old.Tohtori
FH is my second home
- Joined
- Jan 23, 2004
- Messages
- 45,210
So time to signup once more for a zombie survival experience.
Going to be a bit different this time, with basic rules applying(no meta, blah di blah).
Changes to previous;
No set deadlines, instead people work on a 24h real time cycle. You can go out any time(with all thee dangers) and you can come back any time. Options are limited ofcourse, can't vote while scavenging and you're always in danger of a baddy finding you. Lot more freedom in PM actions.
Voting will happen based on majority still, but it will fluxuate depending on people and will work as a "we don't want him in here" basis. So if someone gets voted out, they simply lose their safehouse, but might still win(unlikely though).
Will take away some locations that were pointless, might add a few new.
Defense of homebase will be more prominent, bandit raids might happen, zombies might break through. So scavenging and fortifying will be a "good thing". Adding food&water needs, but also making it more easy to find stuff.
NPCs will be put in.
New gear, for example body armor against bullets.
You start off as regular folk and even the prime zomboid will have to find his powers and have scavenge risks.
Fair play modifier; in other words i'll intervene with the random number generator if it churns out punishment excessively to one person(hey Raven ). Doesn't make bad luck any less likely though.
Might have some more stuff going in and it'll take me a while to set it up, but as per usual, sign below and i'll coordinate with TdC so we don't have two games running at the same time.
Going to be a bit different this time, with basic rules applying(no meta, blah di blah).
Changes to previous;
No set deadlines, instead people work on a 24h real time cycle. You can go out any time(with all thee dangers) and you can come back any time. Options are limited ofcourse, can't vote while scavenging and you're always in danger of a baddy finding you. Lot more freedom in PM actions.
Voting will happen based on majority still, but it will fluxuate depending on people and will work as a "we don't want him in here" basis. So if someone gets voted out, they simply lose their safehouse, but might still win(unlikely though).
Will take away some locations that were pointless, might add a few new.
Defense of homebase will be more prominent, bandit raids might happen, zombies might break through. So scavenging and fortifying will be a "good thing". Adding food&water needs, but also making it more easy to find stuff.
NPCs will be put in.
New gear, for example body armor against bullets.
You start off as regular folk and even the prime zomboid will have to find his powers and have scavenge risks.
Fair play modifier; in other words i'll intervene with the random number generator if it churns out punishment excessively to one person(hey Raven ). Doesn't make bad luck any less likely though.
Might have some more stuff going in and it'll take me a while to set it up, but as per usual, sign below and i'll coordinate with TdC so we don't have two games running at the same time.