G
Gallak
Guest
How would people feel if taunt styles drew aggro in RvR? Nothing more annoying than someone running stright through you and to the casters and healers you're supposed to be protecting. Collision detection seems not to be an option, probably due to the processing power required, so how about a system which makes /taunt change your target's selected person to you? Maybe make it have an aggro list just like mobs, so that if a second person runs in and starts taunting it doesn't make you suddenly switch between targets mid fight? Anyway it'd probably be annoying if it wasn't done well, but it'd give defensive tanks a real way to protect the healers and casters that normally get mashed in seconds.