In-game variables

delay

Fledgling Freddie
Joined
Jan 5, 2004
Messages
54
Just wondered if anbody had a list of in-game variables lying around?

The only variable I am aware of that can be used for macros is %t...

For my current project I am sorely in need of something to capture /loc output (since chat.log does not, and chat_buffers.tmp only save when you /quit or zone)...
Something that could output in the form of
/c My current location is %loc
would be close to perfect (except for the flooding-issue).

Thanks in advance for serious replies and for not making any non-serious ones.
 

censi

Can't get enough of FH
Joined
Jan 18, 2004
Messages
4,632
There is a solution for such a variable that is accurate 99.9% of the time for 99.9% of the daoc community.

Simply replace %loc in your macro with the string "Amg emain".

:p
 

Bellona

Banned
Joined
Jan 12, 2004
Messages
1,105
censi said:
There is a solution for such a variable that is accurate 99.9% of the time for 99.9% of the daoc community.

Simply replace %loc in your macro with the string "Amg emain".

:p

:clap: :clap:
 

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