Midgard RvR Report, March, 2004

fl3a

Can't get enough of FH
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i can agree with everything other than losing my current overpowered end regen :p
 

old.Whoodoo

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I agree with all he says except the population and end regen bit..

RvR Issues: Endurance Regeneration
This issue has still seen no changes or improvements, but has a strong impact on RvR for Midgard. Most Midgard players have a desire to see a more balanced solution for End Regen provided to them – one that is perhaps not so powerful in some areas, yet not so weak in others. The specific weakness that needs to be addressed is what occurs when a Shaman dies early in a battle, then is resurrected – it is incredibly hard for the primary buffing class to rebuff all group members after being rezzed in-combat, thus making target prioritization of the Shaman far more effective than it is against other realms’ end-regen providers. A balance between these extremes is very much desired – trading some of the pre-death effectiveness for the ability to get end-regen back to the group after death.
Anyone spot this was written by a tank....thought so. Forgive me if I am out of touch with RvR, but the healing classes always get ganked first, groups drop buffs, not just end regen, but all buffs. I dont hear him moaning about a healer dying so his RM looses POM.... bias or what. You die in RvR, its happens, so what hes saying is when u die your buffs should remain, oh goodie.

/level 30 did nothing over here, so why they expect it in the US ill not know. Here it did get ppl onto the poorer servers and make new /30 toons. However, then they had to exp them again....they got bored and came back to excal or whatever. Advertising seems to work for others, new blood all round would do euro daoc no end of good.
 

yaruar

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old.Whoodoo said:
I agree with all he says except the population and end regen bit..


Anyone spot this was written by a tank....thought so. Forgive me if I am out of touch with RvR, but the healing classes always get ganked first, groups drop buffs, not just end regen, but all buffs. I dont hear him moaning about a healer dying so his RM looses POM.... bias or what. You die in RvR, its happens, so what hes saying is when u die your buffs should remain, oh goodie.

/level 30 did nothing over here, so why they expect it in the US ill not know. Here it did get ppl onto the poorer servers and make new /30 toons. However, then they had to exp them again....they got bored and came back to excal or whatever. Advertising seems to work for others, new blood all round would do euro daoc no end of good.


Advertising would be good. Also haveing shops stock the game would be useful. I went into game on oxford street and HMV looking for a second copy of toa and the only daoc stuff I found was one copy of the triple pack in game and a copy of SI in HMV, piss poor distribution IMO. That and at least two online suppliers I've contacted are having a hell of a time getting retocks of toa. The advertising is non existant though.

Balance is a problem though. People don't want to join the losing side on teh whole, which I think is why midgard are haveing such a hard time in the us. Most of the servers had midgard population issues and no one wants to join because of this so it becomes a spiraling issue.

That and the fact midgard does suffer more than other realms because of the whole optimum group issue. There are less classes with less spread so although at it's best a perfect mid group is better than a perfect alb or hib group it means there is less variety as most classes don't get a look in in hardcore RvR.

Personally I like the conc based end regen, until the shamen dies it's a lot more useful than some of the other realms. The chant based end being a classic example as it can effectively take a bard out of combat and leave them on the sidelines.
 

fotm

Fledgling Freddie
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Feb 1, 2004
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old.Whoodoo said:
I agree with all he says except the population and end regen bit..


Anyone spot this was written by a tank....thought so. Forgive me if I am out of touch with RvR, but the healing classes always get ganked first, groups drop buffs, not just end regen, but all buffs. I dont hear him moaning about a healer dying so his RM looses POM.... bias or what. You die in RvR, its happens, so what hes saying is when u die your buffs should remain, oh goodie.
what he is talking about is our endreg compared to albs and hibs, they only need to rezz their paladin/bard and they have endreg running again while mids have to rebuff their 1 by 1, has nothing to do with casters or tanks
 

old.Whoodoo

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True, but again I point you to casters, POM against say Mincer pulse and sorc castable. Same problem, yet Mids casters are not considered.

Guess its also sommit to do with the 2 extra classes alb got :)
 

Big Ugly

Fledgling Freddie
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old.Whoodoo said:
Anyone spot this was written by a tank....thought so. Forgive me if I am out of touch with RvR, but the healing classes always get ganked first, groups drop buffs, not just end regen, but all buffs. I dont hear him moaning about a healer dying so his RM looses POM.... bias or what. You die in RvR, its happens, so what hes saying is when u die your buffs should remain, oh goodie.

actually....the man plays a shaman, quite active in rvr as i understand it, amogst other things

and he is talking about the how hard it is for a shaman, once dead, to provide his groupmates with endreg...compared to alb/hib that is. specifically since 1.62 we no longer have the groupversion of the end reg buff for end4 and 5.

would be nice if they implemented the groupend buffs again, but then mid end reg would be just a bit too good.....prolly
 

fl3a

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well.. imo the fact that its harder than in other realms to get end regen up after you die is a small tradeoff for the usefulness of conc based end regen .. tho i still hate running out of buff slots :)
 

Archeon

Fledgling Freddie
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If given the choice i'd prefer to have End as a chant like the other realms, it is usful as a conc based buff - but its just the way it takes away 8 of my 20 limit. Tbh I wouldn't mind much if the buff system wasn't the way it was.

Conc. + 20 Limit = 'Teh Suck'

One or the other Mythic. Also i'd say it would be nice to have End on Thanes, they need somthing to make them 'wanted' more than any other class. But then I get worried about the group viability of Shamans. Fact is at times when i'm RvRing it feels like all i'm there for is End Regain and finishing off the buffing once person X's bot is OOC. :(

Thats just my view on it though, and i'm not exactly the greatest fan of 'normal' (Re: Elitist Idiots who will only run with 4 Savages, 2 Healers, 1 Shaman, 1 Skald - or whatever the hell this months FoTM Group Setup is) RvR.
 

Fedaykin

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i prefer mids end buff a lot more than albs

give conc based end buff on friar :D
 

Lejemorder

Fledgling Freddie
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Archeon said:
If given the choice i'd prefer to have End as a chant like the other realms, it is usful as a conc based buff - but its just the way it takes away 8 of my 20 limit. Tbh I wouldn't mind much if the buff system wasn't the way it was.

Conc. + 20 Limit = 'Teh Suck'

try ask an alb tank how fun it not to have end for 1 min (if the fight last that long) coz the palla is mezzed for full dur :) and palla end reg is only on 1500 range means that the other tanks shall move very fare away b4 the palla is to far away.

Fedaykin said:
give conc based end buff on friar

that would just make paladins useless :)
Friars need something uniqe in there rejuv line :)
 

Chronictank

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I prefer the end system as it is, gives variation from realm to realm.
Grp end would make midgard end overpowered unless it was toned down as was said in the vn post.
As for poms last i knew poms werent ranged so u could just as easily have a pombot parked at mtk whereas the end regen IS ranged so the shammy has to be in battle.
Ofc i could be wrong, havent logged on in high lvl rvr for a while.
 

yaruar

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Chronictank said:
I prefer the end system as it is, gives variation from realm to realm.
Grp end would make midgard end overpowered unless it was toned down as was said in the vn post.
As for poms last i knew poms werent ranged so u could just as easily have a pombot parked at mtk whereas the end regen IS ranged so the shammy has to be in battle.
Ofc i could be wrong, havent logged on in high lvl rvr for a while.

A compromise could be to give a class a low level (equivilent to end 2 or 3) end chant/pulse to help out. Or even put the lower level end conc into a group based one, say 1-3 and the higher ones as individual. Would mean a shamen could give some low level end regen after death easily but would take time for the full on version.
 

old.Whoodoo

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My point was that its not just end reg that we put up with in mid, both alb and hib have chants, we dont.

Alb have 1 end and 2 mana regen classes, one castable (not conc based either, so if caster dies, user still has his sorc crack for 10 mins), and the other 2 chant based. I wont comment on hib cause i dont know, but im sure they have the same set up, so hows about giving Mid one chant based either mana or end?
 

yaruar

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old.Whoodoo said:
My point was that its not just end reg that we put up with in mid, both alb and hib have chants, we dont.

Alb have 1 end and 2 mana regen classes, one castable (not conc based either, so if caster dies, user still has his sorc crack for 10 mins), and the other 2 chant based. I wont comment on hib cause i dont know, but im sure they have the same set up, so hows about giving Mid one chant based either mana or end?

personally i think we do need mana and end regen another way.

Power regen should of course go to thanes as an electricity pulse type thing and end should go to skalds who have an end regen added to the /dance emote ;)
 

Skeggi

Fledgling Freddie
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fl3a said:
i can agree with everything other than losing my current overpowered end regen :p

Well it sounds to me lik the TL wants to bring it back to something like the 10 min group end regen again, which I wouldn't mind tbh.
 

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