Jade is back

LordjOX

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The name says me nothing, but it's always good to have players return to EVE :)
 

Sharkith

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Manisc will know her. She is one of the most infamous posters in the game. Has been active since she was banned on the forums over 4 years ago. Its only now that they have let her post again.

Basically a legend in long posts and the like...

Nat
 

Ctuchik

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seen a few of those pots. basically (s)he's making a capped wall of text just to tell someone to fuck off and the likes.

the first half of the first post i read from him/her was mildly amusing. after that it all got extreamly boring.

its kinda like Seels "carrors are orange and it's a wonderful thing" post. but without the finesse.


a shitload of text without purpose or meaning.
 

Nate

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I thought it was that bint, you suck Sharky!!
 

Manisch Depressiv

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Manisc will know her. She is one of the most infamous posters in the game. Has been active since she was banned on the forums over 4 years ago. Its only now that they have let her post again.

Basically a legend in long posts and the like...

Nat

Yes, I remember him. Once allied in the first Venal Alliance we became arch enemies. He sold an ally out and this was something Space Invaders would never accept.

Back in 2003 I think TTI's (TTI was the frist true industrial mega corp in EVE) Gamma Squad (TTI's PvP wing) was flying with the Venal Alliance and Evolution which is still playing a major part in EVE from what I know kept attacking the Gamma Squad even though they had a non-aggression pact with them. TTI became full member of the Venal Alliance and we had no problem dealing with Evolution and the other scum. They decided to take a political approach then and contacted some senior Venal Alliance members and proposed to not attack the Venal Alliance if the alliance would boot TTI.

Jade and Jericho were just no one at the point, he has been just used by Molle from Evolution to break the alliance and he did: TTI didn't get booted as the vote to kick them was defeated, but not unanimously. TTI's CEO decided to put all alliance members who voted against TTI to put on kill on site and then all members bar SPVD afair voted to kick out TTI.

TTI and SPVD were flying alongside then, that was quite hilarious as TTI was the kind of corp that you would tag White Paladin maybe and Space Invaders was a notorious pirate corp, but one with business ethics, still TTI became a much bigger target then for almost everybody as working together with pirates was something most in the EVE universe didn't approve.

When later Jade had the New Venal Alliance (which I called the Not Venal Alliance *giggle*) running he used to be on the receiving end of the Space Invaders and the Forsaken Empire, at one point we dominated NVA so badly that he asked all of them just to flee whenever we were around, he also told his alliance pilots that we had some kind of secret shield and armor piercing weapons (such stuff didn't exist).

Later m0o and Forsaken Empire trashed the Fountain Alliance along with Evolution and Xanadu and everybody who went to the north to make trouble there before, so I had plenty of fun in taking revenge.

All in all I don't have much respect for Jade and Molle. Jade was always a paper tiger, Molle would smack talk you after you podded his wing man. The TTI guys were a good bunch though Ragnar was a bit too megalomaniac too.

As you can see EVE Online was an ego game from the beginning, Molle, Jade, Ragnar versus each other, it couldn't go good for Venal, I think the place has been a constant war zone from the beginning of the game. Archain started to make the very first EVE game videos there.

Damn you Sharkith, you shouldn't have posted this, now I've gone all sentimental again, argl ;-).
 

Nate

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Eve really is a phenomenon in this market, I keep reading all these immense stories like the one where someone managed to pull a massive heist on a corp with over a years work planning it and now this. Shame I never really got in to it, maybe I went the wrong way..mining got boring for me. Maybe I should have tried pirating.
 

LordjOX

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Seems you were pretty involved with EVE from the start, Manisch. Weird you went to DAoC instead of sticking with it :p
 

Sharkith

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well it is a great game and literally anything goes. that means it not for everyone's taste. The whole celebrity thing is taken to a new level in Eve and everything is about image.
 

Raven

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I really liked the idea of eve but got bored within an hour, I really wish I had the patience to get into it.
 

Sharkith

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you have to see it as a longer game and be prepared to play it 'longer'. Over 42,000 on the server this evening. It just keeps growing.

We have had a few people from DAOC into the corp and then left because they could not get to grips with it. It takes a long time to work up a serious way to make decent ISK. Once you do that and start to see your character take shape the game really rocks.

There is that and also trying to get a corporation concept up and running. I really enjoy it more and more to be frank with you.

Nat
 

Manisch Depressiv

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I agree but I am not surprised that a lot of the DAoC simpletons don't like EVE. It has a much more complicated conflict, zerging some keeps and taking relics in the night when no ones is around to defend it and smacktalking on forums with no proper way for it to backfire in game is not everything.

What I like about EVE is that some wealthy punk can spend a few billions ISK to make his opponent suffer without moving a muscle. I've heard of some funny market warfares, people buying out entire regions and putting the stuff for 5% more and then someone rebuying the region. Add some nasty take over heists and stuff like extortion, deception, generally speaking corp politics and you have EVE, no game has come close to it yet.

In my opinion EVE Online is the only one true PvP MMORPG out there.

What I don't like is the ISK race, what once was the Battleship is now ship x and will be ship y. The blobing is shite too but it's human nature.

If you give someone the possibility to use two assault rifles with grenade launchers that are one-hit-iwin-wonders people will use it. That's the problem with most games, a lot of people go the way of the least opposition and as a developer one should be careful. In my opinion large entities in EVE should suffer from a few disadvantages and if you ask me, the alliance thingy was a bad stuff to implement in the first place.

Also, EVE should have rewarded long time corp membership somehow. I too often fought a megacorp who just thought they could own a place without speaking to the locals first, after a few weeks they would disband their 1000 members and play with alts for some time and form a new corp again. Maybe one could have implemented combat fleet bonuses and the longer the corp plays together the better they would be. This way people would go together through bad times also.

Anyway, CCP owns Island from what I've heard, huge and deserved success for them, hope that the Vampire game will be as good.
 

Sharkith

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Yeah Manisc,

some of this I agree with especially the blob thing. One thing that is fascinating is that in Eve 'tank and gank' seems to be the main approach to PvP. I don't see people using enough of the other tools especially in small gang warfare. Coming from DAOC we are only interested in small gang fights and want to avoid a lot of the bigger fleet battles where lag is the only winner. That needs co-ordination and some canny play so we will be focussing on that over the next six months. The first six months of the corp was about just getting going and getting PvP action. Now we have that experience we want to move onto a more structured thing. I always said it would take a year to get it working and I am about right I think in that estimation. Things take a lot longer to get right in Eve and developments are slower.

So in small gangs we are looking at doing a lot of what we saw on prydwen. Now we have the people in the corp we are working on a corp fleet so that our guys won't have to worry too much about what is lost on corp ops.

As for Trade wars - I havea trading alt and there is some very funny stuff you can do on people espeically the twitchy ones who like to always have te highest buy orders and lowest sell orders. ;)
 

Nate

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are you recruiting btw sharkith? might come have a look at eve again
 

Sharkith

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we are recruiting at the moment but considering stopping to the wider audience - there will always be room for ex-DAOC members with us though if they want to PvP and are not afraid to help keep our fleet in tact!

Shark/Nat
 

LordjOX

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Yeah Manisc,

some of this I agree with especially the blob thing. One thing that is fascinating is that in Eve 'tank and gank' seems to be the main approach to PvP. I don't see people using enough of the other tools especially in small gang warfare. Coming from DAOC we are only interested in small gang fights and want to avoid a lot of the bigger fleet battles where lag is the only winner. That needs co-ordination and some canny play so we will be focussing on that over the next six months. The first six months of the corp was about just getting going and getting PvP action. Now we have that experience we want to move onto a more structured thing. I always said it would take a year to get it working and I am about right I think in that estimation. Things take a lot longer to get right in Eve and developments are slower.

So in small gangs we are looking at doing a lot of what we saw on prydwen. Now we have the people in the corp we are working on a corp fleet so that our guys won't have to worry too much about what is lost on corp ops.

As for Trade wars - I havea trading alt and there is some very funny stuff you can do on people espeically the twitchy ones who like to always have te highest buy orders and lowest sell orders. ;)

What you need for corp fleet and as mercs is carrier hot drops when you are doing mid-scale engagements.
And I think maybe one of the more popular ventures atm is POS bashing, alot of activity around moon mining since the t2 material prices spiked recently (settling abit now). So people want to clear out their neighbour's POS's.
 

Sharkith

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What you need for corp fleet and as mercs is carrier hot drops when you are doing mid-scale engagements.
And I think maybe one of the more popular ventures atm is POS bashing, alot of activity around moon mining since the t2 material prices spiked recently (settling abit now). So people want to clear out their neighbour's POS's.

Uncarian have you been listening in on or alliance chat? :D We have capitals in the alliance now. We are a long way away from that in the corp right now all we are focussed on is building a 'shared' fleet and making sure the new guys can pvp. A lot of our members are ex-DAOC and so they are just skilling up at the moment.

Nat/Shark
 

rynnor

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Uncarian have you been listening in on or alliance chat? :D We have capitals in the alliance now. We are a long way away from that in the corp right now all we are focussed on is building a 'shared' fleet and making sure the new guys can pvp. A lot of our members are ex-DAOC and so they are just skilling up at the moment.

Nat/Shark

What ships are you building as the core of your shared fleet? The corp I'm in is just starting to do this so I wondered what main ship your using most of?
 

LordjOX

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What ships are you building as the core of your shared fleet? The corp I'm in is just starting to do this so I wondered what main ship your using most of?

The core of any serious fleet: Battleships. And lots of it.
In fleet fights: Battleships with t2 snipers fitted. (and logistic ships that are buzzing around repping)
In small-mid sized skirmishes: Battleships with t2 closerange and spider tank (tanked with usually 2x remote armor or shield reps)

That's the core of any serious fleet, cheap to replace (remember to insure). After that comes the support fleet, command ships, HACs, especially interdictors in 0.0 etc. Battlecruisers are good for gank. If you know what you are up against, field carriers for alot of added dps and remote repairing (you can save several BS if coordinated right)
 

Sharkith

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it depends on the objective. The idea is felxibility and quality fittings. We use the best kit and try to fit to our members needs. This is why we are small and focused rather than one of those large lumbering corps with loads of members who just chat and don't do much for the overall corp aims. So we are building HAC, Support logistics, EW and of course battleships like Uncarin said - medium gangs with spider tanks are currently in vogue.

I am not totally convinced that is the way to go though. A more specialised logistics ship give better value for slots and enables greater dps in the fleet. We will find out soon enough once we start using a couple of Onerios'. :D The point is though that the principles of gang warfare (note not fleet warfare) are the same in eve as they are in DAOC its because losses cost that I feel it is evolving much more slowly than DAOC ever did.

Nat
 

rynnor

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The point is though that the principles of gang warfare (note not fleet warfare) are the same in eve as they are in DAOC its because losses cost that I feel it is evolving much more slowly than DAOC ever did.

Nat

You mean using specialists with a defined role to build a balanced group rather than a lot of generalists?
 

Sharkith

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You mean using specialists with a defined role to build a balanced group rather than a lot of generalists?

exactly. I have seen some degree of specialisation but ultimately the tactics are not that evolved beyond variations on 'tank and gank'. What we are trying to do in the corp is explore the role of specialists in gangs so we are building logistics and EW ships to bring to bear on alliance fights. I am fairly confident that it will be more effecient.

I should underscore this has been done before but it has not been made a central feature of the average gang. I think that having played in DAOC it gives you a different perspective on how to play other games. We want to blend the approaches.
 

LordjOX

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Well you know in games like DAoC you have the pre-defined roles, so there's the specialization already at the character creation screen. EVE doesn't have that, so the players have to choose.

For instance, many people think it's boring to play a healer / logistics type.
 

Sharkith

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For instance, many people think it's boring to play a healer / logistics type.

Yeah this is a major issue and a big factor in why there has been no specialised development of the category. However, that seems odd. Now I am not sure yet just how effective it could be but if specialist logistics characters in gangs can prevent losses it means people can PvP for longer. In short preventing loses is the key to sustainability in Eve - even more so than any other game. This might in part be hampered by the racial divisions of the logistics ships - with some being specialised armor tank reppers and others being specialist shield augmentors. The result is the role in itself is hard to envisage.

Anyway this is all academic we have to try it out. Once we get some results I will feed back here. I felt this forum would be more interested in what we find than the eve forums where there is already a specialist language around things like this. In other words to them it's 'boring'. :D
 

rynnor

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Sounds good sharkith - I have my eye on an Oneiros myself :)

Healer mentality is always rare in any game...
 

taB

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Yeah this is a major issue and a big factor in why there has been no specialised development of the category. However, that seems odd. Now I am not sure yet just how effective it could be but if specialist logistics characters in gangs can prevent losses it means people can PvP for longer. In short preventing loses is the key to sustainability in Eve - even more so than any other game. This might in part be hampered by the racial divisions of the logistics ships - with some being specialised armor tank reppers and others being specialist shield augmentors. The result is the role in itself is hard to envisage.

Anyway this is all academic we have to try it out. Once we get some results I will feed back here. I felt this forum would be more interested in what we find than the eve forums where there is already a specialist language around things like this. In other words to them it's 'boring'. :D

Another thing to think about is if you are PVPing regularly against the same foe (or keep an up to date killboard so people can see what you fly); if MrHankytheChristmasPoo always flies logistic ships then he's going down as primary pretty fast :) . I fly smaller sized Amarr ships, generally T2 and am therefore reasonably predictable to anyone who sees me often, I am working on expanding my repertoire.

I do very little PVP though...
 

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