K
kr0n
Guest
Was exping today at Cursed Forest finliaths for about 5 hours. We got around 26-30 million exp / mob until the camp bonus of 2-3 million ran out. Ok, seems normal. After that the exp just got worse, more and more all the time. We ended up with 17-20 million per mob.
Here's a screenshot from a Log Parser, nice graph how the exp went down.
I talked to some people who know a bit more about the technical stuff and code withing DAoC and they said somethign about Inverse Camp Bonus which is there to reduce overcamping of spots. Sounds quite sensible.
But, since the realms currently have so few good exp spots, why is this there? When Mythic created the code there (if they did, or is this just another bug) it was normal for people to exp 1-2 hours at a time, max. Nowdays exping 5h+ isn't abnormal. They made Exp caps higher for levels 40 to 50, lowered the level limits in groups. But still they have this code there to prevent "Overcamping" of camps.
There is around 2-3 decent exp spots in each realm, excluding DF. Most of them dont support more than 1 FG. Some even less than that at higher levels.
I rest my case.
Here's a screenshot from a Log Parser, nice graph how the exp went down.
I talked to some people who know a bit more about the technical stuff and code withing DAoC and they said somethign about Inverse Camp Bonus which is there to reduce overcamping of spots. Sounds quite sensible.
But, since the realms currently have so few good exp spots, why is this there? When Mythic created the code there (if they did, or is this just another bug) it was normal for people to exp 1-2 hours at a time, max. Nowdays exping 5h+ isn't abnormal. They made Exp caps higher for levels 40 to 50, lowered the level limits in groups. But still they have this code there to prevent "Overcamping" of camps.
There is around 2-3 decent exp spots in each realm, excluding DF. Most of them dont support more than 1 FG. Some even less than that at higher levels.
I rest my case.