How new MoS works!

Aloca

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,584
Truesight is gone and has been replaced with yet annother stealth detection RA. While outright removal of detection RAs is still possible, the fact that they put a new one in moves that pipe dream into the realm of highly improbable.

This new MoS system is not my creation. /golfclap or similarly vent at me all you want if it makes you happy. I am more than happy that TS as proposed is gone, but this new system is not my creation. If I had my way this wouldn't be going in either.

The documentation on the Herald is incomplete. In addition to the detect ranges, cammo immunity, and the assassin detection clause, there is one more important thing that was not mentioned.

Trains in MoS negate other peoples trains in MoS

practical example MoS 5 Ranger with 50 stealth meets a MoS 3 Inf with 50 stealth.

The Inf in this example will have no MoS detection bonus on the Ranger whatsoever. He will see the ranger at 250 units away (base 125 + Detect Hidden 125)

The Ranger in this example will only have the MoS 4 and 5 detction bonus. He will see the Inf at 450 units away (base 125 + Mos4 150 + MoS5 175)

If this looks like a no win stealth arms race to you, well join the club.

*Note atm the skill is broken on Pend and trains in MoS reduce absolute detection instead of countering MoS detection. End result is that someone with MoS 2 is effectively invisible to everyone without detect hidden or MoS since the 175 unit protection of MoS 2 more than cancels out the base 125 unit detect range.

---
There also seems to be a few posts that do not seem to grasp what the assassin detection clause on MoS is all about. To clarify.

For Archers and Minstrels this skill works like passive TS did. They get to see everyone with it, including assassins.

For Assassins this skill works selectively like See Hidden did. They get to see Archers and Minstrels but not other Assassins

:m00:
 

Antedeluvian

Fledgling Freddie
Joined
Jan 7, 2004
Messages
691
Dont quote Lindywhine, he's just a f***ng liar whitout the common fair play sense, a TL should look for balance, he only looks for teh pwn!!, not his creation? bullshit, and of course dettect hidden still working, viper will work in it's overpowered form, and vanish will work in it's even more overpowered form, what will stop an assasin whit 125 more detecction range that an archer whit same MoS to unstealth and procced to tear in pieces an archer?, and if the archer use all his tricks and assasing COULD lose he will only push vanish and come back again, priceless. :kissit:
 

Lusche

Fledgling Freddie
Joined
Jan 8, 2004
Messages
56
Archer classes are not meant to kill Assasins, that simple imo.
 

Big Ugly

Fledgling Freddie
Joined
Dec 23, 2003
Messages
140
Lusche said:
Archer classes are not meant to kill Assasins, that simple imo.
on the contrary

mythic has stated that if an archer opens up on an assassin, the archer should win most of the time (lets say 75%...cba to check the figured mythic dreamed up). If the assassin opens on an archer, the assassin should have the better cvhance to win (again prolly 75%)

anybody who actually plays either archetype knows this not to be the case

anyways ... show me where it says archers shouldn't be able to kill assassins :twak:
 

Jaem-

Can't get enough of FH
Joined
Jan 20, 2004
Messages
2,498
Wasn't it ment to be a 50/50 archer vs assasin chance if assasin doesn't PA/BS?
 

Jaapi

Fledgling Freddie
Joined
Jan 10, 2004
Messages
468
Lusche said:
Archer classes are not meant to kill Assasins, that simple imo.
I always thought that all classes are meant to kill all classes. Some are harder but that's the general idea.
 

Aloca

Fledgling Freddie
Joined
Dec 23, 2003
Messages
1,584
Antedeluvian said:
Dont quote Lindywhine, he's just a f***ng liar whitout the common fair play sense, a TL should look for balance, he only looks for teh pwn!!, not his creation? bullshit, and of course dettect hidden still working, viper will work in it's overpowered form, and vanish will work in it's even more overpowered form, what will stop an assasin whit 125 more detecction range that an archer whit same MoS to unstealth and procced to tear in pieces an archer?, and if the archer use all his tricks and assasing COULD lose he will only push vanish and come back again, priceless. :kissit:

All 3 assassin classes want to nerf viper with combination of aoe dots.
a dot normaly do 50 dmg, with viper 3 you get a extreamly overpowerd 100dmg.. and many is going to get higher AoM in NF than they have now so i guess that will be somewhere closer to 70dmg.. OMG!!!
 

Dorin

Fledgling Freddie
Joined
Jan 9, 2004
Messages
2,778
Aloca said:
All 3 assassin classes want to nerf viper with combination of aoe dots.
a dot normaly do 50 dmg, with viper 3 you get a extreamly overpowerd 100dmg.. and many is going to get higher AoM in NF than they have now so i guess that will be somewhere closer to 70dmg.. OMG!!!


70 dmg?!? OOOOOOOOOOOOMG!

need to double that

70 dmg ?!? IOMG OMG OMG
 

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