I must be drunk

Jobil

Fledgling Freddie
Joined
Jun 4, 2004
Messages
579
But I have two Castle Sauvages on my screen and now my fluffy lil theurg has gone and gotten himself stuck between them =( I RightNow'd it, but we all know how long that takes.
Has anyone encountered a similar problem? Do I just need to reinstall because maybe NF screwed it up?
 

Elenos

Fledgling Freddie
Joined
Jun 20, 2004
Messages
168
I had a similar problem the other day with my baby Paladin.

Exited CS and bought a ticket from the horse merchant. Got on the horse and the screen seemed to flick to the frontiers side of CS. The horse then ran thourgh what seemed to be CS, then ran through it again then started off towards DF. I jumped to investigate and walked back to CS. When i got there i found the normal CS half submerged in the ground. No gate entry button, no horse merchant but the walls of the thing were solid. This CS seemed to be where the Tower usually is that marks the run up to CS. Very Odd. i pmd some friends at CS and they managed to run in and out of it fine.

I dont think its NF related as i had recently ( the day before ) re-installed ToA because i couldn't get NF to work ( and didn't back up my ToA folder >< ).

I /appealed, not knowing what else to do having never encountered a bug before. Re-logging didnt seem to help as CS stayed as it was. The only way to resolve the problem was to run to housing and port to CS.

Clearly, now that someone else has found this problem, there is a bug here. I know GOA reps read these forums and perhaps someone in game could direct them too this. Undoubtedly it is a known error and will be fixed in the next patch; if not, well, here is the info about it.

Hope the detail here helps form some sort of bug report. :clap:
 

iziz

Loyal Freddie
Joined
Feb 13, 2004
Messages
30
You can't patch back from 1.7x to pre NF properly. I had that problem when moving from US servers. You need to do a full reinstall.
 

Nimah™

Loyal Freddie
Joined
Jun 4, 2004
Messages
499
Had it also. Well, wasn't stuck inside them. But, went towards CS along road, and was a fake-looking CS there, small walls, half-cut gate (half of it was under the ground oO) and couldn't get passed it in any way. :D
 

Daedalus

Can't get enough of FH
Joined
Feb 1, 2004
Messages
1,166
Go to your ToA folder, and rename these folders (if they exist) in the zones folder:

Zone000
Zone011
Zone176

Then run the patcher again.

Those are the albion zones that get modified in 1.70 to 'move' Castle Sauvage from Forest Sauvage to Camelot Hills. I'm not 100% sure about this, but, I think that you guys are somehow using the 1.70 zones instead of the 1.69 ones, or vica versa. So, just remove those files and let the patcher put back the 'as intended' files.

Mind, I'm not a GoA official type person, so if a GoA employee yells at you for using unnecesary patcher bandwidth (it patches downloads 10 mb) then, it wasn't me! It's worth a try though.
 

RoshiaPendard

Fledgling Freddie
Joined
May 19, 2004
Messages
76
Patched back between Gorre with Nf and Prydwen without Nf plenty of times without any trouble, are you sure you have put the right 2 files back into their proper folders, as the advice in the last friday news said?
 

Hamro

One of Freddy's beloved
Joined
Jan 31, 2004
Messages
1,064
err why is everyone renaming files, i have 2 different icons, Trials Of Atlantis - Gorre and Trials Of Atlantis. just have to click them..

Edit: oh wait i dont think i have patched NF
 

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