Instances

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orbin

Guest
Why cant mythic introduce different instances of camped dungeons like TG. It would make it much easier to make raids nowing there is enough mobs in there to kill.

Explanation of instances: When u enter TG ure grp enter in a specifik instance... when another grp entering after u they will be placed in another instance of TG with all the mobs. The grps will never see each other. A nice feature would be that u make a cg containing of all the ppl attending the raid. All the ppl in that cg would be placed in the same instance... would be kinda boring be in there alone ;)

How many in each instance i dont now... either u could make a top of 100 peeps or maybe a raid part should be able to close their instance after they have entered.

Good idea? Feel free to give suggestions on this idea! :D

PS I didnt make this up myself this feature already exist in for example AO.

If u dont understand what i am talking about tell and ill try again :D... my explanation may be bad. ;)
 
P

punj

Guest
this is the way WoW will work but doubt they'd be able to change the daoc code to do that now,and besides they put a large respawn timer on the TG mobs to try to stop people farming them like hell
 
X

Xandax

Guest
What would spawn such an instance... you use the example of "group".

If you enter TG with a raid of 5+ FGs, then it would need to be known wether or not it was 5 instances or 1 instance for the 5FGs.

You can't use Chatgroup, because chatgroupped people can be far away, you can't use group because that would eleminate raids of more then one group etc.

Maybe battlegroups could be used when they are introduced.



But I think the reason Mythic wouldn't implement such an idea, would be a matter of simple mathematics. If everybody can get TG items much faster (more instance = more items), would be fewer reasons to go there.
 
S

scrow2

Guest
TG is fine as it is.....it should be hard to get nice TG items.
 

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