Hi, Here's An Interesting Read - README PLZ

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old.Takahome

Guest
Tnx goddess I haven´t got much problem lvling all the time, can´t remember which is the last BAD group I had... Maybe some CM group which split once reaching the pit´s portal and got us killed 3 times... But other than that... all went wonderful :D

Just one thing to add, if mr. GTG V SOON (mostly key members as wardens) ask or to be invited in a group, plz plz make sure u TELL group leader that u GTG soon, or at least an ETA, if u know u gotta go in 1/2 h or maybe 1 h and ur lvl´s high enough to need go some major xp event rather than soloing, better do /q or crafting, or xping near a rechange place (f.i. near innis) if u really keen on xp.
 
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old.Pempula

Guest
The first thing that comes to mind after reading that thread is: Boy, I am glad that Im not playing on the US servers!
Either the people playing there are stupid, tight-assed idiots or everyone's playing with bought and pre-leveled chars.

Sure, some of the advice the people give in that thread is valid (if not most of it), but some of it shows that the writer too lacks the knowledge of the character, he/she is trying to give advise to. And I just wonder... Don't those people ever group with people they know? Besides, everyone makes mistakes, even VERY stupid ones, every once in a while, so what? That's partly what a mmorpg is about, otherwise, might as well, close down the good old internet connection and play some rpg with NPCs only.
 
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old.Tzeentch

Guest
Well, I've seen a lot of misunderstanding about my class...
Thought it might be nice for people who don't know much about the other classes :)
 
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cjkace

Guest
Some good stuff but also some muppet posts.

One thing seems to be missing tho.

It doesn't matter how tuff the tank might be, how good a healer the druid is etc etc IF the person controlling the character doesn't now his arse from his elbow then groups aren't going to work.

BMs can make effective tanks due to good evade, high parry and good taunting skills.

NS also make effective tanks due to their very high evade.

Rangers should melee when they want to - why should they have to use arrows all the time - 40 FFBs cost 1.5g and as far as I am aware no other class has to spend cash to kill mobs.

There's also a world of difference between good XP and safe XP. Good for most seems to mean fighting the uber purple mobs, which I've never understood. They take longer to kill, hurt more meaning more mana use, so therefore longer downtime. Safe XP means fighting red/low purple, killing them in half the time and having very little downtime.

As usual the post is based around the uber tank hero based group, when lots of different groups can be effective and against lots of different mobs.

The point about CM seems to be very apt tho, as I have noticed it more and more here. Grey cons begging me to help them reach the pit!
 

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