T
TBF[Pazuzu]
Guest
Quick question: Has anyone tried maxing all useful stat's for their character starting from a full suit of sidi armour?
Even with the upgrade to stat's on sidi stuff mentioned quite thoroughly at ClassesofCamelot's sidi page,
I can't get near capping everything on my sorcerer with a sidi suit and the set of pretty damn good jewelry and accessories I've built up.
Is it really time to throw the towel in and give up on dropped armour? Are drops just for poor people who could never be bothered to craft? (Like me)
I think it may be possible to cap everthing I need, if I had a shed load of jewelry from sidi, but as it's taken me 20+ sidi trips to get 5 pieces of armour, I'm sure it would take a whole year of saturday sidi trips to get the individual jewelry pieces I'd need to finish my template. I can't see that my RSI wracked hands could take that many more trips.
If anyone has done any work on this, or seen any information on other folk who've explored the permutations, I'd appreciate their advice.
Even with the upgrade to stat's on sidi stuff mentioned quite thoroughly at ClassesofCamelot's sidi page,
I can't get near capping everything on my sorcerer with a sidi suit and the set of pretty damn good jewelry and accessories I've built up.
Is it really time to throw the towel in and give up on dropped armour? Are drops just for poor people who could never be bothered to craft? (Like me)
I think it may be possible to cap everthing I need, if I had a shed load of jewelry from sidi, but as it's taken me 20+ sidi trips to get 5 pieces of armour, I'm sure it would take a whole year of saturday sidi trips to get the individual jewelry pieces I'd need to finish my template. I can't see that my RSI wracked hands could take that many more trips.
If anyone has done any work on this, or seen any information on other folk who've explored the permutations, I'd appreciate their advice.