Ml3

Arumos

Fledgling Freddie
Joined
May 26, 2004
Messages
1,311
realy need this anyone thinking of organising one soon, and no i can't lead it becuase i have never done it :), jsut want to get it done before chrons ml7 raid
 

Bourlog

Fledgling Freddie
Joined
Jul 2, 2004
Messages
142
I really need ml3 too :(
Someone was fixing a raid i think, not sure though, why don't u lead it? :eek: just read some on VoS :D
 

cemi0

Can't get enough of FH
Joined
Dec 31, 2003
Messages
1,791
Bourlog said:
I really need ml3 too :(
Someone was fixing a raid i think, not sure though, why don't u lead it? :eek: just read some on VoS :D

Why dont you? :p
 

Kalba

Can't get enough of FH
Joined
Jan 23, 2004
Messages
1,395
I would lead it but I failed my last 2 raids so not gonna take the challenge :(
 

Chronictank

FH is my second home
Joined
Jan 21, 2004
Messages
10,133
exact copy of the guide i wrote for myself
ML3
Trial 6 - Glowing Barracuda's Fading
Pretty straight forward, kill the big glowing one. Lots of small ones with alot of aggro. Pbaoe works great with assisting tanks on the main etc

Trial 8 - Sting Ray's Power Absorbed
About the same as Barracudas, except the rays transfer the 'runic' power between them. Just keep killing the glowing one till you 'catch' the power and you are done. Nice assisting tank train works.

Trial 1 - Moirai's Destruction
- Have the zerg hit the mobs to 40% then let them go heal
- Have 1fg deal with the snakes that spawn
- Kill Moirai when the energy barrier goes down

Trial 5 - Antioos' Deceptive Death
Focus on her snake first then Antioos, no special tactics necessary.
Have tank engage her if necessary
Cross Barracuda room
Trial 3 - Casta's Annihilation
-Pull her away from pad
-She is immune to range for the 1st minuite till the message “her protective necklace breaks”

Trial 9 - Sinovia's Power Relinquished
-Straight up fight killing an octopus. She summons occasionally an orange/red one to send after a healer that gains alot of aggro, and also does a life drain attack. Healers just need to pay attention and its easily countered.

Trial 2 - Kepa's Downfall
- Everyone has 1 min to talk to her
- Straight forward fight
- Sends little clouds that dmg players, not very hard

Trial 4 - Laodamedia's Furious End
-Have healers spread out along the outside of the room
-Tanks and casters attack laod
-Kite her when she is enraged
-Pets on her all the time

Notes:
-Small heals.
-No heals when Lado was enraged (which happens when she is hit with the same damage type too many times in a row).
-10% rezzes to cut down on aggro.
-Bow users preferred for pierce, celtic dual styles not recommended.
-Bring as many different legendary weapons as possible in order to increase the damage types that hit Lado.
-All pierce users cancel spec dex and attack speed in order to slow down thier swings.
-Void eldys to either bolt or gtaoe.
-NO STICKING TO LADO. We kept Ladomeia in the center of the room and did not stick to her.
-Move out of the way if she enrages.
-MOST important point imho: Animist to cast blade turn pets and or spamm aoe blade turn bubble in the center of the room. Everyone who melees is to stay inside that center area.
-IF you are a healer and you gain aggro, you run to the center under the blade turn. Otherwise all healers stand on the outside of the circle.

When she is dead 3 minions will spawn
-Casters on snakes, tanks on minions. Pets on the relevant minion
-2 tanks engage the other minions
-Kill order:
Deidamia
Prokne
Ioclaste

Trial 10
-Have people stand on stairs
-Pull all the statues to them
-Hug left wall and take them to the U shaped indent
-Spam do not leave the wall a few hundred times
-Pets on her archers and casters shoot when she’s away from the wall

Notes:
If its only 2fg make sure tanks keep the agro, pets don’t
 

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