Magic users/Stealthers, your so hard done by! didums...

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The Real Redi

Guest
Y'know im really glad that all these magic users & stealthers are getting so much attention; Nerf this nerf that, but no one will get nerfed now.

To counter PBAoE, GTAoE is to be introduced! So, to counter the over population of Rabbits in Britain, Mixi was intorduced. My food was too Salty, so i bunged in more pepper...

Stop trying to cover your mistakes by over powering single spell lines or classes, just so they have something to stop the kiddies from being jealous.

You can please some of the people, all of the time, or all of the people, some of the time, but you cant please any bastard who plays DAoC no matter what is done. us tanks stand back and watch the magic users get more and more uber, pissing pure energy as they have been granted such ridiculous spells (your telling me that Teador casting 13 times in 18 seconds wouldnt have a detremental effect on him, other than his power needing topping up? Bollocks! give him 30 seconds, hes back doing it again, and the whole time he rested, someone else was doing it.

Theres no fun in being nerfed, but equally theres no fun in being a fighter anymore. Why do you think us fighters are found either solo, or in small groups in Yggdra and Gorge? Because weve stayed as fighters whilst mythic have ubered the magic... thanks mythic... great fun.

Hell, im not planning on stopping yet, but dont be surprised if the land of DAoC ends up as just magic users & stealthers.

(waits for the threads accusing me of being bitter cos i get pWn3D all the time... LEARN TO TYPE ENGLISH, PISS WADs)

:flame:

(ever get the feeling i dont appreciate the undereducated, TV obsessed, unamused, badly parented, manerless, rude, offensive, cocky children who exist today? Im only 26, but i never had to speak like a twat...)

oh, but then again, im only 35th, so im a n008, naturally...
 
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Derric

Guest
Where is Gombur?I think someone needs a hug. :)
 
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Yussef

Guest
Originally posted by The Real Redi
Oh, but then again, im only 35th, so im a n008, naturally...

Why is it that the majority of your threads mention people refer to you as a n00b purely based on your level when you call level 50's n00bs when they have already achieved the highest possible level whereas you have not in a faster period of time. If you spent a couple of days at Gobbos you will be able to get 40 easily, then you can benefit the realm more than you're doing at the moment by flaming people who don't necessarily listen to your tactics, it's a bit boring now, go and level and then whine, you have the RvR terrain knowledge, add this to a higher season and it would be more beneficial for yourself and others. Get to the levels when you can start using Arcanium weapons before the next patch which will help you have a better hit chance.
 
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Rumble

Guest
Agreed on a few issues, namely the number of stealthers and the current inability to bypass PBAoE. However...

GTAoE was introduced to make Earth specced wizzys a more viable line as opposed to Ice and Fire. It was not introduced as a PBAoE deterrent.

What gets my goat is that every race now has it available so it’s going to be a running joke in keep take/defence. If Mythic is employing the same logic by giving all races the same abilities why hasn't Albion PBAoE been reduced to the same cast time as Hibs? The answer is variation and there’s not a lot that we players can do to change things. It's a constant balancing act Mythic is performing and the lure of the next 'balancing' patch keeps us interested in the game. Sadly it’s not working for wizzys. Interrupts, chain-casting insta's, incurable nearsight, paper armour, the list goes on and the wizard class is becoming a joke.

As for tanks they all have massive hit points, RA's, large weapons and just need to tap a caster for the interrupt to take effect (even missing is counted as an interrupt) and without them it takes longer to whack doors ;) . The key to a tank surviving is in the grouping, it’s the same for all classes.

I refuse to move from a PK without grouping because every man and his dog has a stealther class these days and as an Albion caster its next to impossible to survive in open RvR. Take too many steps from your PK without backup and you are dead. Im rather looking forward to enjoying the upcoming 30 second restealth because it might actually make people think twice before sticking the knife in.

At the end of the day it’s a game, albeit flawed. Just play your class and enjoy as best you can.


Oh and I know what you were meaning but just for your information Myxomatosis was introduced illegally by the French and spread throughout Europe, it was not introduced by any British authority to counter the population numbers (although it did make British farmers rather happy :) ).
 
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Turamber

Guest
Redi, mezz spells are nerfed in the next patch. Also resistances to magic will help limit the length of mezz and reduce damage taken by different forms of magic to a larger extent.

Mythic is doing more to make the game enjoyable by tanks, which is only fair. We should not be free realm points for any caster who happens to walk by :)

If you want to increase your resistance to magic - level your character. Your resistances will increase and you will also get a more meaningful share of the realm points available, meaning you can choose some nice magic resistant realm skills.

If you want to be taken seriously by other players - level your character AND stop being an insulting schmuck.
 
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old.Belorfyn

Guest
Originally posted by Rumble
Im rather looking forward to enjoying the upcoming 30 second restealth because it might actually make people think twice before sticking the knife in.

This is off the thread topic here but what 30 second restealth ?
 
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Cavex ElSaviour

Guest
tanks are the only stable char in this game. classes have been nerfed, been made stronger, nerfed again etc. but takns stayed the same. pallies got a nice chant that came in handy during RvR (resist) and thats it. next patch is going to be sweet for us tanks, they going "fix" parry and block. i'm actualy looking forward to a patch since.... well.... the first time :)
 
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old.Hamish

Guest
After the next set of patches its going to be great for tanks. Even with IP its really hard for a short range caster like mine (a Theurg) to kill a tank. Bare in mind that tanks now can get really high magic resists and casters cant really get any slash/crush and thrust resists at all. True tanks used to have a really hard time (yes I played an armsman to 43 and gave up) with mezz etc but its not half as bad now. In fact I would say they have gone too far with the with the tank balancing thing as far as I can see in the US. Or maybe they are just whining too much over there I dont know, suppose we will see in good time how it all pans out.
 
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Chole

Guest
All Casters are overpowerd?

Can you point me in the Dir of all this power then plz, I seem to have misplaced mine (takes me 5-6 casts of my DD spell to bring a weak tank down, guess how many times I stay alive long enough to do that)

Sure there are some classes out there that do high amounts of dmg, but theres just as many that plod along dreaming of the day there be Uber (Not me tho, I have, urm.. Pets, yeah thats it, I have Pets that are.... Ummm, I think ill go cry now)
 
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Rumble

Guest
Belorfyn I was referring to Xorta's joking post here but unfortunately those great ideas will never happen :(
 
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old.Greggor

Guest
Originally posted by Chole
All Casters are overpowerd?

Can you point me in the Dir of all this power then plz, I seem to have misplaced mine (takes me 5-6 casts of my DD spell to bring a weak tank down, guess how many times I stay alive long enough to do that)

Sure there are some classes out there that do high amounts of dmg, but theres just as many that plod along dreaming of the day there be Uber (Not me tho, I have, urm.. Pets, yeah thats it, I have Pets that are.... Ummm, I think ill go cry now)

Try using ur Fing pets or have u not got any?

Greggor took 3DD and 1 root to kill me today 3 DD for over 1600 hp FFS i cant resist a mez or root from a 50th lvl caster so u a rp cow for casters if there was a chance of totally resisting that spell would be better than just reducing the time

Nerf casters
 
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SilverHood

Guest
lol, teoz nukes me for 500-600 dmg a shot, dont tell me theugs are gimped..... just your spec line
 
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Chole

Guest
Originally posted by old.Greggor


Try using ur Fing pets or have u not got any?






Umm whats with the swearing? surely you can just say that you think Theur pets do there job?

and it seems clear that air spec is the way to go to do dmg, roll on Respec
 
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AzuratMinimus

Guest
Well for all those tanks out there that think they get go down to quick get some more resistances :p

Then again, think about how quick a caster goes down compared to a tank? 920 hp isn´t that much specially not in paper armour.
 
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old.SadonTheGrey

Guest
Another things consitent about tanks is their damage. Once in combat they WILL damage something. With casters they get interrupted sooooooo much, and the bolt code is just a joke. The pets on pet classes (theurg esp) are totally gimped, the damage dealing classes are severely weakened by resists (which is only going to get worse for casters). Try having a look on the sanctum arcanum. fire wizards, for example, won't be hitting you for 600 damage, more like 350, unless you forgot to wear your epic armour/items. If its really that bad, maybe you should max out your avoidance of magic RA's. You can do all these things to lower caster damage, but melee resist are rare and low at best. Aside from this, the interrupt code is really not in favour of caster, once in combat all the caster can do is quickcast somesort of cc (stun, mez, root) and pray for it being unresisted or unpurged. The only class that i think is really overpowered is the manachanter, and to some extent a runie, although runies are forgiven as they are they only magical damage in mid, SM's are pet, so they need to have variation/utility. If you really want to see caster immunity at its best, just follow Hrodelbert round in Emain, and you will see what I mean.
 
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SilverHood

Guest
my melee resists are all over 15%..... same as my magic ones bar one not saying which though :D

before I got IP, soling a caster was a bitch

before I got their bladeturn down I'd be dead... with IP I can arrive with full health after bt is down... bye bye caster

still, a caster nuking me for 500 dmg every 3 secs is a bit much :rolleyes:
 
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Cernos

Guest
Totally agree with Redi. This game is headed for becoming a caster and stealther playground. The melee changes in 1.53 probably won't help much, but we'll have to see. If they don't I expect a lot of tanks will be knocking the game on the head. Already most new characters on Hib seem to be casters and stealthers - is it the same in Alb and Mid?

I'm tired of being nuked into oblivion in a ridiculously short space of time by casters. I don't mind the damage so much, it's the speed of it. I can usually stand there and take on 3 or 4 melee classes in a big battle and stand my ground - I'll die without assistance of course, but it won't be quick. It only needs one nuker to get me targetted and it can be over very quickly unless I can get to them. If more than one caster targets me, it's all over within seconds, usually the damage comes in too fast to get close or get out of range. I have good resists too, so being roasted for 400-500 hps every few seconds is kind of insane.

So when I hear casters moaning about always being targetted first, I just laugh. Why do you think tanks go after casters first? Because if we don't it's exit stage left. If mages did less damage but had more protection / survivability, maybe it would be better for all concerned.

What's more, toys like MCL can give casters even more mana to play with for just a few realm points. Tanks can't get endurance back so cheaply and a full bar of mana is worth a lot more to a nuker than a full bar of end to a tank. Yes, a tank can be VERY dangerous with spare endurance, but once that is spent things change a lot. Bards you say? Anyone seen one alive on the battlefield after the first 10 seconds? (and yep most tanks try and keep them upright best we can)

One thing's for sure though, casters may moan, tanks may moan but no-one has it as bad as support classes. Theirs is a thankless task and they have the roughest ride of all in RvR. My hat goes off to all the patient people that play them.

What I'm interested to know is how all the casters and stealthers will manage to xp when all the tanks and support classes give up. Ah, I forgot - most casters can solo orange and red con mobs just fine, and stealthers never get groups anyway :)

Cernos
50 Celt Hero, Grove Protector, Hib Prydwen
 
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old.SadonTheGrey

Guest
Lies, lies! All lies! :p

But being serious, my melee resist from DF armour/ Stonepin from Dartmoor are low, I think the highest is 8%. On the other hand, with Avoidance of Magic I, I have 18% heat resist ~~
 
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old.Noita

Guest
I guess theres all sorts of ways to "Tank" in RvR, dont know really my tank alt is a bit too small for that at the moment... but I've had Odden and Bodond play "bodyguard" for me recently and they have both been absolutely fantastic. :clap:

Its true we casters have the ability to do some insane damage, especially with "Purge", "MoC", "Double Quick Cast" and (for some of us) life taps... all making us harder to kill in 2 or 3 tank hits. But... we are still very vulnerable and rightly so.

I think its great that we now have at least some form of protection against melee classes, and melee classes will be getting some loving soon as well... though whether it will be enough will remain to be seen but new RAs and 2 pt "Purge" seems to be at least a step in the right direction.
 
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old.Gombur Glodson

Guest
/em hugs Redi
Sorry I was a bit late, but I had so many people to hug, but better late than never, eh?
 
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old.Eynar_Vega

Guest
Tbh I have my doubts about the so called resistances in this game. My skald for example has 54% heat resistance (with res buff), but he still got nuked for 500+ dmg by some fire wizzie. Dunno bout you, but imo that's kinda overpowered a bit, no?
 
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The Real Redi

Guest
Hands up, i did sound awfully pissy by the end of that whine :D

My initial point, that i drifted from like the Exxon Valdez, was that Mythic seem obsessed with either ubering or nerfing characters, then instead of rethinking that change, when enough people moan, they adapt a different class by ubering/nerfing them to 'even it out'.

They seem concerned with looking like they are backing down with many things and decide that quantity > quality, especially in the various finger twiddling classes.

Oh, and Yussef, i refer to myself as a n00b as that is how i imagine others to view me by judging the book by its cover; im only 35th, of course a 50th in a mood will call me a n00b for being out there, or a leech or whatever (hey, i never denied that... ;) ), i refer to 50s as n00bs for the reasons i stated, and thats just my barrysworld head doing the thinking.

Theres many undefined levels of n00bn355, and many ranks, i am an in game youngster, others are totally un co-ordinated, some are just idiots who pwrlvld to 50 and now have no idea what they do with all this power :twak:

Perhaps theres a little bitterness, but that only rises in the situations i already dragged up many, many times, and besides, come the next patch U5 74nkZ w!11 PwN U 4LL!!!!!! heh!

(ps, thanks Gombur, ol' Dr No-heart was gettin to me there :D )
 
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old.windforce

Guest
i never get hit by a caster by more then 400
mostly something like 320
so i need 5 - 6 nukes to die (unbuffed)

on the other hand i poleaxed a middie tank and did 177(-144!!!!) damage.
 
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old.Sko

Guest
Originally posted by old.Eynar_Vega
Tbh I have my doubts about the so called resistances in this game. My skald for example has 54% heat resistance (with res buff), but he still got nuked for 500+ dmg by some fire wizzie. Dunno bout you, but imo that's kinda overpowered a bit, no?
Criticals probably. Firewiz caps out at 600+ with best nuke.
54 resist brings it down to around 300.

But actually i get nuked for 500+ by SMs, with 32% cold resist, 52 after buff on regular basis. Lets see if 1.52 will change this situation.

Ah, yes, and nerf chanters please :)
 
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LunarDarkShadow

Guest
Hmm.. the casters are moaning about the tanks and the tanks are moaning about the casters.....

Seems to me that they may have actually started to balance them out a bit, in that case.

The only people missing from this argument at the moment?

The stealthers are a bit quiet arent they? :)
 
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Danya

Guest
Originally posted by Cernos
If mages did less damage but had more protection / survivability, maybe it would be better for all concerned.
Like smite clerics? :p

With the upcoming changes to resist buffs, spell crafting and cheap purge/determination/IP, tanks have never had it so good. Mages are meant to do more damage than tanks you know because they don't have 2000 HP and plate/chain armour. Currently it looks like tanks may become the damage dealers of daoc leaving casters a bit shafted.
 
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The Real Redi

Guest
ok, ill start it then, seeing as i started this whine thread :D

<wanders off to start the NERF TANKS! thread now, to save time... >
 

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