Help with Paladin Template Required...

Danamyr

Fledgling Freddie
Joined
Jan 28, 2004
Messages
1,359
Right, I have had a go and TBH I am not doing too well. I have everything in the config below with the exception of the Harpy Feather Charm, which I shall obtain shortly. I am really struggling to find a combination of rings to use which will not overcap me in any stat.

I stupidly activated Ceremonial Bracers as the Dex version instead of Con, and as I can't swap it I have to work with it.

I obviously haven't ran it through the SC part yet, so that's why everything is uncapped.

If you can help me out, please post below!

Statistics
STR:69/92 CON:15/80 DEX:69/91
QUI:15/75 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:164/240
Power:0/25
AF:20/50

Resistances
Body: 22
Cold: 18
Heat: 12
Energy: 0
Matter: 12
Spirit: 10+5
Crush: 10+2
Slash: 12+3
Thrust: 10

Skills
Crush: 3
Slash: 3
Thrust: 3
Two Handed: 3
Shield: 5
Parry: 3
Staff: 3

Bonuses
Casting Speed: 4
Spell Range: 4
Style Damage: 4
Melee Damage: 4
Melee Combat Speed: 7
Fatigue: 4

Two-Handed Configuration:
Build Utility: 399.0
Useable Utility: 399.0
TOA Utility: 244.0

Statistics
STR:69/87 CON:0/75 DEX:69/91
QUI:15/75 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:124/240
Power:0/25
AF:20/50

Resistances
Body: 22
Cold: 12
Heat: 12
Energy: 0
Matter: 12
Spirit: 10+5
Crush: 16+2
Slash: 18+3
Thrust: 16

Skills
Parry: 3

Bonuses
Casting Speed: 4
Spell Range: 4
Style Damage: 4
Melee Damage: 8
Melee Combat Speed: 10
Fatigue: 4

Chest (Guard of Valor):
Imbue: 22.0
4 Spell Range
4 Style Damage
4 Casting Speed
4 Melee Damage
5 Dexterity Cap Increase
5 Strength Cap Increase
15 Dexterity
18 Strength
40 Hits
Utility: 32.0
TOA Utility: 100.0

Arms:
Imbue: 0.0/32 (Quality: 100)
Utility: 0.0
TOA Utility: 0.0

Head:
Imbue: 0.0
Utility: 0.0
TOA Utility: 0.0

Legs:
Imbue: 0.0
Utility: 0.0
TOA Utility: 0.0

Hands:
Imbue: 0.0
Utility: 0.0
TOA Utility: 0.0

Feet:
Imbue: 0.0/32 (Quality: 100)
Utility: 0.0
TOA Utility: 0.0

Right Hand (Malice's Axe):
Imbue: 20.0
15 Strength
15 Constitution
40 Hits
5 Strength Cap Increase
5 Constitution Cap Increase
Utility: 30.0
TOA Utility: 20.0

Left Hand (Magma Infused Defender):
Imbue: 35.0
10 AF
6% Cold
3 ALL melee weapon skills
15 Dexterity
5 Shield
Utility: 62.0
TOA Utility: 10.0

Two-Handed (Battler):
Imbue: 30.0
4 Melee Damage
3 Melee Combat Speed
10 AF
6% Thrust
6% Slash
6% Crush
15 Dexterity
15 Strength
Utility: 56.0
TOA Utility: 45.0

Neck (Ancient Copper Necklace):
Imbue: 45.0
10% Spirit
10% Body
10% Thrust
10% Crush
Utility: 80.0
TOA Utility: 0.0

Cloak (Shades of Mist):
Imbue: 25.0
3 Stealth
3 Parry
15 Strength
15 Quickness
4 Fatigue
10 AF
5 Melee Combat Speed
Utility: 50.0
TOA Utility: 43.0

Jewel (Harpy Feather Charm):
Imbue: 31.0
44 Hits
6% Body
6% Matter
6% Cold
6% Heat
Utility: 59.0
TOA Utility: 0.0

Belt (Plaited Hair of Malamis):
Imbue: 21.0
21 Strength
21 Dexterity
7 Strength Cap Increase
6 Dexterity Cap Increase
2 Melee Combat Speed
Utility: 28.0
TOA Utility: 36.0

Left Ring:
Imbue: 0.0
Utility: 0.0
TOA Utility: 0.0

Right Ring:
Imbue: 0.0
Utility: 0.0
TOA Utility: 0.0

Left Wrist (Ceremonial Bracers (DEX)):
Imbue: 22.0
40 Hits Cap Increase
5 Dexterity Cap Increase
40 Hits
6% Slash
18 Dexterity
Utility: 34.0
TOA Utility: 20.0

Right Wrist (Ebon Hide Bracer):
Imbue: 30.0
6% Cold
6% Body
6% Heat
6% Slash
6% Matter
Utility: 60.0
TOA Utility: 0.0
 

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
Firstly, I would consider using Malice instead of Battler; the proc is superior to any other artifact in the game.
 

Danamyr

Fledgling Freddie
Joined
Jan 28, 2004
Messages
1,359
I am using both Eggy. I have Malice in my right hand, with Battler in 2H slot for the charge.

The config seems to be a bit muddled from when I posted it. I wish I could edit my original post so that I can tidy it up a little!

The problem I am having at the moment is with my Dex and Str caps. If I use the Plaited Malamis Belt, then my Dex ends up being 94/91 and Str something similar. I hate wasting stats like that (3 Dex over cap) so I am considering using the Lava Warped Belt instead, which gives me caps of 85 Str, 80 Con and 85 Dex.

So the question is, do I use the Plaited Belt and have higher Dex by 6 (but wasting 3 dex over cap) or not waste any Dex by using the Lava Belt, but have 6 less Dex overall?

I am not sure how much 6 Dex will help me block, but given that I am most likely going to be attacked by assisting DW classes and/or casters, it's a moot point.

I am just adding SC to 5 MP parts and then I shall post it for your perusal.
 

Danamyr

Fledgling Freddie
Joined
Jan 28, 2004
Messages
1,359
As mentioned, here are 3 attempts using various combinations of belts and jewels. Opinions?

**

Lava Belt with Harpy Charm

**

Statistics
STR:88/85 CON:82/80 DEX:73/85
QUI:15/75 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:280/280
Power:0/25
AF:20/50

Resistances
Body: 22
Cold: 26
Heat: 25
Energy: 25
Matter: 26
Spirit: 26+5
Crush: 25+2
Slash: 25+3
Thrust: 25


**

Plaited Belt with Harpy Charm

**

Statistics
STR:94/92 CON:70/80 DEX:94/91
QUI:15/75 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:280/280
Power:0/25
AF:20/50

Resistances
Body: 22
Cold: 27
Heat: 26
Energy: 27
Matter: 25
Spirit: 23+5
Crush: 25+2
Slash: 26+3
Thrust: 26


**

Lava Belt with Roman Coin

**

Statistics
STR:88/85 CON:82/80 DEX:83/85
QUI:15/75 INT:0/75 PIE:0/75
CHA:0/75 EMP:0/75
Hits:280/280
Power:0/25
AF:20/50

Resistances
Body: 27
Cold: 23
Heat: 27
Energy: 27
Matter: 26
Spirit: 25+5
Crush: 27+2
Slash: 27+3
Thrust: 27
 

Megalodon

Fledgling Freddie
Joined
Apr 27, 2004
Messages
208
Very hard to get high qui as a pally as it has lower prio and so many other things to max.

I would probably choose the second one (plaited+harpy).
 

Danamyr

Fledgling Freddie
Joined
Jan 28, 2004
Messages
1,359
eggy said:
Get more quickness!

Why?

Qui doesn't affect Blocking as that's Dex.

Explain please :)

Oh, and post Blocky's template TBH :)
 

eggy

Fledgling Freddie
Joined
Feb 3, 2004
Messages
5,283
Danamyr said:
Why?

Qui doesn't affect Blocking as that's Dex.

Explain please :)

Oh, and post Blocky's template TBH :)

No, different, and I have 80+qui in my pally one now, not that I play him in RVR - yawn.
 

[FC]Maramar

Fledgling Freddie
Joined
Jan 23, 2004
Messages
593
true doesnt effect blocking but paladin needs to slam and if u have low quik and even slower shield u will take ages to slam :<
 

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