ML7 raid Sat 3rd April

Pin

One of Freddy's beloved
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ML7.7 - ML7.10 Raid - Saturday 3rd April

Meeting at Volcanus Haven 19:00 BST / 20:00 CET - (aiming to pass through 7.7 at 19:30 BST)

Requirements:
a) You must be at least ML3 to enter the Deep Volcanus dungeon;
b) You must have completed 7.1-7.6 (group encounters - see below) before the raid if you wish to get credit for 7.10.

You do not need to have completed ML4, 5 or 6 to get full credit for ML7.

Group encounters - will NOT be done with the raid:
7.1 to 7.6 take a MINIMUM of 3 hours to complete (4 hours if your group is non-optimal and the dungeon is crowded, longer if you need the items for 7.1).
If you are planning on doing these during the afternoon before attending the raid, you MUST be inside and farming with your group before 16:00 BST.

7.1 - Someone in your group requires a Barracuda Spine Needle, Salamander Wool and a Volurgon Hand to pass the lava bridge (or you need to find someone who already has the glove made).
7.2 - 4 factions to farm. Roughly 30 minutes per faction of continuous pulling with a solid group.
7.3 - 7.6 - 4x 10-minute endurance tests. 7.3 requires you hold aggro and stay alive without killing. The others require repeatedly killing mobs quickly. Make sure everybody has space in inventory before porting in or they will not get credit. Do not have anybody remaining dead when the 10 minutes is up and the group ports out, or they will have to release back to bindpoint


Loot:
Treasurer will only be set for Typhon (the final mob) and only his loot will be lotto'd. Anything else you or your group picks up in the dungeon (scrolls, ROGs, 7.7/8 items) is yours.
 

Moo

Fledgling Freddie
Joined
Dec 22, 2003
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i'll probably pop along, nice 1 on sorting a raid :)
 

Vodkafairy

Fledgling Freddie
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Dec 23, 2003
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farming faction took roughly 10 mins / faction yesterday, and that was with a non optimal group (1 pb/animist, ranger/ns as tanks)
 

Pin

One of Freddy's beloved
Joined
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Messages
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Vodkafairy said:
farming faction took roughly 10 mins / faction yesterday, and that was with a non optimal group (1 pb/animist, ranger/ns as tanks)
you had pb and animist and you call it non-optimal?

pfft. you're spoiled!
 

[NO]Magmatic

Fledgling Freddie
Joined
Jan 22, 2004
Messages
373
10 mins per faction? No way, we averaged at 20 mins per faction, that was 2x pbaoe and constant pulling (we actually ran out of mobs)... Perhaps if there was more to pull we could do it faster, but no way 10 mins...

The actual 'trials' (7.3 -> 7.8) alone take 40 mins...
 

katt!

Fledgling Freddie
Joined
Dec 22, 2003
Messages
711
nevermind vf, hes just farming money for his pet.
 

Pin

One of Freddy's beloved
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Jan 8, 2004
Messages
874
Currently having issues with net connection, so not sure how much I can lead :x
 

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