R
rynnor
Guest
After recent keep raids/relic attempts I am forced to say that Mass RvR still needs a lot of work.
When you get enough people together in one place the game slows like your swimming through treacle - its surreal - almost dreamlike.
The group becomes a composite mass - individuals are basically lost - any enemy you manage to get a lock on is dead - occasionally i might get a 3 second casting time spell off on one before he's dead but not very often.
The other problem which is even bigger is if you bring a big force against a large defending force you instigate a server crash like the one on Sunday.
This is making peak time attacks something of a nonsense which is a shame since they can be great fun .
All the above is with all effects/names etc switched off on a broadband connection and a fast pc!
When you get enough people together in one place the game slows like your swimming through treacle - its surreal - almost dreamlike.
The group becomes a composite mass - individuals are basically lost - any enemy you manage to get a lock on is dead - occasionally i might get a 3 second casting time spell off on one before he's dead but not very often.
The other problem which is even bigger is if you bring a big force against a large defending force you instigate a server crash like the one on Sunday.
This is making peak time attacks something of a nonsense which is a shame since they can be great fun .
All the above is with all effects/names etc switched off on a broadband connection and a fast pc!