HerculesPluto
Fledgling Freddie
- Joined
- Mar 26, 2004
- Messages
- 494
A few things that Id of thought shouldve been added by now from an alb POV
Scouts should beable to move faster than normal, perhaps sprint speed for normal and quite a bit faster in stealth than say an infil can, as a scout should be a SCOUT, get around and SCOUT out the lands and enemy quickly, infils should NOT get any kind of stealth speed increase, infact maybe reduce all assassins stealth movement speed.
Paladins should have a morph into a dmg monster, once morphed no chants work obv, 30 secs?
Armsman perhaps get their own pets, not pets as casted ones but something thatll be "called" from its homeland to join the battle, basically a melee assisting extra tank that runs around with the armsmen
Merge Thergs and Wizzies
take away sorcs bolt mezz and replace with hib and mid insta equiv
Prolly lots more things but these might balance the 3 realms a bit better?
Scouts should beable to move faster than normal, perhaps sprint speed for normal and quite a bit faster in stealth than say an infil can, as a scout should be a SCOUT, get around and SCOUT out the lands and enemy quickly, infils should NOT get any kind of stealth speed increase, infact maybe reduce all assassins stealth movement speed.
Paladins should have a morph into a dmg monster, once morphed no chants work obv, 30 secs?
Armsman perhaps get their own pets, not pets as casted ones but something thatll be "called" from its homeland to join the battle, basically a melee assisting extra tank that runs around with the armsmen
Merge Thergs and Wizzies
take away sorcs bolt mezz and replace with hib and mid insta equiv
Prolly lots more things but these might balance the 3 realms a bit better?