Zill
Loyal Freddie
- Joined
- Jan 15, 2004
- Messages
- 86
Im a lvl 60 Warrior and my gear is pretty good, although could be better but probably a lot better than someone level 49 lets say. So thinking I'd get an easy fight decided to attack a lvl 49 Paly in Maraudon a short time ago. Not long after I get him down to 15% health, he casts immune and then heals himself to maximum health. We then continue fighting and I get him down to 15 % health and again he casts immune and heals himself to full. I'm on about half hit points at this stage (I'm an axe and shield user, by the way). So, we resume fighting and again when he gets low on health heals himself again to about 80 % health. Staggeringly, he has quite a bit of mana left at this stage I'd say around 40 - 50 %. A minute or has passed up until this point when his mates arrive and finish me off before it ended, so I will never know the outcome of the fight had it just me and him to finish off. It doesn't seem right though - even if I was the suckiest warrior with crap gear - not to defeat a player 11 levels lower than me in a reasonable time limit.
The thing is paladins seem to be my nemesis. I've had issues with high level paladins for a long time and where they have this, what appears to be, an endless stream of mana, immunes and heals while dishing out tons of damage. I've been in a small group with 3 high level players, all of us over lvl 50, losing to one lvl 60 Paladin who ended the fight with 20 % health and 60 % mana.
I'm sorry if this seems a case of sour grapes, but if you're playing a paladin there is no skill to your class. None. You're just playing a hybrid warrior/priest unbelievably overpowered.
The thing is paladins seem to be my nemesis. I've had issues with high level paladins for a long time and where they have this, what appears to be, an endless stream of mana, immunes and heals while dishing out tons of damage. I've been in a small group with 3 high level players, all of us over lvl 50, losing to one lvl 60 Paladin who ended the fight with 20 % health and 60 % mana.
I'm sorry if this seems a case of sour grapes, but if you're playing a paladin there is no skill to your class. None. You're just playing a hybrid warrior/priest unbelievably overpowered.