H
hotrat
Guest
So you want a high damage dealing caster class, one might think wizard but in the age of high resists perhaps not. Theurgist maybe more suited with its spirit damage nuke, if pbae is not your style however SC allows all resists to be maxed quite easily.
So we move onto the mage classes, these both have debuffs; Cabalist, now perhaps a full spirit half body spec would work but spirit is a very poor line and the baseline body lifedrain is nothing to scream about.
So our last chance the sorc, with the new changes to mind it seems tempting to spec it but hold on a second, we want a damage dealer. Matter, heat and cold debuffs are all found in the body line, which also has ae root, ae dex//qui debuff and a spec nuke; far better than the cabalist spirit line. The matter line is perhaps not as powerful as the cabalist equivalent but with a matter debuff this can soon change.
40 Matter 36 Body 4 Mind
143.8 damage snare nuke
79 damage baseline matter DoT (around 120 after int bonus)
63 damage spec DoT
30% matter debuff
49 second ae root, 20 second ae mezz and ae debuffs
Cast DoT then debuff then snare nuke, DoT should tic for around 200 every 4 seconds and nuke for around 350.
48 body 24 matter 5 mind
209 damage body nuke
50% matter debuff
79 damage baseline matter DoT
Now the key to this spec is Wild Arcana 3 or 4. If the debuff and the DoT crits the damage would be insane.
Finally the utility spec sorc which i am considering
36 mind 36 body 17 matter
Im just wondering has anyone tried mixing body and matter? What worries me is the debuff doesnt last long enough, and i think is shortened by high resists as well. So at best you will get 3 tics before the debuff runs out.
On the other hand the sorcerer is the only class in the game with a matter DoT and a matter debuff. Combined with Wild Arcana 4 a double crit could lead to a DoT of over 300 damage a tic.
So we move onto the mage classes, these both have debuffs; Cabalist, now perhaps a full spirit half body spec would work but spirit is a very poor line and the baseline body lifedrain is nothing to scream about.
So our last chance the sorc, with the new changes to mind it seems tempting to spec it but hold on a second, we want a damage dealer. Matter, heat and cold debuffs are all found in the body line, which also has ae root, ae dex//qui debuff and a spec nuke; far better than the cabalist spirit line. The matter line is perhaps not as powerful as the cabalist equivalent but with a matter debuff this can soon change.
40 Matter 36 Body 4 Mind
143.8 damage snare nuke
79 damage baseline matter DoT (around 120 after int bonus)
63 damage spec DoT
30% matter debuff
49 second ae root, 20 second ae mezz and ae debuffs
Cast DoT then debuff then snare nuke, DoT should tic for around 200 every 4 seconds and nuke for around 350.
48 body 24 matter 5 mind
209 damage body nuke
50% matter debuff
79 damage baseline matter DoT
Now the key to this spec is Wild Arcana 3 or 4. If the debuff and the DoT crits the damage would be insane.
Finally the utility spec sorc which i am considering
36 mind 36 body 17 matter
Im just wondering has anyone tried mixing body and matter? What worries me is the debuff doesnt last long enough, and i think is shortened by high resists as well. So at best you will get 3 tics before the debuff runs out.
On the other hand the sorcerer is the only class in the game with a matter DoT and a matter debuff. Combined with Wild Arcana 4 a double crit could lead to a DoT of over 300 damage a tic.