF. Furthermore the mythirian I have chosen, gives 3 mythical power regen. Besides that, the only none-crafted armor piece I have in my template are the gloves with a mere 5% chance of being hit. This means that I am not really missing out on a proc. It of course also has capped skills, so even if I decide to steal a deathblow my smite will be doing decent damage.

Cons: None

Code:
<== Main Stat Bonuses ==>
Weapons Equipped : Right and Left Hands ( S / S )
 
Stat Details Items / Cap ( Diff. )
 
Strength : 0 / 58 ( -58 )
Constitution : 77 / 74 ( 3 )
Dexterity : 78 / 78 ( 0 )
Quickness : 0 / 58 ( -58 )
Acuity : 79 / 78 ( 0 )
Hit Points : 312 / 312 ( 0 )
Power : 0 / 25 ( -25 )
Power Pool % : 20 / 24 ( -4 )
 
-=- Cap Increases -=-
 
Constitution Cap : 16 / 20 ( -4 )
Dexterity Cap : 20 / 20 ( 0 )
Acuity Cap : 20 / 20 ( 0 )
Hit Points Cap : 160 / 156 ( 4 )
Power Cap : 5 / 20 ( -15 )
 
-=- Skill Bonuses -=-
 
 
All Casting : 19 / 8
 
-=- Resistance Bonuses -=-
 
Crush Resist : 20 / 20 ( 0 ) + 0%
Slash Resist : 20 / 20 ( 0 ) + 0%
Thrust Resist : 20 / 20 ( 0 ) + 0%
Heat Resist : 20 / 20 ( 0 ) + 0%
Cold Resist : 21 / 20 ( 1 ) + 0%
Matter Resist : 21 / 20 ( 1 ) + 0%
Energy Resist : 20 / 20 ( 0 ) + 0%
Body Resist : 20 / 20 ( 0 ) + 0%
Spirit Resist : 20 / 20 ( 0 ) + 0%
 
-=- Other Bonuses -=-
 
Archery/Spell Haste : 7 / 7 ( 0 )
Archery/Spell Damage : 4 / 7 ( -3 )
Archery/Spell Range : 3 / 7 ( -4 )
Spell Duration : 6 / 19 ( -13 )
Armor Factor Bonus : 25 / 39 ( -14 )
Healing Bonus : 20 / 19 ( 1 )
Stat Debuffing : 5 / 19 ( -14 )
 
<== Equipment Info ==>
 
<== Jewelry ==>
 
Jewel : Gem of Lost Memories-Casters
Item Notes : Book: Gem of Lost Memories
Level : 50
Expansion : Trials of Atlantis (ToA)
Constitution : 10
Hit Points : 24
All Casting Skills : 2
Matter Resist : 4%
Body Resist : 4%
Spell Damage : 2%
Spell Range : 2%
Charges 1 : Self Cure Rez Sickness
Charges 2 : Mesmerize Feedback
 
Neck : THE Necklace (BP Item)
Item Notes : Bounty Merchant Item
Level : 50
Expansion : New Frontiers (NF)
Constitution : 21
Hit Points : 60
Crush Resist : 2%
Slash Resist : 2%
Thrust Resist : 1%
Heat Resist : 1%
Cold Resist : 1%
Matter Resist : 1%
Constitution Cap : 7
Hit Points Cap : 60
 
Cloak : Abbot Cloak - Cleric Epic 7
( This item was edited manually or is Unique ( RoG ) )
Level : 51
Expansion : <Unknown>
Constitution : 15
Dexterity : 13
Acuity : 15
All Casting Skills : 3
Constitution Cap : 4
Acuity Cap : 4
Spell Speed : 5%
 
Belt : Woven Hair of Malamis
Level : 49
Expansion : Trials of Atlantis (ToA)
Dexterity : 15
Acuity : 15
Power Pool % : 8%
Dexterity Cap : 6
Acuity Cap : 7
Charges 1 : Undefined/Other
 
Ring1 : Ring of the Twilight
Level : 49
Expansion : Trials of Atlantis (ToA)
Constitution : 21
All Casting Skills : 3
Healing Bonus : 7%
Power Pool % : 7%
Acuity : 9
Charges 1 : Haste
 
Ring2 : Ring of Unyielding Will
Item Notes : Book: Tribute to Adauron
Level : 35
Expansion : Trials of Atlantis (ToA)
Constitution : 10
Hit Points : 28
Cold Resist : 4%
Body Resist : 4%
Energy Resist : 4%
Armor Factor : 5
Charges 1 : Snare
Charges 2 : Defensive Proc
 
Wrist1 : Shaitan Wind Bracer (Alb)
Item Notes : XML Import | 80% Quality | Source: Ethinarg
Level : 51
Expansion : Trials of Atlantis (ToA)
Dexterity : 36
Energy Resist : 2%
Dexterity Cap : 10
Spell Speed : 2%
 
Wrist2 : Gilded Antalya Bracelet
Item Notes : XML Import | 100% Quality | Source: Ethinarg
Level : 51
Expansion : Trials of Atlantis (ToA)
All Casting Skills : 3
Acuity Cap : 5
Hit Points Cap : 60
Power Cap : 5
Acuity : 15
Debuff Bonus : 5%
Charges 1 : Buff (Acuity)
 
<== Armor ==>
 
Chest : Dragonsworn Ensorcelled Chest (Magic Damage +2%)
( This is a Crafted Item )
Level : 51
Expansion : Classic Areas ('Mainland')
Hit Points : 44 ( Polished blood essence jewel )
Crush Resist : 7 ( Imperfect fiery shielding jewel )
Thrust Resist : 7 ( Imperfect airy shielding jewel )
Heat Resist : 11 ( Faceted heated shielding jewel )
Spell Damage : 2%
 
Head : Sigil Enchanted Mail Crown (Constitution Cap +5)
( This is a Crafted Item )
Level : 51
Expansion : Classic Areas ('Mainland')
Hit Points : 76 ( Perfect blood essence jewel )
Crush Resist : 11 ( Faceted fiery shielding jewel )
Spirit Resist : 2 ( Uncut vapor shielding jewel )
Body Resist : 5 ( Flawed dusty shielding jewel )
Constitution Cap : 5
 
Arms : Sigil Enchanted Mail Sleeves (HP Cap +40)
( This is a Crafted Item )
Level : 51
Expansion : Classic Areas ('Mainland')
Hit Points : 76 ( Perfect blood essence jewel )
Slash Resist : 9 ( Polished watery shielding jewel )
Thrust Resist : 3 ( Rough airy shielding jewel )
Heat Resist : 7 ( Imperfect heated shielding jewel )
Hit Points Cap : 40
 
Hands : Gloves of the Rebirth (Chain)
Level : 51
Expansion : Trials of Atlantis (ToA)
Dexterity : 7
All Casting Skills : 4
Energy Resist : 9%
Armor Factor : 10
Healing Bonus : 8%
Reverse Proc 1 : Undefined/Other
 
Legs : Sigil Ensorcelled Mail Leggings (Power Pool +5%)
( This is a Crafted Item )
Level : 51
Expansion : Classic Areas ('Mainland')
Slash Resist : 9 ( Polished watery shielding jewel )
Cold Resist : 7 ( Imperfect icy shielding jewel )
Matter Resist : 7 ( Imperfect earthen shielding jewel )
Spirit Resist : 7 ( Imperfect vapor shielding jewel )
Power Pool % : 5%
 
Feet : Sigil Enchanted Mail Boots (Armor Factor +10)
( This is a Crafted Item )
Level : 51
Expansion : Classic Areas ('Mainland')
Thrust Resist : 9 ( Polished airy shielding jewel )
Cold Resist : 9 ( Polished icy shielding jewel )
Body Resist : 7 ( Imperfect dusty shielding jewel )
Energy Resist : 5 ( Flawed light shielding jewel )
Armor Factor : 10
 
<== Weapon(s) ==>
 
Right Hand : Pictish Runic Mace _ AND _ Myth
( This item was edited manually or is Unique ( RoG ) )
Level : 51
Expansion : <Unknown>
Dexterity : 7
Acuity : 25
All Casting Skills : 4
Acuity Cap : 4
Dexterity Cap : 4
Spell Range : 1%
Spell Duration : 6%
 
Left Hand : Rejuvenating Shield (Small) (Healing +5%)
( This is a Crafted Item )
Level : 51
Expansion : Classic Areas ('Mainland')
Matter Resist : 9 ( Polished earthen shielding jewel )
Spirit Resist : 11 ( Faceted vapor shielding jewel )
Heat Resist : 1 ( Raw heated shielding jewel )
Hit Points : 4 ( Raw blood essence jewel )
Healing Bonus : 5%
 
 
<== End Report ==>
 

bainteor

Banned
Joined
Apr 20, 2011
Messages
482
In my opinion, especially for Thidranki templates, capped out power pool is the first thing I would look for - I believe it's more important than capping dexterity and piety. My Thidranki Healers have around +35% power pool. I don't know what the cap is in Molvik, I assume it's around 50%. Never going out of power is fantastic ... although maybe it's more useful at level 24 than at level 39.
 

CorNokZ

Currently a stay at home dad
Joined
Jan 24, 2004
Messages
19,779
Much more useful at level 24 than 39. Fights don't last that long and you have great power pots, power regen on the mythirian and the mace has a 50% power charge that can be used every 5th or 7th minute, I can't remember. 20% powerpool is more than enough, unless you are stood spamming spreadheal - which I won't be doing.

Besides that, 25% powerpool is maximum in Thidranki with max powerpool and max power cap. Sorry to say it old chap, but your memory serves you wrong ;)
 

bainteor

Banned
Joined
Apr 20, 2011
Messages
482
Fair enough. I do hope that you and Anesur are still playing Molvik in a couple of months. I am rather excited to start playing again. Let me know what classes you need.

I definitely remember having ~35% power pool cap when checking /bonuses ... I havn't played my Healers for about 3 years now so either they have changed it or I was overcapped.
 

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