Legends of Camelot welcomes new members!

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old.Yomar

Guest
Please do not apply in this thread!

After a guild meeting last night we have decided to loosen up our induction procedure a little and shorten the probation perion (during which you cannot wear a guild emblem) from 1 month to 2 weeks. We are still looking only for people though who value these concepts:

Honour
Honesty
Integrity
Respect
Friendship

Are you interested in joining our thightly knitted guild of close friends? We always welcome new people, whom we can teach and from whom we can learn.

If you are interested, please take the time to do the following:

1. Head to http://www.akebono.cistron.nl and read up our guild charter, to see if your ideas are compatible with ours.

2. Register at our forum

3. Write an application (no oneliners please - please tell us a little about yourself) on our Application Forum

We will get back to you the very same day.

We look forward to meeting you in game soon! ;)

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Guild overview

Our goal is to create a tightly knit (most important), experienced, and raid capable guild - without losing sight of two important things - being friendly and having fun. Induction into the guild is determined by a set of guidelines established by the guild Induction Council (IC). If you are interested in joining LoC, you will find a guild application section in our forums.

Legends of Camelot was established after the downfall of it's mother guild, Legends of Marr, on the Zebuxurok server in EverQuest. Legends of Marr was a well-respected, friendly guild with about 150 members, lead by a very inspiring and wise guild leader called Lithel. Unfortunately Lithel did not have time anymore to run his guild. Should he ever decide to join our ranks again, he will be more than welcome.

This guild was set up by Yomar, his former assistant, to give former Legends of Marr members in EverQuest a chance to start with a clean sheet in a new game, while also accepting new members who have no connection or whatsoever with Legends of Marr. We have played many MMORPG's, amongst which EverQuest, Ultima Online, Anarchy Online and Dark Age of Camelot.

Though our knowledge about Dark Age of Camelot itself might still be limited (every MMORPG has unique aspects), we know what it takes to lead a guild in a professional way - something that is far too often underestimated by inexperienced guild leaders. Legends of Camelot is the answer to the enormous amount of guilds out there only focussed on loot, experience, egocentrism and power struggles. Legends of Camelot is unique - there are no other guilds like it.

Our guild is based on friendship, ethical principles, professionalism, high standards and commitment. We expect you to behave like adults. Be nice, be wise. Friendship is more important than loot. You are expected to help your fellow-members out of free will, without expecting anything back. You are expected to know that kill stealing is not ethical. You are expected to know that using bad language is not professional. You are expected not to rest until we have achieved the highest goal in the game. You are expected to sacrifice a lot of your time to this guild. This doesn't mean that you need to play 24 hours a day, but we do expect you to play regularly (2, 3 times a week).

If you are interested in further information about the guild, please check out Guild Rules, where you will find general information on our raiding, looting, and general guild guidelines. Please note that these rules are based on our experiences in EverQuest and are therefore subject to change without prior notice.

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The importance of friendship
MMORPGs are temporary and eventually people will loose interest in the game. We have foreseen this and made up some kind of agreement saying that when this happens, we will try to reach a concensus about which game to move to next. It could be Shadowbane, it could be World of Warcraft, it could be EQII. At this stage, we don't know. What we do know though is that we will choose a game the majority of the guild would love to play, so that we can ensure that the guild can continue and that we won't loose too many friends.
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Golden rule
It is the goal of every member of Legends of Camelot to help others and make Hibernia more friendly for everyone. This does not mean letting people step on us however, as we will be a formidable opponent should you choose to view us this way. We, however, wish to maintain a peaceful, helpful and friendly atmosphere wherever possible.

If you join the Legends of Camelot guild you are a member of a well respected organization and you ARE expected to act like it. Try to get along with players even if amidst an adventure you find out to your dismay that they are complete jerks. Any complaints about other members, should be presented to the High Council to handle. Avoid personal settling of vendettas and other overtly abrasive acts. You are expected to treat your fellow guild members with respect. Keep personal squabbles outside of guild functions and guild missions.

Loyalty is very important to LoC. We wish to attain a close-knit group of players here who care about each other. If you are more concerned with yourself, or loot - this isn't the guild for you.

We encourage our members to group with each other whenever possible. Group with LoC members to see how you interact with them.
 
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old.Tzeentch

Guest
With info this large, you're sure to get intelligent (or bored) peeps :D
 
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Rhuric

Guest
Na, noone that isnt really bored, like me feels like reading a big text like this
 
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old.giriam

Guest
If your attentionspan is too short to read the text then it probably isnt the guild for you anyway, so its a win/win situation for both parts :)

G
 
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old.Arya

Guest
Ermm did anybody told you that Camelot is in Albion ??

:m00: :m00:
 
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old.Yomar

Guest
Camelot was taken from Dark Age of Camelot :)
 
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tilde

Guest
oh my god Yomar! That's some nice values u expect from ppl :)
Anyway, just wanted to wish u good luck with the guild - how long should 1.48 - 1.50 be with a "professional" translator btw? ;)
 

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