Kalba
Can't get enough of FH
- Joined
- Jan 23, 2004
- Messages
- 1,395
Just started the other day thinking that SI messed up the game totally with savages, then I started to pay more attention to all other classes SI brought.
Necromancer, I dont know is it mean to be like this but this class is akilling machine in PvE, useless in RvR, aka PL bot... not "normal" class.
-Reaver, Reavers seem to be palin "good" until you get slammed and levied. Proc does very high amounts of damage with a 1 hander, probably the best style in the game.
-Animist. 33ppl raid on mjollnir anyone? Working as intended.
-Valewalker. Thank god these dont have det. Side style that can proc 600 AE damage, use of acuity buff, ability to lifetap for 300+ while doing high melee damage.
-Bonedancer. Hello, I am ukillable dude with lifetap and pets. Doesnt seem quite right does it?
And then, everyone´s favourite, - The savage
I havent noticed this far how badly Mythic really designed the SI classes, the reason why only savages made a so big deal about it was determination, they were out of hand even without det, but the damge output couldnt had been so "free" since the savage would´ve stayed messed 60seconds instead of 5.
Anyone else noticed this?
Necromancer, I dont know is it mean to be like this but this class is akilling machine in PvE, useless in RvR, aka PL bot... not "normal" class.
-Reaver, Reavers seem to be palin "good" until you get slammed and levied. Proc does very high amounts of damage with a 1 hander, probably the best style in the game.
-Animist. 33ppl raid on mjollnir anyone? Working as intended.
-Valewalker. Thank god these dont have det. Side style that can proc 600 AE damage, use of acuity buff, ability to lifetap for 300+ while doing high melee damage.
-Bonedancer. Hello, I am ukillable dude with lifetap and pets. Doesnt seem quite right does it?
And then, everyone´s favourite, - The savage

I havent noticed this far how badly Mythic really designed the SI classes, the reason why only savages made a so big deal about it was determination, they were out of hand even without det, but the damge output couldnt had been so "free" since the savage would´ve stayed messed 60seconds instead of 5.
Anyone else noticed this?