Rub said:with what do u get your toa bonuses capped if u use no artis?
(was wondering when trying to make a new arms temps with the ml6 heal proc hauberk)
Kagato said:So what if you do lose them? I have 0 melee/style bonus and still hit like a damn truck, just check the screen shot in sig.
Damage has never been a problem for polearmers, fix your weaknesses first then worry about other bonuses.
alot of drops r pve bonuses(like 2% melee damage on animals) thoKagato said:Yeesh that damn video's going to haunt me forever. I've had about 5 templates since then.
Though my principles have stayed pretty much the same. Its easier to cap normal toa bonuses with good ML drops then it is with artifacts, all that you might miss is style/melee bonus and even that can be found on certain normal drops.
And epic armour for that matter now.
Personally I like to use the corrupty tincture of terkari, epic legs, smoldering vambracers and ml drop breastplates.
Kagato said:There are some drops which have 2% melee damage to all, such as the ml10 pole (which is shit) and some rings etc.
The items with bonuses to animals etc I disregard completely.
Kagato said:You asked about ToA bonuses, not one cap, if you tell me exactly what your wanting i'll tell you what I use for it.
In general though I use a combination of epic/ml armour, eerie stone, antalya shawl, corrupt terkari belt and various highest utility jewellery including some Summoner hall ones.
Something will always have to give though in a 2H template, theres to many things to cap with 1 slot lost. You'll never get it perfect, and if you can, then you don't need any advice from me.
Kagato said:Personally i'd put caps on belt and go for high utility rings, Zahur and demon blood or some of the summoner hall rings have better utility then the demon bone belt.
If your really that worried though, just switch your gem with the free belial gem and get a haste charge then switch back.
Kagato said:To say theres no crafted in it, its pretty good and servicable.
Personally i'd use ancient copper necklace and put caps elsewhere instead rather then use the charred. 80 utility necky is alot to ignore. Same with eerie darkness stone etc.