MASSIVE DAOC update on the camelot herald.. assassin nerfs ahoy

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old.Mick

Guest
hunter and warrior changes are long overdue imo,

killing shadowzerkers teehee bout damn time
 
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old.Laryssa

Guest
well they should remove IP from mincers too

<cough>
 
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old.Laryssa

Guest
Kami, did you do the math before you say it's a nerf ??

Evade 7 = 35 %

each Dodger = +3%

evade 7 + dodger 5 = 50% base evade

don't know anyone who got his dodger above 2.

so I don't think the cap is a nerf.
Removing IP - never intended to buy it - so what ;) .
 
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Juanita

Guest
"Hunters and Warriors get the love their team leads and community have been asking for. "

I guess no other classes have asked for love...

On a more positive note: Resses only take 4 secs and you get rp's for it and the primary healers get not just some love, but a whole lotta love if this all stays in.
 
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Darkdancer.

Guest
woot dosnt nerf me as I never intended on getting ip or dodger above 3.
 
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Ebonn

Guest
Removing IP from assasins dosnt bother me, but they should take it from ALL stealthers instead of just assasins, lets start a petition and spam mythic to death untill they relisise the error of there ways :)
 
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Whandall

Guest
Uhm i like those changes - actually i hate ip and the evade nerf will make those uberbuffed(dex) assassins a bit weaker.....

But they should really remove ip from all stealth classes - and put FA on the same timer that stealth has.
 
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kameh

Guest
Laryssa I wasnt complaining... I never play my NS anyway :)
 
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Noche

Guest
First of all in later patchs FA is on a 10 sec timer (same as stealth timer)

Second, no IP for rogues, I´m 100% for it! Should have done already tbh. Hope Mythic does that.

Third minor things, now scouts would be hard preys but well it´s funny anyway, and we´ve got the strongest assasin´s defense awarded to us NSs: Avoid Pain, have it at lvl 2 with a cost of 19 rps (aug.con 3 + AP2) and we´ll have 20% more melee resist every 15 min (if u solo that´s usually perfect timing). I just wanna know if that´s possible to use it in combat or out of combat w/o dropping stealth.

Imagine a NS with WA 3 full set of SC crafted armor with reverse proc DOT, 2 SC crafted wpn with poison proc stackable (body and matter) AND AP 3 (that´s high hehe). I wonder if he will be feared =]
 
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Noche

Guest
One last funny thing, I remember clearly how I read in VN a post said:

"Mythic is clever enough, they´ll nerf assasins when SI is out or majority of the players already ordered a copy of it so they won´t lose too much player base"

HOW TRUE!

Now let´s just pray they don´t keep nerfing us, as most take away SH, it sux vs good mincer/archer players and take TS with it.
 
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StormriderX

Guest
Originally posted by Noche
First of all in later patchs FA is on a 10 sec timer (same as stealth timer)

Second, no IP for rogues, I´m 100% for it! Should have done already tbh. Hope Mythic does that.

Third minor things, now scouts would be hard preys but well it´s funny anyway, and we´ve got the strongest assasin´s defense awarded to us NSs: Avoid Pain, have it at lvl 2 with a cost of 19 rps (aug.con 3 + AP2) and we´ll have 20% more melee resist every 15 min (if u solo that´s usually perfect timing). I just wanna know if that´s possible to use it in combat or out of combat w/o dropping stealth.

Imagine a NS with WA 3 full set of SC crafted armor with reverse proc DOT, 2 SC crafted wpn with poison proc stackable (body and matter) AND AP 3 (that´s high hehe). I wonder if he will be feared =]

He would be...for the 5 seconds before he gets hit by the nerf bat ;))
 
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censi

Guest
that hunter shit sounds a bit on the good side...

An insta shout cast pet summon... any assasin that hits them they just run and pop pet and set it on the assasin...

if the assasin hasnt used snare hes dead (he cant run and if he stay to fight pet hunter starts shooting).... if he did snare u... the hunter just wait till it pops b4 running and shouting a pet onto him...

Any ranger that try to snipes one... the hunter runs pops pet and sets pet on attack... (same situation for ranger u cant hang around killing the pet)

Even if pet cons green at 50 thats a ridiculous powerful thing to give an archer class.....

So now hunters will hit harder than rangers... have virtually equal buff... but have an insta pet....

hmmm... keep taking the pills mythic....

Oh and that assain nerf is a tad hardcore.... no IP!!! that is bad.

agree with the warrior thing though....

Mythic really dont know how to balance classes...

Camo should be on a 5 min timer to....
 
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PJS

Guest
pets cant sprint

Isn't just giving warriors the best base damage in the game just tipping the scales from one unbalanced state to a different unbalanced state?
 
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Eblessair

Guest
Originally posted by PJS
pets cant sprint

Isn't just giving warriors the best base damage in the game just tipping the scales from one unbalanced state to a different unbalanced state?

True, but asassins dont have an instant speed buff, hunters do...run off, get your bow out, and pump them full of arrows, while the pet makes it impossible for them to stealth, due to them being able to see through stealth ;)
 
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kameh

Guest
Censi just a note... Hunters were always meant to hit harder than Rangers.. The rangers have celtic dual plus fast weapons plus thier damage add buff that ignores AF and absorb meant they hit harder than hunters!
 
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censi

Guest
yer fair play make them hit harder.....

But an insta shoutable pet???? wtf....
 
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kameh

Guest
Censi I have to admit it's a bit daft. I think it's mythic taking the easiest way out again. They could have upped the range they can tame or something but no.. just give them a castable one that they can use anytime, they dont even have to put the bow away I bet :p
 
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Spamb0t

Guest
Originally posted by old.Laryssa
Kami, did you do the math before you say it's a nerf ??

Evade 7 = 35 %

each Dodger = +3%

evade 7 + dodger 5 = 50% base evade

don't know anyone who got his dodger above 2.

50% base evade.... plus dex/qui bonus.. which makes it like 70-80% maybe.. depends on what kinda buffs.. 50% is still alot!


Originally posted by censi
Oh and that assain nerf is a tad hardcore.... no IP!!! that is bad.

thats just fair.. i hope they remove it on archers/minstrels too.. i dont want it
 

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