Bluesky
Fledgling Freddie
- Joined
- Jan 27, 2004
- Messages
- 2,932
MEET Aerus 7 GMT/ 8 CET Monday Evening for move out 15 mins later.
Following on from Malimbers successful raids on Jacina's Sash I am now carrying them on with the same rules as before. Also people who have mods from Malimbers raids are carried over to these raids.
All level 50 characters that participate in the raid will get a +3 modifier for the lotto, the modifier applies to the raid after the one you participate in, so if you, for example have a 12 modifier and participate in a raid you get +12 to your roll for the Charm on that raid and +15 next time you turn up to roll for the charm.
The modifier list will be compiled based on attendance when the mob dies - if you LD during the fight you will get credit, however we will wait no more than 3 minutes after the fight for LDs before rolling on the loot.
Buffbots do not get a roll on anything and do not count towards modifier values. Anyone rolling for more than 1 actively played character will be named, shamed and publicly humiliated.
Lotto Rules:
Sash Arti will go to the person rolling highest WITH MODIFIER on a /random 100.
You need to be level 50 to roll for any loot.
You may use your current mod (before current raid) to add to your roll if you wish to have any of the other drops apart from the Sash.
If you are not level 50 you get no modifier credit.
Winning a sash or using your mod and winning another item drops your mod to zero.
Mod list will be kept up to date in this thread.
Hope to see lots of people there
Following on from Malimbers successful raids on Jacina's Sash I am now carrying them on with the same rules as before. Also people who have mods from Malimbers raids are carried over to these raids.
All level 50 characters that participate in the raid will get a +3 modifier for the lotto, the modifier applies to the raid after the one you participate in, so if you, for example have a 12 modifier and participate in a raid you get +12 to your roll for the Charm on that raid and +15 next time you turn up to roll for the charm.
The modifier list will be compiled based on attendance when the mob dies - if you LD during the fight you will get credit, however we will wait no more than 3 minutes after the fight for LDs before rolling on the loot.
Buffbots do not get a roll on anything and do not count towards modifier values. Anyone rolling for more than 1 actively played character will be named, shamed and publicly humiliated.
Lotto Rules:
Sash Arti will go to the person rolling highest WITH MODIFIER on a /random 100.
You need to be level 50 to roll for any loot.
You may use your current mod (before current raid) to add to your roll if you wish to have any of the other drops apart from the Sash.
If you are not level 50 you get no modifier credit.
Winning a sash or using your mod and winning another item drops your mod to zero.
Mod list will be kept up to date in this thread.
Hope to see lots of people there