i thought it was.. "get enough of your m8s who wants to play with you alot more then you usually do" then meet up.. and fix the guild... a guild need a good base before even thinking bout recruiting... then theyr m8s wanna join... and so on.. dont just spam invites to ppl.. that dont work to well most of the times..
Get a core of people that you already know from outside DAoC and maybe a handful of really good friends from in game together. Form a guild and begin making a name for yourself on the server by doing whatever it is you want to focus on better than anyone else (RvR, raids etc.). Put up a decent website on a meaningful domain (this means not on somebodies free ISP space), get a forum going there and start to put information on it. Create an IRC channel on Quakenet then get everyone in the guild to register and post on the forum, regularly check the website for information and idle in the IRC channel as often as they can.
What you are aiming for here is to get everyone in your guild together both inside and outside of the game so they can become friends and have an investment in your collective future together. The website, forums and IRC channel all give the impression of something that is around for the long term that you, as GM, are bothering to invest time and effort in. Your objective is to come over as extremely professional, organised and effective.
Once this is all set up and people are beginning to take notice of you the recruitment can begin. Firstly have a clear objective in your mind as to how many people you want to recruit and what the ultimate goals of your guild are. Get a recruitment procedure in place and then stick to it (if you simply invite everyone who asks that doesn't say much about the standards of your guild for example). By telling people what you expect from them and what they should expect from the guild followed by a period of vetting you will end up recruiting people who fit in with what you want to do and won't simply leave after a few weeks.
If you do accidentally recruit a trouble maker or someone who isn't playing for your objectives then you have to bite the bullet at this point and get rid of them.
Finally once you have a decent sized guild of active people you need to provide enough events for everyone to be satisfied with and good enough leadership such that the vast majority of these events succeed. You personally, as GM, need to be firm and fair. You have to earn the respect of everyone in the guild and lead by example; if you want people to be online an hour early for a dragon raid so you can sort things out you should be online two hours early and reminding everyone on IRC (this is where it comes in useful) to log on immediately. Use the forums as a way of communicating with everyone during the week where people are working / at school. Deal with any major problems or personality clashes as soon as they arise. Have a system in place for distributing loot / cash / rewards that the guild earns collectively and make sure you are 100% transparent with this.
If you have all this then you won't need to worry about advertising recruitment as such because people will be asking you instead. Most people want to be in an organised, happy, well lead and effective guild that pursues whatever they consider to be important objectives in game. If you give them that you'll be beating people off with sticks
I don't have any friends outside of Camelot who want to buy it, then the friends in-game are already fixed into guilds - do you know how I can get to start it?
Seems to me all good people and close to good r already taken, like me i.e. so yeah gettin people will be pain in the butt :< gl tho if u decide to go on, hope it'll work
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