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Originally posted by Noche
First of all in later patchs FA is on a 10 sec timer (same as stealth timer)
Second, no IP for rogues, I´m 100% for it! Should have done already tbh. Hope Mythic does that.
Third minor things, now scouts would be hard preys but well it´s funny anyway, and we´ve got the strongest assasin´s defense awarded to us NSs: Avoid Pain, have it at lvl 2 with a cost of 19 rps (aug.con 3 + AP2) and we´ll have 20% more melee resist every 15 min (if u solo that´s usually perfect timing). I just wanna know if that´s possible to use it in combat or out of combat w/o dropping stealth.
Imagine a NS with WA 3 full set of SC crafted armor with reverse proc DOT, 2 SC crafted wpn with poison proc stackable (body and matter) AND AP 3 (that´s high hehe). I wonder if he will be feared =]
Originally posted by PJS
pets cant sprint
Isn't just giving warriors the best base damage in the game just tipping the scales from one unbalanced state to a different unbalanced state?
Originally posted by old.Laryssa
Kami, did you do the math before you say it's a nerf ??
Evade 7 = 35 %
each Dodger = +3%
evade 7 + dodger 5 = 50% base evade
don't know anyone who got his dodger above 2.
Originally posted by censi
Oh and that assain nerf is a tad hardcore.... no IP!!! that is bad.