I really hate....

Aada

Part of the furniture
Joined
Mar 12, 2004
Messages
6,716
When i join a group we set somewhere to meet you get there and ask if they are coming and and everyone says yeah i'm here too but see no body else and it turns out everyone is in a different instance to that zone.

You then try the summon party member and it comes up with an error.

You all set 1 instance to go too and end up at the rez point and have to run alllllllllllllllllllll the wayyyyyyyyyyy back to the said spot.

We had one guy today go mental in the group chat because he had simply had enough of the problem with finding your party and said he was quitting the game before we could say anything he left.

Apart from this the game is pretty cool however it feels like i'm playing Guild Wars at times with all the instancing in zones.

I think this will be a game to tide me over until WAR.

The one thing i always loved about Ultima Online/DAOC was it really felt like an MMORPG because everybody on that server was in the world and could be found if you asked to meet.

Dungeons i can live with but i would still rather have one dungeon where you can see everyone as imo it builds a community.

Is this instancing in the open world the future of MMORPG?
 

old.Tohtori

FH is my second home
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Jan 23, 2004
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45,210
Umm.

Can't you just pick one instance and go there?

As in "go to instance xxx"?
 

dee777

Loyal Freddie
Joined
Oct 6, 2004
Messages
575
The game shows you very clear in which instance the party leader is. Very obvious. Meet up at his instance. No need to even talk about that.

Less whining...more thinking TBH...

//edit: And yes, I think this is the future of MMORPGs. You can scale the instances better, so there are no queues at bossmobs/questloot/whatever and instancing allows for better graphics. Its less immersive, I give you that, but it has far more upsides than downsides IMO.
 

Manisch Depressiv

Part of the furniture
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Mar 6, 2005
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7,727
Write a petition and ask for group members ALWAYS ending up in the same instance. Tabula Rasa has it, if enough players ask for it in AoC it will get a higher priority. Until then you're adviced to group up before you go to somewhere and decide on a common instance so you can move from thes same spot or you're adviced to group with people who you visually meet.

As for the open world vs. instance discussion, it's pointless.

There is player separation anyway, through level and quality, through server sharding and zoning. The PvE zones are big, have a high level of detail and have many mobs with a fast respawn, if the Border Kingdoms are as big as Conall's Valley for example I am happy. In EVE, a game with sometimes over 40k people on the same server, as a noob you will see the same 200 people doing level 1 missions with you in secure space, you will fight with the same 100-200 people against other 100-200 people in 0.0 so I'd just wait out how the sieging and Border Kingdoms in AoC feel.

I don't give a shit about e.g. DAoC's 3 realms with 6 zones each when the action is only taking place in Hadrian's Wall with IRvR which has 1/12 of the typical size of a AoC-PvE (instanced) map or old classic Albion which just feels deserted.

I haven't been to a place until level 30 where I didn't have a good MMO feeling in AoC.
 

pez

Can't get enough of FH
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Dec 22, 2003
Messages
1,076
The few times i have tried grouping I have found the instancing extremely frustrating. It seems simple to get everyone in the same instance at the same place but somehow its not.
 

Manisch Depressiv

Part of the furniture
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You are aware of the icon next to the instance name which shows in what instance the group leader is?
 

Aada

Part of the furniture
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Mar 12, 2004
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You are aware of the icon next to the instance name which shows in what instance the group leader is?

That's great except everyone else is always always in another instance the SUMMON option does NOT WORK and you then have to go to the leaders instances and WALK all the way back to where you just were.

IMO this is one of EQ2 downfall and i fear for AOC in it's current state see too many threads like this all over the internet.
 

Raven

Fuck the Tories!
Joined
Dec 27, 2003
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To be fair Aada you were whining about AoC before you even started playing it :)

Stuff like this always happens in MMOs when they first come out, if you don't like it, leave and try again in 6 months.
 

PewPewAS50.50

Banned
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Feb 25, 2008
Messages
162
Think people should really get some higher levels before thet start the bitching :p

I mean there are people making threads about how you can't move the chat box...

This isn't as whiney and missinformed as those hehe, but still, in my world only someone clueless would have it hard to find his grp and all that.

Regarding the MMO feel, I'm currently in cimmeria, Ephi... mountains, basically a big glacier and man the MMO feel is so there. The graphics are awsome with all at highest ( cant wait for dx10 to be implemented :p )

Players everywhere, spontanous PvPing where people NOT adding but watching the fights and duels, awsome game so far.


One more thing people whine about is that you can't quest 100% of your levels @ lvl 50+.. but couldn't bother me any less after playing DAoC.

The Group vs Group PvP i had so far have been very nice. Fights last at this lvl ( 57ish ) around 10 mins with good groups.
 

Manisch Depressiv

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That's great except everyone else is always always in another instance the SUMMON option does NOT WORK and you then have to go to the leaders instances and WALK all the way back to where you just were.

IMO this is one of EQ2 downfall and i fear for AOC in it's current state see too many threads like this all over the internet.

What's the state of AoC? For me it is a solid release.

Most of your "like this" threads about instancing all over the internet are just threads from clueless sheeps. Only because something is written and only because many repeat it doesn't make it the truth.

I stopped reading the official forums after a few days, half of the people there should give their IDs back and get 12 years substracted on them and come back to play Age of Conan III once they are ready.

I mean you contradict half of the usual "critique" by yourself, unintentionally, you complain about instances and you also complain about their size cause you have to walk so much :p. So are they too small or too big now, as most people ask for some kind miraculous big open world.

Like I said, grouping comes with pre-planing. Porting to zone start is perfectly legitimate, or do you expect to get ported from anywhere to your groups' position just because you joined them later?

That's naive. I don't know a game that offers that.

Only thing that needs to be fixed is ending up in the same zone as your group, surely not at the same position. I'd even give this a high development priority, but the game is what? Like 4 days live for all.

Once the servers are stable for long enough in a live environmet and once the population is spread across the zones equally the amount should be reduced and the number of maximum players in a zone extended and I am sure this will follow.

I am slightly tired of the amount of self-evident stuff I have to write and I suppose the majority of forum users has given up on the whiners.
 

Dukat

Resident Freddy
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Jan 10, 2004
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5,396
To be fair to Aada I think he's right about too much instancing being a problem - half of the charm of MMO's is interacting with lots of other people, rather than just a handful of people and alot of NPC's.

That said, I've hardly played the game at all so far, and it seems like it has the balance right-ish from what Ive seen, and even then, if not, like everyone has said, its been out less than a week.

I always try to compare it to my first few days in DAoC, things were alot less smooth to begin with, DAoC had its wonders right from the start but it did also have its problems which, for the most part, were ironed out as the patches came out.

I think its best to give it time on minor things like this :) If people are going to get annoyed enough to quit outright about something like this then they're possibly better off coming back later when its been out for a little while :)
 

Aada

Part of the furniture
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Don't get me wrong guys the game is pretty great so far aside from the bugs etc and i would easily recommend it if you have a good PC if you don't i would say stay away.
 

old.Tohtori

FH is my second home
Joined
Jan 23, 2004
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To be fair to Aada I think he's right about too much instancing being a problem - half of the charm of MMO's is interacting with lots of other people, rather than just a handful of people and alot of NPC's.

Charm of Conan is that there aren't millions of "epic heroes" around at all times. Makes it more "special" to be there. Even if there are millions around, but not in your dreamworld.
 

tris-

Failed Geordie and Parmothief
Joined
Jan 2, 2004
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DAoC had its wonders right from the start but it did also have its problems which, for the most part, were ironed out as the patches came out.

the start of daoc was the best MMO experience you could have, in its first months of launch.
 

old.Tohtori

FH is my second home
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Jan 23, 2004
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yes you can, and if you READ his post u'd see his problem to :)

Yeah but A: Choose your instance when/before you enter. B: If you're late, choose THAT instance when you enter.

No excess running.

I guess he meant "if you group up in same instance without planning"?
 

Ctuchik

FH is my second home
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Dec 23, 2003
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no he was complaining about that if you change instance you dont end up on the same place. you end up on whatever rezz point thats closest. and in some maps that can be almpst all the way across the map.

and its also really easy to miss those rezz points as they aint marked on the map untill you find them.
 

old.Tohtori

FH is my second home
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no he was complaining about that if you change instance you dont end up on the same place. you end up on whatever rezz point thats closest. and in some maps that can be almpst all the way across the map.

and its also really easy to miss those rezz points as they aint marked on the map untill you find them.

Actually he was talking about a "group spesific" problem. Which i think i covered.

Without the "at rez point" thing, there'd be farming galore.
 

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