A
Anu
Guest
lmao looka this..
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Dark Age of Camelot
Test Version 1.55d Release Notes
Tuesday, November 19, 2002
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THE LURIKEEN UPRISING HAS PREVAILED
- As of this patch, Lurikeen can become Heroes. Thanks for the great roleplaying moments to everyone involved in the Uprising. Enjoy!
NEW THINGS AND BUG FIXES
- Helms once again appear correctly. This was actually fixed this morning via download patch.
- We have implemented a /GROUNDASSIST command on the server. By using this command, your own groundtarget assumes the same location as your targetted player's ground target. This allows for a "front spotter" who is possibly stealthed to set a ground target for a siege equipment controller or spellcaster.
- We fixed the delving of combat spell abilities - these were printing incorrectly.
- We fixed an issue where grey or white figure parts would show through Sylvans under certain circumstances.
- When you upgrade an outpost you are setting a desired level on the outpost. The level will only increase or decrease one notch per 6 minutes.
- Performing a successful Guard or Intercept no longer causes an interrupt to a caster who is guarded.
- Level 51 cloth armor should now get the correct amount of bonus levels.
SIEGE ADJUSTMENTS
- Siege ammunition has been reduced in weight.
WORLD NOTES
Many of the Midgard NPC's have removed the robes favored in enemy lands, and replaced them with appropriate Midgard vests.
Realm v. Realm - Frontier Keeps: When a keep is upgraded to level 8 - 4 additional Keep Guards will spawn near the lord room.
Dungeon: Summoner Hall: Grand Summoner Govannon should no longer be able to heal himself multiple times in the course of combat.
Darkness Falls: Beliathan can no longer be fought in the tunnels of Darkness falls, however, he will now linger longer in the room when he spawns.
=======================================
Dark Age of Camelot
Test Version 1.55d Release Notes
Tuesday, November 19, 2002
=======================================
THE LURIKEEN UPRISING HAS PREVAILED
- As of this patch, Lurikeen can become Heroes. Thanks for the great roleplaying moments to everyone involved in the Uprising. Enjoy!
NEW THINGS AND BUG FIXES
- Helms once again appear correctly. This was actually fixed this morning via download patch.
- We have implemented a /GROUNDASSIST command on the server. By using this command, your own groundtarget assumes the same location as your targetted player's ground target. This allows for a "front spotter" who is possibly stealthed to set a ground target for a siege equipment controller or spellcaster.
- We fixed the delving of combat spell abilities - these were printing incorrectly.
- We fixed an issue where grey or white figure parts would show through Sylvans under certain circumstances.
- When you upgrade an outpost you are setting a desired level on the outpost. The level will only increase or decrease one notch per 6 minutes.
- Performing a successful Guard or Intercept no longer causes an interrupt to a caster who is guarded.
- Level 51 cloth armor should now get the correct amount of bonus levels.
SIEGE ADJUSTMENTS
- Siege ammunition has been reduced in weight.
WORLD NOTES
Many of the Midgard NPC's have removed the robes favored in enemy lands, and replaced them with appropriate Midgard vests.
Realm v. Realm - Frontier Keeps: When a keep is upgraded to level 8 - 4 additional Keep Guards will spawn near the lord room.
Dungeon: Summoner Hall: Grand Summoner Govannon should no longer be able to heal himself multiple times in the course of combat.
Darkness Falls: Beliathan can no longer be fought in the tunnels of Darkness falls, however, he will now linger longer in the room when he spawns.