Help the L30s

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Guest
It seems for a while now that there are a lot more 40+s than 30s. So 2day I did /who 30, /who 31 etc all the way to /who 50.
Found there were almost double the 40s than there were 30s! :(

I've been haveing probs getting grps for a while now with my eld and I know all the places and do all the asking ppl makeing friends etc but the fact is there arn't many 30s about atm :( I think cus of the lack of ppl a lot of the 30s are starting to give up which is just makeing it worse.

So come on u 40s adopt a L30+! we need help :( plz have charity spots left in ur grps for the ppl who need them.

I'm L36 eld atm and can easliy do dmg much higher than my lvl so I'm not useless in 40-45 grps.

Help the 30s!
 
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ceixava

Guest
the stuff that lvl40+ hunt are so high level i doubt you could even damage them..

also, exp would get clamped

i doubt there are less than 8 level30+ ppl out there, make a group for gods sake

dunno why but all these "help us exp" threads are making me sick :/
 
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Guest
try spending 2 weeks 2 bubs from L36 :(

I've grp'd with some 40-44s doing pooks down near innis I was doing 100ish dmg per hit, there not much an eld can't hurt ;)
 
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Lessurl

Guest
I have to agree. I'm having trouble gettin good grps too. Of course there are enough people for grps but when u get on all the grps are lookin for a healer not another nuker. Try startin your own grp and it doesn't get far through lack of healer also. So therein lies the problem i think. There aren't enough lvl 30+ healers in proportion to the other classes so not that many viable grps can be made. This means a lot of people gettin very frustrated at getting stuck in the mids 30's. I am one of them and am really gettin fed up playin my lvl 35 eld when i can't get any xp. I currently have zero xp after yet another death after hours of soloin to scrape together bits and pieces. The only time i can be bothered xpin atm is when helpin lower lvls (where i tend to die a lot). The only other time i log on my eld atm is for rvr and even that is frustratin at times as when all the lvl 45+ people from other realms log on i then spend more than 95% of my time rvrin eatin grass.
I am seriously considerin retirin (or at least semi retirin) my eld as my frustration is starting to seep out and i've upset at least one person (u know who u are :) ) when i saw her rocketing past me in lvl bcos she was a healer and in much higher demand for grps.

I may try and make an effort to lvl a healer alt up to lvl 30+ to try and alleviate the healer shortage and if our higher lvls are gonna ignore us then i fear that this may be the only solution. Come on guys, lvl a healer, help your realm :D
 
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old.Squash

Guest
I have just turned level 30 with my alt Warden and have also noticed a lack of grouping going on in the late 20's even, so it doesnt look as though there is going to be much releif in that respect any time soon. Doing a /who at server busy times looking for people of my level only brings up about 4 or 5 sometimes.

Although so far I havent had that much of a problem grouping as being a Naturalist tend to be able to contribute to a group a few levels higher than myself. This is largely due to the lack of Naturalists at mid 30's!

In terms of higher level groups taking you in, I agree that in say a level 40 group you will not be able to contribute too much at level 35 but at the same time in my experience there is no reason why a lower level cant be invited into the group to give them a leg up. I think the simple reason is why people are not prepared to do this is because they are not prepared to sacifice any xp.

In the same token token however that level 40+ players can help the level 35's out the level 35's can help the level 30's out ;-) and then they will become more of an asset TO YOU in your later levels. 'play by example'

So folks if your thinking of starting your alts here, rather than starting that Nightshade or Ranger you've always promised yourself (a popular trend it seems) consider making yourself a nice Naturalist type. Cos you wont be able to level that Rogue very easily anyway!
 
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Cloak_

Guest
Queue for Cm grps?
You could always RVR for a bit get away from XPing :)
Plenty of lvl 30ish ppl I know, quite a few in 1 of my guilds tbh.
 
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Salazar

Guest
But since you are an eldricht... solo... it sucks yeah but its not that bad... used to solo side by side with Tylar in Mt. Collory... made about lvl a day on levels 30-40.
 
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old.Tzeentch

Guest
Get another Eld and become a duo... good way to xp.

(Yes, I have done this with other mentalists, enchanters, and eldritches, it isn't so bad when you kill mobs in under 20secs)
 
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old.Laryssa

Guest
as mage:

lvl 31 - 36: irewoods in Mt.Collory
lvl 36 - 37: sett protectors
lvl 37 - 38: deamhan aiers (Howth)
lvl 38 - 39: grovewoods (Cliffs of Moher)

I did a bub in 10-20mins and i'm a light specced MENTALIST.

Yes u read right - a support class - and i had to solo mainly there.
So i guess this place is not much difficult for u elds out there since you outdamage me surly ...
 
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Armolas

Guest
Laryssa, you may not know it, but a light mentalist will outnuke a void eld any time of the day or night, you just have less range.

Ask nilj how much damage she does.

BTW I was impressed the other day seeing you as a blue con charm a green, I can only charm low greens, and it must have been blue+ to you.

By the time I get my light up as far as it will go, hopefully we will be on the new patch and I might even be able to have low blues, in tim for it to be useful.

But even as a mana/light split specced mentalist, I could solo red grovewoods, unless they died to soon and called the whole forest down on me :)
 
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Salazar

Guest
Armolas.... sure.... any lightspeccer has better DD than voideld.... but i still think those bolts own direct damage spells in damage.
 
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old.Laryssa

Guest
:)

the trick at grovewoods is to seek ones which stand alone ... u see if more come quite early enough to sprint away - never died there while i soloed them.

I charmed a mob ?! well i do it sometimes if i can't find groups and i feel alone - then i have to compensate that ... ;)

1.5 lvls to power regen 3 ....
 
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old.MacKewl

Guest
This could spark a rant from me. :D

I agree on most points.. but I have 2 ask why don't people flagg themselves as looking 4 a group?? I have been asked a couple fo times by people for a group and they have not been FLG.. even when I have looked 4 a group I have not been able to find anyone else LFG.. I think there are more people flagging now but still not even a fraction of our lvl 30 chars.. So lets help eachother and TURN THE FRICKIN FLAGG ON!!! (i am talking 2 myself also..lol :p )

As far as EXP caps go am i rite in assuming that providing the lowest lvl person con's green to the highest char in the group then the EXP cap will not effect his EXP?
 
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old.ZonithWymkeeper

Guest
xp capping.....crash course

xp capping is feared far and wide but few really know ho wto avoid it (yeah yeah here goes the smart arse again =P)

u get NO<------ xp cap within four lvls

this is ranged from the GROUP AVERAGE LVL<-------

but note that this does NOT<---- go both ways

u only get one "freebee" who can be 4 lvls lower than the group, but that may be up to 2 (or 3 not sure havent tried) ppl. If u got higher lvl chars in the group they shouldnt be more than 2 lvls higher, not coz they cap, but coz the mobs simply dont give em enough xp when in a full group. mobs xp is devided by 8 if u didnt know.

SO come on boyz flame me and correct me, but i live by those rulez and i get no probs at all :cool:

P.S.: being lvl 30+ sux donkey balls, spendt 2,5 weeks at lvl 30 :(
 
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Lessurl

Guest
Ok a few points after reading above posts.
1. I have helped lower lvls with a leg up, but now they r at my lvl they always seem to be in a full grp when i get on so still no help for me :(
Either that or they completely ignore me now i'm not higher lvl than them. Grrrrr.

2. Soloin is dead boring, dangerous and very slow. I don't know about mentalists or anything but when i fight orange cons i have to take a decent break for mana afterwards. With yellows it's a break after about every 2. My mana now regens at a very slow rate so this adds greatly to the time it takes me to solo a bub (u have to remember we don't get mana regen :p )

3. I always have my flag on when i go online but i very rarely get a grp this way. To get one i have to check all my friends and pray thet one of them is in a grp with a space that has a friendly leader who will invite me.
 
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Guest
don't know if this thread had nething to do with it but there seemed to be lots of 30s out 2day and did some good grping :)
hope it keeps up :)
 
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old.Gorguss

Guest
Gotta agree about that L30 too few issue. I seldom have trouble with getting healers, sometimes we even have too many.

But tell me - I'm lvl 38 now and every lvl takes at least two full days of playing time, does the half dings after L40 take even more time?

Oh, I'll remember the flag next time.. Too few use them.
 
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old.Squash

Guest
Just a question regarding the LFG option, and why it maybe doesnt get used that much:

Firstly when you 'zone' it reset's itself to off so you have to remember to turn it back on again when you have been in TNN or something.

Also, does the LFG only cover the area you are in, for instance if you are in Silvermine Mountains will you only see people in SM Looking for group? If this is the case then you may as well sit on a horse for a while and keep checking for groups that need people. Level 30's seem to be scattered all over the place hunting.

So it means that a /who is more effective then ?

The other problem is there is no defined 'meeting place' for level 30's, for level 40 types EVERYBODY meets up in Innis. I can remember from about level 34/35 upwards everybody used to hang around the Corus entrance and people were bound to come through eventually. I havent been to Corus lately so I dont know what the numbers are like down there.

For me I like to be soloing and looking for a group at the same time it seems so unproductive just sitting around 'waiting' for that invite or so find someone to group with.
 
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<Harle>

Guest
I did a little research on those xp-capping stuff and found the following VERY interesting read on the Camelot Herald:

After much testing, tweaking, comparing, and discussion, here's how group experience works in DAOC:

Let me start off by explaining that the "75% range rule" you old-timers remember was accurate at one point during the beta. Then, we found a bug - group bonuses were getting added AFTER people's exp caps were reached, and to a low level player, those bonuses were sometimes equal to more than three times their experience cap. (Don't worry, newcomers, all the terms will be explained below.) Then some aspects of the system were exploited (not really a good word, because no one was doing anything bad, but it was not the way we had intended the system to work). Then we put in some code that made the acceptable range entirely too strict. Since then, we've tweaked the code, relaxed some restrictions, made the formulas a bit more generous, etc. This, below, is how the system works. I am sorry this explanation was so late in coming.

All group experience is divided evenly amongst group members, if they are in the same level range. What's a level range? One color range. If everyone in the group cons yellow to each other (or high blue, or low orange), experience will be shared out exactly evenly, with no leftover points. How can you determine a color range? Simple - Level divided by ten plus one. So, to a level 40 player (40/10 + 1), 36-40 is yellow, 31-35 is blue, 26-30 is green, and 25-less is gray.

But a range like that is awfully narrow. Our 40th level friend will be grouping with more than just yellows, so what happens to the other colors? It's still divided exactly evenly (our highest level friend gets the same share he would have gotten if all his group mates were his level), but lower level group members only keep their experience up to their "experience cap," and the leftover points go away. (That cap, by the way, is defined as yellow + 10%, aka low orange, and applies to everyone - even solo artists.) In DAOC, anyone can group with anyone else and get experience. But for everyone in the group to get the maximum amount of experience possible, the encounter must be a challenge to the group.

But what's a challenge to the group? A good rule of thumb goes like this: If the group has two people, the monster must at least be (con) yellow to the highest level member. If the group has four people, the monster must at least be orange. If the group has eight, the monster must at least be red. There are exceptions (because the higher the level of the players, the wider the level range within a color is), but that's basically how it works. If an encounter is not challenging enough to the group, "challenge code" kicks in.

If "challenge code" has been activated, then the experience is divided roughly like so in a group of two (adjust the colors up if the group is bigger): If the monster was blue to the highest level player, each lower level group member will ROUGHLY receive experience as if they soloed a blue monster. Ditto for green. As everyone knows, a monster that cons gray to the highest level player will result in no exp for anyone. If the monster was high blue, challenge code may not kick in. It could also kick in if the monster is low yellow to the high level player, depending on the group strength of the pair.

It is not possible to say exactly where challenge code kicks in for several reasons. For one, the colors are just a convenient way to talk about monsters; "high blue" and "low blue" will vary from monster to monster. The formula given in the first paragraph only applies to players, although it does approximately work for monsters. For another thing, challenge code isn't an on-off thing - it slowly drops off throughout the range.

Again, everyone will hit their cap or thereabouts as long as the encounter was a challenge to the group.

I will be cruising the various boards all weekend looking at threads on this topic, and clarifying this article as needed on Monday. And you know me - if it seems to not work the way I said it does, I am ALWAYS glad and grateful to get feedback. But bear in mind that this issue has a ton of factors. Complete feedback will have your level, the level of your groupmates, where you were fighting, the monsters you are fighting, what kind of bonuses (camp, BAF, etc) the monsters were giving if any, the relative con to each player, the amount of exp received per player, and as much other information as you feel is relevant. "I fought this monster, I think it was a skeleton, and it was blue and my friend who is 20 levels under me got exp like it was a green" is too vague to help us find a problem, just FYI =)
 
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old.MacKewl

Guest
Great information on the caps there.. It is definitely something to think about...

I joined a good group last nite but i had to log as had RL plans. :) But we were hunting in the Cor mines.. and there were loads of lvl 30's in there.. I logged at the entrance and intend to log back in tonite and flag myself and then after a few mins do a /who and start asking 4 a group..

I don't normally do a /who but as U can sometimes get caught up in the fighting and forget to search for assistance I will help them out.

The group i was with last nite I was as an Eld hitting Con reds for aprox 150 damage a hit and that was the equivilent of 2 of the tanks in the group so we munched and crunched easily. :D:D
 
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old.Helkhor

Guest
lol always the way, i have noticed all the healers i grew up with during the 20- early 30's have suddenly become lvl 40+.


You have to ask yourself why this has happened.

The reason as I see, feel free to put me right, but all you lvl 40's whinge about having us 30's about, but you dont think for one second before askin all our healers to join ur high lvl grps.

Thus leavin most of the 30's fighting over limited healers and hanging around CM.

Personally I jus think this server is goin down the pan, I had a huge friends list, 30+ people from 10's onwards, if i see 4 people now in the 30's thats all(from my list).

whinge over
 
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old.MacKewl

Guest
Helkor I agree dude. Healer and support classes get loads of help from higher lvl chars. Personally I think Elds are often underestimated as they can hurt almost any critter in the game..the result being left out of groups and ignored out of hand.. well kinda frustrating.. But I have a few friends and they are all about the same lvl.. and we group regularly.. so I will continue to lvl as long as they are on. :)

(Druid is flying up the lvl's tho.. but I ain't complaining.. lol)
(Was in a group last nite and didn't realise that I had not checked my armour con in a while as i had climbed 3 lvls in 2 days.. anyhoo.. it was going mostly grey. hahaha :D )
 

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