00dave
Artist formerly known as Ignus
- Joined
- Jan 1, 2004
- Messages
- 1,549
Aside from the obvious problems with servers and random crashes has anybody else been noticing areas that can be improved?
This is what I've come up with so far:
PQ loot- it seems you can fight back to back PQs and still end up with a bad role and get no loot but other times you can join a PQ at the very end, score a few hits and win the role and get loot with the least contribution. Perhaps reducing the percentage the random role represents and increasing the contribution and persistance percentage.
Logging out - Takes far too long when you're running late for work. I don't know how it worked in DAOC but in WoW logging out was instant in an inn or city.
I'm sure I have more but thats all I can think of at the moment
This is what I've come up with so far:
PQ loot- it seems you can fight back to back PQs and still end up with a bad role and get no loot but other times you can join a PQ at the very end, score a few hits and win the role and get loot with the least contribution. Perhaps reducing the percentage the random role represents and increasing the contribution and persistance percentage.
Logging out - Takes far too long when you're running late for work. I don't know how it worked in DAOC but in WoW logging out was instant in an inn or city.
I'm sure I have more but thats all I can think of at the moment