low quickie

K

Kurik BHM

Guest
how low quickie do i want as a merc?

do i have qui on template?
 
K

Kurik BHM

Guest
so as an alb... i should go for no qui then right right?
 
O

old.LandShark

Guest
No reason not to have hi qui, it's not like you're going to have uber high frontloading uberness going on with your 3.6spd onehand weapon :p
 
K

Kurik BHM

Guest
:) that what i figured out after some thinking... just had to confirm :p
 
O

old.LandShark

Guest
Not to mention that it (probably) helps your 360degree evade, too. I know evade1 is never exactly going to be Dodge City, but spellcrafted suits are, after all, all about optimisation :p
 
K

Kurik BHM

Guest
:p aye... exactly how crap is evade1 ?

never played merc....

do i see evades often?
 
T

Trinilim

Guest
Evade 1 = 5% evade.

You'll see it, but not very often.

With capped dex and quick you'll see a considerable difference though tbh.

If you start off with 60 dex and 60 quick you'll have 11% evade at level 10. (evade1 + 6% evade).

The formula is this incase you didn't know it:

((dex+quick)/20) + (evade#*5) + (dodger#*3) = your evade %
 
K

Kurik BHM

Guest
((dex+quick)/20) + (evade#*5) + (dodger#*3) = your evade %

so 15.15 + 5 + 6 = 26,15 % chance to evade

unbuffed with dodger 2
 
R

rure_

Guest
I was under the impression the chance of evading is affected by weaponskill, bonus on weapon, style attacker using, level difference between attacker and "defender" etc.
 
K

Kurik BHM

Guest
its probably loads of small factors in that formula
 
G

Gahldir

Guest
Originally posted by rure_
I was under the impression the chance of evading is affected by weaponskill, bonus on weapon, style attacker using, level difference between attacker and "defender" etc.

think that's the formula to calculate base-chance to evade befor all those things you mention is put into the formula ;)
 

Users who are viewing this thread

Top Bottom