Mintrel questions

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case-rigantis

Guest
i`m currently leveling an alt mintrel just wwanted peoples thoughts on which specs to go for i was thinking :
44 instruments
49 thrust
rest in stealth
this relies on me getting a weaopn with +1 to thrust so i get lvl 50 thrust attack

or :

42 inst
48 thrust
rest in stealth
this relies on having an instrument with +2 to inst and a weapon with +2 to thrust but will be a bit better at stealthing (ok not much i know)

any thoughts?
 
R

Rolith DeJeun

Guest
My fellow minstrel, may I direct you to this website:

Powersong

It is indeed a source of great knowledge written by those that have walked this land before us.

I dare say that I perceive your weapon skill to be very high. For I myself shall train as follows:

Instruments to a skill of 44,
Thrust to a skill of 29,
and Stealth to a skill of 39.

The great Minstrels of the past have often trained in 44, 34, 35 respectively, but I shall be a most stealthy scout for our realm, hunting enemy archers wherever they lurk.
 
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old.Cher

Guest
well i used to be a minstrel, and the more i progressed the less i decided on stealth of 39. although i think that 48 thrust is a bit huge!

Stealth 39 is the normal pattern because with items and realm ranks you should easily hit lvl 50 stealth....... but the question is why?

Why would you want that? thanks to see hidden coming soon and the fact you can't stealth and play songs i personnally had no plans on taking it above 23.

44 is the normal spec lvl for music thanks to last dd shout, putting more in doesn't seem worth the returns.

Hope i helped
 
P

- Pathfinder -

Guest
First of all, having 49 +1 thrust does not give you the 50 spec style. Secondly, minstrels are rogues :) If you give up stealth you basically end up with a skald with low damage output. Very popualr in groups, no doubt, but you'll be giving up some excellent solo RvR options. Least till the stealth nerf gets here ^^
 
C

case-rigantis

Guest
some great replies here thx guys really helpful

my reasoning behind the specs as i said was the lv 50 thrust which apparently is "great".
.however if i won`t get that from a weapon bonus then that`ll be out also i was trying for the damage range of 100%-150% which you get if at your level in thrust rather than the 75%-125% you get at 2/3`s spec.

instr over 44 is a waste it seems from the reward you get for spending these points.
but i want the final DD at 44

is stealth really that good?
 
C

Coren

Guest
I wouldn't really recommend going 39 stealth. Assuming every decent minstrel template has 44 instruments (highest DD, speed), your weapon style and stealth will usually range from 29/39 to 39/29.

I'd advise you to go with 39 weapon style and 29 stealth since your damage output will be decent then (yes decent, you're on the rogue damage table so you'll never do lots of damage with your weapon) and your stealth will be definitely good enough. 29 stealth might sounds low, but add +11 from items (easy to get) and +2 from realm rank (easy to get aswell) and you have 42 stealth already. 50 stealth is kinda pointless for a minstrel, since you don't really need to sneak up close enough to an enemy to PA him like an infiltrator. :) Since stealth detecting works with pulses, you usually won't be detected even when people run straight over you.

Going for 29 stealth gives you 39 weapon spec which does quite a lot more damage than only having 29 in it. And you'll need this damage output to be a bit more than just a RvR support class. :)

And as far as I know, minstrels with this template and smite clerics are Albion's most hated classes. ;)
 
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old.linnet

Guest
50 thrust

I wouldn't get too excited about that style. It chains off an evade ... and minstrels only get evade 2.


Lin
 
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old.Cher

Guest
unless like a wise minstrel i once knew ;)
u put points in slash and not thrust.
a few other pointers for pve and early levels, don't put any points into stealth too early, this can weaken your character, i went for stealth at around lvl 30, the other thing is....its personal preference you do what you want

In answer to rogue damage table, its still a hell of a lot more then the healer damage table, bards have the sharp end of the stick.
and also rogues hit nearly as hard as a similer equipped fighter if they use the same equipment or so i remember <shakes her hibie addled head> .........what am i doing here? back i go to hibernia!
 
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old.Wels

Guest
rouge damage table + 2 DD is probably very close to an armsmans damage output :clap:
 
D

Danya

Guest
Except style+2dd sucks a huge chunk of end and power unlike the armsie. On the other hand you can at least run fast. :)
Evade styles are useless, I evade hardly ever, I block at least 2-3 times more than I evade.
As for how much stealth, not decided yet, one big problem is the speed you move, quite annoying to see infs and scouts stealth past you like you're standing still. ;)
 
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old.Error404

Guest
Thurst sux ^^

i would say 44 songs 44 mele rest stealth can can still use steath in patch 1.50 its only 2 classes who can see you ...

i did 44 songs 33 stealth 36 slash i have with items and rr's 44 Slash 48 Stealth and 57 Songs .......

imo Amatyst r0xs ur day :)
 
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old.Rohar

Guest
If minstrels do so little damage, why can I get aggro off a tank without using dd's, just styles?

2 handed and poles do a lot more damage, but 1 handed slashers seem to be about the same damage based on weapon spec.
 
P

- Pathfinder -

Guest
2hand and pole outdamage a 1hand slasher, if he's an armsman. If he's a paladin, the difference is even larger. If he's a minstrel, you can't even begin to compare. Minstrel's don't have poo melee, it's just that their damage table is set way lower than the tanks, due to them being rogues.
 
C

case-rigantis

Guest
my mintrel

thx for all the advice guys i`m coming along nicley now upto level 17 already :)) which i think is pretty good my pallytook forever to get to 17 (well i was exploring lots)

i`m going to go for 44 instr and 34 thrust (for 2/3`s level at 50) rest in stealth

i`ve found as a minstrel life is very interesting if i hit first and hit well i can easy take an orange con down (i`ve got soem great equipment though) also running about liek i`m on speed or something is absolutely amazing!!! it`s hard to go back to pondering about as a pally

anyhoo thx again everyone see you in battlegrounds soon i hope ;))))))
 
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Rolith DeJeun

Guest
I have attained the season where I shall be of the highest limit for the first battleground, i.e. of the 24th Season. Originally, I too planned never to advance my training in stealth until of a higher level. However, due to battlegrounds making an appearance soon, I decided that it is most definately necessary to advance stealth to a fair amount at my season. At present, my training stands as follows:

Instruments: 23
Thrust: 15
Stealth: 10

I have a very fast magical rapier that gives me +4 to thrust. And, thankfully to some extent, I am new to my season and have the chance to seek out some items that would aid me in my stealth. The difference between Stealth 1 and Stealth 10, is that I can sneak past like-levelled creatures at close range, and do so not at what is quite literally a snail's pace, but rather at a speed between a walk and a run.

Once apon a time, you could save your stealth training for after your 30th or 35th season. Not anymore. Prepare for the Battlegrounds, for stealth shall be of great use. For I even stalked an infiltrator of my guild who is nigh over 40 in seasons.
 
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old.Stang

Guest
I love my minstrel, at lvl43 i can still easy solo most yellows, my speed and mezz are great in PvE and RvR and most groups loves my powersong. My final template will be:
44 instruments
39 thrust
29 stealth
And with some magical items i can boost everything a bit up.
 
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old.Reckless <Lion>

Guest
If minstrels do so little damage, why can I get aggro off a tank without using dd's, just styles?

That basically depends on the tank in question and what he is doing at the time.

Armsmen will always have a higher weaponskill and therefore do more damage. That of course depends on his items (+str,+weapon, the weapon he is using, etc) and his slash/trust spec. If the tank misses a few and you are burning your mana/endurance of course you are going to take aggro. If the tank is using poles or 2 handed - there is no question....

Minstrels are not fighters, we are rogues. We will struggle to outdamage any fighter and we are considerably weaker in terms of hit points, armour and shield spec/ parry. Even a cleric can tank better then me.

As for how much stealth, not decided yet, one big problem is the speed you move, quite annoying to see infs and scouts stealth past you like you're standing still.

Stealth speed is based on your stealth spec - at 34 (42) stealth; i stealth as fast as most assasins and scouts.

In my opinion, our greatest strenght is stealth; which gives us the ability to control our fights. As far as 1.50 is concerned, i will have to wait and see until i decide how much it will impact me. 1 vs 1 i do not fear assasins and i have yet to come accross any that work in groups.

If minstrels didnt have stealth, i wouldnt be playing one.
If i wanted damage output, i would play an armsman or wizard.
But i dont. I dont expect to hit hard, or be able to take many hits, but i am a very versatile class and in high demand in RvR.
 
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listepik

Guest
1 assassin, and 1 pet caster <shudder> wicked stealth catcher :eek:
 
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Danya

Guest
Originally posted by old.Reckless &lt;Lion&gt;

Stealth speed is based on your stealth spec - at 34 (42) stealth; i stealth as fast as most assasins and scouts.

I know, my point (though I didn't say it explicitly) was that if you only spec 29 stealth you're going to move slow. At lvl 43 I have 22 spec (that's 32 with bonuses) and scouts and infs are _much_ faster than me. :p
 
C

Coren

Guest
I only have 29 base stealth at lvl 50 aswell and I move just as fast as any infi out there. :p Sure, they might finish the 200m. stealth run 2 sec earlier... Minor difference. :)
 

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