ML 2.7 Help Needed Please

Jakus Morgan

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It seems that raids are adding ML2.7 as a pre req for ML2 raids.

Just tried to do the group step, Terror, with a group of 7.
All I could get out of mob was that it's been done recently.
VoS says that it's on a 45 min repop timer & we were there at least 90 mins.
Saw nobody else in dungeon at all.

Does it have a to be a full group to get the step to start?

The solo step seems ridiculously hard.
Tired of waiting after so long our Thane (fully buffed) tried it & died in the tunnel, so what chance does my healer have.

And if you're going to do the BG step you might as well do the whole raid anyway
 

Moo

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Jakus Morgan said:
It seems that raids are adding ML2.7 as a pre req for ML2 raids.

Just tried to do the group step, Terror, with a group of 7.
All I could get out of mob was that it's been done recently.
VoS says that it's on a 45 min repop timer & we were there at least 90 mins.
Saw nobody else in dungeon at all.

Does it have a to be a full group to get the step to start?

The solo step seems ridiculously hard.
Tired of waiting after so long our Thane (fully buffed) tried it & died in the tunnel, so what chance does my healer have.

And if you're going to do the BG step you might as well do the whole raid anyway
makes no sense to add this to a pre-req, when the raid can just do the raid version of it all in 1 go takes about 5 mins lol.

Whoever runs raids with 2.7 as a pre-req is a dumb shit.
 

Draylor

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Jakus Morgan said:
The solo step seems ridiculously hard.
Its not easy if you actually try to fight.

Buff up, grab a end-regen potion, sprint through and try not to run head first into any more mobs than you have to. Your ported out as soon as you pickup the item at the end so having a tail of 100 mobs isnt a problem.
 

Bagloor

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Moo said:
makes no sense to add this to a pre-req, when the raid can just do the raid version of it all in 1 go takes about 5 mins lol.

Whoever runs raids with 2.7 as a pre-req is a dumb shit.

This is a 2 group encounter so only 16 ppl will get credit each time you do the step, so it will take a while if you are a lot and 45 min respawn.
 

old.Whoodoo

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Moo said:
makes no sense to add this to a pre-req, when the raid can just do the raid version of it all in 1 go takes about 5 mins lol.

Whoever runs raids with 2.7 as a pre-req is a dumb shit.
IMO its not dumb, it can only be done by 2fg at a time, so if your raid has more, theres the 45 minute wait between pops, which in this case didnt seem to happen alltogether, so if theere was 4fg, they would not have been able to complete it at all.

However, and decent raid leader would use his / her noodle and send 2fg off to do this step while the others did aanother, then switch, this saves time and effort for all involved. With say 3fg, 2fg go do 2.7 and 1fg do chess, then rotate. The chess step is easy but I cant see why ppl call it a pre-req, other than to save time. Not all people can get others to do it, and as you cant take part if you have already done it, its getting harder to find chess virgins.
 

Archeon

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Moo said:
makes no sense to add this to a pre-req, when the raid can just do the raid version of it all in 1 go takes about 5 mins lol.

Whoever runs raids with 2.7 as a pre-req is a dumb shit.

Patch Notes: 1.68 said:
- When choosing the Horror encounter, Djedkare will now indicate to players that only 16 people will be rewarded for completing the encounter.

Last I checked Djedkare's respawn timer was around 45mins as well, go-go Mythic :(

Either way, its not too unreasonable to have this as a prequisit anymore. Saves everyone a lot of time in the long-run.


Edit: Nerf people getting that in before me, I knew double checking the patch notes was a bad idea ;)
 

Alan

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Moo said:
Whoever runs raids with 2.7 as a pre-req is a dumb shit.

Try reading up on the encounters before making such a patheticaly stupid comment like that.

The last ML2 I ran, we specificaly did 2.7 twice with 2fg each time to ensure all got credit, the respawn timer was 45 minutes, so i would assume the group step respawn is the same... could try logging this on Rightnow just to confirm.

Only seen the solo encounter done once... with a stealther...naturaly it was easy just to get past all the mobs to the end.
 

Jakus Morgan

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Jakus Morgan said:
Does it have a to be a full group to get the step to start?

This is what I really want to know.

Did we have problems getting the group version (Terror) because we were only 7 in the group?
 

Alan

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Jakus Morgan said:
This is what I really want to know.

Did we have problems getting the group version (Terror) because we were only 7 in the group?


Nope have seen the group step done with less than a full group... sorry
 

Firebirth

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Ive lead and been on a fair few ML2 raids and 2.7 remains an enigma. Yes VoS does state that the max this can be done with is 2fg however i have found that, more than that have go credit on raids before (i.e. those not engaging the mob).

Why raid leaders would make this a pre-req is beyond me, its just as simple to go do it with half your raid straight away then come back to it again later.
 

Alan

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Firebirth said:
Why raid leaders would make this a pre-req is beyond me, its just as simple to go do it with half your raid straight away then come back to it again later.

And what if your raid is 82 people like my first ML2 back when ToA came out.

if your planning a ML2 raid, you really need to make it 4fg or less.... or 2.7 has to be a pre'req, anyone who cant understand that should try running their own raid. I guess you could support 6fg at a max with letting 1fg do the group encounter too. Regardless ill always do 2.3 then 2.7 <then all others> then 2.7 again before 2.10
 

old.Whoodoo

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Tears said:
And what if your raid is 82 people like my first ML2 back when ToA came out.
Those days are long gone now, its hard to get 4fg+ together to do any sub ML5, so this shouldnt be an issue really.
 

Ormorof

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old.Whoodoo said:
Those days are long gone now, its hard to get 4fg+ together to do any sub ML5, so this shouldnt be an issue really.

not on mid/pryd, we have 10fg doing ML1 the other day :p
 

Ormorof

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ok so we just managed to do "horror" with aug healer ,2 bots, kobbie warrior and a thane :D

(We had FoP and FoH :p )

it remains bugged on mid/pryd though it seems (terror that is)
 

Jakus Morgan

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Ormorof said:
ok so we just managed to do "horror" with aug healer ,2 bots, kobbie warrior and a thane :D

(We had FoP and FoH :p )

it remains bugged on mid/pryd though it seems (terror that is)

The thane even died at start but we got him back up & carried on. :D
 

Darzil

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Trouble is group timer seems to be on the same as the two group one.

The two group one seems to credit the nearest 16 people in the battlegroup, not by group. Certainly our Cleric, standing near the door, didn't get credit, but a few people who pushed past him to leech credit did.

Darzil
 

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