help me tweak this sword hunter temp [1.84]

Lagas

Fledgling Freddie
Joined
Apr 23, 2006
Messages
128
Gonna start out with the following spec: 50 sword, 42 BC, 38 stealth rest bow or smth.
norsebabe hunter :flame:
1st off if anyone can gimme name of the jewel, id <3 u long time :fluffle:

here we go:

Str: 109 Int: 0 Hits: 456
Con: 99 Pie: 0 Power: 0
Dex: 15 Cha: 0
Qui: 75 Emp: 0

Resists

Body: 29 Energy: 0 Crush: 27 (2)
Cold: 23 (5) Matter: 13 Thrust: 18
Heat: 18 Spirit: 13 Slash: 30 (3)

Skills

10 Stealth

7 Sword

Focus

Cap Increases

5 Dex

5 Qui

96 Hits

25 Str

25 Con

Other Bonuses

6 Spell Duration Bonus

4 Style Damage Bonus

4 Spell Range Bonus

8 Melee Damage Bonus

8 Melee Speed Bonus

42 AF Bonus

6 Power Percentage Bonus

Piece Listing

Chest
Name: gov
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 15 Constitution
Effect 4: 5 Strength Cap Increase
Effect 5: 5 Dexterity Cap Increase
Effect 6: 5 Melee Damage Bonus
Effect 7: 4 Style Damage Bonus
Utility: 32.00

Arms
Imbue Points: 36.0 of 32 (100 Qual) Overcharge: 58%
Gem 1: 25 Quickness - 99 flawless Airy Essence
Gem 2: 9 Body Resist - 99 polished Dusty Shielding
Gem 3: 7 Slash Resist - 99 imperfect Watery Shielding
Gem 4: 3 Stealth - 99 rough Airy Battle Jewel
Utility: 63.67

Head
Name: WH
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 15 Strength
Effect 2: 40 Hits
Effect 3: 5 Matter Resist
Effect 4: 5 Spirit Resist
Effect 5: 15 Dexterity
Effect 6: 10 AF Bonus
Utility: 50.00

Legs
Imbue Points: 36.5 of 32 (100 Qual) Overcharge: 58%
Gem 1: 25 Quickness - 99 flawless Airy Essence
Gem 2: 9 Cold Resist - 99 polished Icy Shielding
Gem 3: 5 Slash Resist - 99 flawed Watery Shielding
Gem 4: 4 Sword - 99 flawed Watery War Rune
Utility: 64.67

Hands
Name: mad scalars
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 15 Constitution
Effect 3: 15 Quickness
Effect 4: 3 Melee Speed Bonus
Effect 5: 3 Melee Damage Bonus
Effect 6: 5 Constitution Cap Increase
Effect 7: 5 Quickness Cap Increase
Utility: 30.00

Feet
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 3 Sword - 99 rough Watery War Rune
Gem 2: 9 Cold Resist - 99 polished Icy Shielding
Gem 3: 9 Body Resist - 99 polished Dusty Shielding
Gem 4: 9 Crush Resist - 99 polished Fiery Shielding
Utility: 69.00

Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 30%
Gem 1: 11 Body Resist - 99 faceted Dusty Shielding
Gem 2: 11 Slash Resist - 99 faceted Watery Shielding
Gem 3: 4 Stealth - 99 flawed Airy Battle Jewel
Utility: 64.00

Two Handed
Name: legendary spiritmatter
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 28 Strength
Effect 2: 8 Matter Resist
Effect 3: 8 Spirit Resist
Utility: 50.67
SC for 2hander:
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 30%
Gem 1: 11 Body Resist - 99 faceted Dusty Shielding
Gem 2: 11 Slash Resist - 99 faceted Watery Shielding
Gem 3: 4 Stealth - 99 flawed Airy Battle Jewel
Utility: 64.00

Neck
Name: phoebus harp necklace
Level: 51 Quality:
Bonus:
Effect 1: 4 Crush Resist
Effect 2: 4 Thrust Resist
Effect 3: 4 Slash Resist
Effect 4: 6 Power Percentage Bonus
Effect 5: 15 Acuity
Effect 6: 4 Spell Range Bonus
Effect 7: 6 Spell Duration Bonus
Utility: 24.00

Cloak
Name: SoM stealth
Level: 51 Quality:
Bonus:
Effect 1: 3 Stealth
Effect 2: 15 Strength
Effect 3: 10 Quickness
Effect 4: 10 AF Bonus
Effect 5: 5 Melee Speed Bonus
Utility: 31.67

Jewel
Name: co5 drop
Level: 51 Quality:
Bonus:
Effect 1: 40 Hits
Effect 2: 15 Strength
Effect 3: 15 Constitution
Effect 4: 6 Strength Cap Increase
Effect 5: 6 Constitution Cap Increase
Effect 6: 10 AF Bonus
Utility: 30.00

Belt
Name: corrupt tincture of terkari
Level: 51 Quality:
Bonus:
Effect 1: 48 Hits
Effect 2: 6 Heat Resist
Effect 3: 8 Strength Cap Increase
Effect 4: 8 Constitution Cap Increase
Utility: 24.00

Right Ring
Name: DS tempered ring
Level: 51 Quality:
Bonus:
Effect 1: 18 Constitution
Effect 2: 44 Hits
Effect 3: 6 Crush Resist
Effect 4: 6 Heat Resist
Effect 5: 6 AF Bonus
Effect 6: 6 Constitution Cap Increase
Utility: 47.00

Left Ring
Name: DS mighty ring
Level: 51 Quality:
Bonus:
Effect 1: 18 Strength
Effect 2: 6 Crush Resist
Effect 3: 6 Heat Resist
Effect 4: 44 Hits
Effect 5: 6 Strength Cap Increase
Effect 6: 6 AF Bonus
Utility: 47.00

Right Wrist
Name: bracer of heavely bodies
Level: 51 Quality:
Bonus:
Effect 1: 7 Thrust Resist
Effect 2: 18 Constitution
Effect 3: 80 Hits
Effect 4: 48 Hits Cap Increase
Utility: 46.00

Left Wrist
Name: bracer of heavely bodies
Level: 51 Quality:
Bonus:
Effect 1: 7 Thrust Resist
Effect 2: 18 Constitution
Effect 3: 80 Hits
Effect 4: 48 Hits Cap Increase
Utility: 46.00

any ideas of how to improve it? Is it complete and utter shit? givf feedback :fluffle:

p.s. personally i aint gonna give a shit about having any bow, so i cant see it beeing a big problem not having capped stealth from beginning, as i should be able to cap that at rr3 or smth anyways.
 

Lagas

Fledgling Freddie
Joined
Apr 23, 2006
Messages
128
tweaked it abit so that i need to run with a shield when stealthed etc...

Str: 109 Int: 0 Hits: 456
Con: 99 Pie: 0 Power: 0
Dex: 15 Cha: 0
Qui: 75 Emp: 0

Resists

Body: 29 Energy: 0 Crush: 27 (2)
Cold: 30 (5) Matter: 13 Thrust: 18
Heat: 18 Spirit: 13 Slash: 30 (3)

Skills
11 Stealth
11 Sword

Focus

Cap Increases
5 Dex
5 Qui
96 Hits
25 Str
25 Con

Other Bonuses
6 Spell Duration Bonus
4 Style Damage Bonus
4 Spell Range Bonus
8 Melee Damage Bonus
8 Melee Speed Bonus
42 AF Bonus

but as that gives me +4 sword and +7 cold resist, would it be better to keep cold at 23% totalt and then pump the 7% extra resist i got into spirit/matter to get them abit more decent?
 

Frostor

Fledgling Freddie
Joined
Jan 23, 2004
Messages
784
might be wrong but i think gem is called skull of the soul keeper or smthing , atleast in hib ;x
 

Puppet

Part of the furniture
Joined
Dec 24, 2003
Messages
3,231
Frostor said:
might be wrong but i think gem is called skull of the soul keeper or smthing , atleast in hib ;x

Correct, OTD from the 'mini' Legion in Co5 dungeon who guards the instance-entrance.
 

UndyingAngel

Can't get enough of FH
Joined
Jan 21, 2004
Messages
1,957
456 hits ?? but only 96hit cap

thats 160 ish hits of wasted of utility :/

You havnt capped you skills + 11 to sword and stealth
 

Lagas

Fledgling Freddie
Joined
Apr 23, 2006
Messages
128
Lagas said:
Skills
11 Stealth
11 Sword

i do have it capped ;)
and ye quite alot of wasted +hits, but i cant find any items with big + hits cap on, and no +hits etc :(
 

Zoia

Can't get enough of FH
Joined
Jan 13, 2004
Messages
1,326
Try with some DS bracers.
Maybe one str and one con, then find another jewel.
The DS bracers have 18 stat, 6% cold and slash, 44 hits, 6 stat cap and 32 hit cap.
Since you have a lot of SCed slash and cold, those should work well.

With one str and one con bracer, you should get the same overcaps you have now.
About 20 less hit cap, but maybe you can find a good jewel with some.
 

Lagas

Fledgling Freddie
Joined
Apr 23, 2006
Messages
128
tried changing the belt/jewel/bracers in this... quite expensive now :p
loosing 12 af, but gaining 100 hits, 2 con, over capping str quite alot
Stats
Str: 136 (100) Int: 0 Hits: 396
Con: 100 (101) Pie: 0 Power: 0
Dex: 15 Cha: 0
Qui: 75 Emp: 0

Resists
Body: 19 Energy: 0 Crush: 21 (2)
Cold: 24 (5) Matter: 13 Thrust: 24
Heat: 17 Spirit: 33 Slash: 28 (3)

Skills
11 Stealth
11 Sword

Cap Increases
5 Dex
5 Qui
192 Hits
25 Str
25 Con

Other Bonuses
6 Spell Duration Bonus
4 Style Damage Bonus
4 Spell Range Bonus
8 Melee Damage Bonus
12 Melee Speed Bonus
26 AF Bonus
6 Power Percentage Bonus


Chest
Name: gov
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 15 Constitution
Effect 4: 5 Strength Cap Increase
Effect 5: 5 Dexterity Cap Increase
Effect 6: 5 Melee Damage Bonus
Effect 7: 4 Style Damage Bonus
Utility: 32.00

Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Constitution - 99 perfect Earthen Essence
Gem 2: 4 Sword - 99 flawed Watery War Rune
Gem 3: 16 Quickness - 99 polished Airy Essence
Gem 4: 44 Hits - 99 polished Blood Essence
Utility: 60.33

Head
Name: WH
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 15 Strength
Effect 2: 40 Hits
Effect 3: 5 Matter Resist
Effect 4: 5 Spirit Resist
Effect 5: 15 Dexterity
Effect 6: 10 AF Bonus
Utility: 50.00

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 9 Thrust Resist - 99 polished Airy Shielding
Gem 2: 9 Slash Resist - 99 polished Watery Shielding
Gem 3: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 4: 60 Hits - 99 precious Blood Essence
Utility: 65.00

Hands
Name: mad scalars
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 15 Constitution
Effect 3: 15 Quickness
Effect 4: 3 Melee Speed Bonus
Effect 5: 3 Melee Damage Bonus
Effect 6: 5 Constitution Cap Increase
Effect 7: 5 Quickness Cap Increase
Utility: 30.00

Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 13 Quickness - 99 imperfect Airy Essence
Gem 2: 9 Crush Resist - 99 polished Fiery Shielding
Gem 3: 11 Thrust Resist - 99 faceted Airy Shielding
Gem 4: 3 Sword - 99 rough Watery War Rune
Utility: 63.67

Right Hand
Name: shield im gonna use when stealthing
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 8 Stealth
Utility: 40.00

Left Hand
Name: Sc for the 2h sword
Level: 51 Quality: 100
DPS: Bonus:
Effect 1: 11 Body Resist
Effect 2: 11 Heat Resist
Effect 3: 4 Sword
Utility: 64.00

Two Handed
Name: legendary spiritmatter
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 28 Strength
Effect 2: 8 Matter Resist
Effect 3: 8 Spirit Resist
Utility: 50.67

Neck
Name: phoebus harp necklace
Level: 51 Quality:
Bonus:
Effect 1: 4 Crush Resist
Effect 2: 4 Thrust Resist
Effect 3: 4 Slash Resist
Effect 4: 6 Power Percentage Bonus
Effect 5: 15 Acuity
Effect 6: 4 Spell Range Bonus
Effect 7: 6 Spell Duration Bonus
Utility: 24.00

Cloak
Name: SoM stealth
Level: 51 Quality:
Bonus:
Effect 1: 3 Stealth
Effect 2: 15 Strength
Effect 3: 10 Quickness
Effect 4: 10 AF Bonus
Effect 5: 5 Melee Speed Bonus
Utility: 31.67

Jewel
Name: gem of moirai
Level: 51 Quality:
Bonus:
Effect 1: 2 Melee Speed Bonus
Effect 2: 64 Hits Cap Increase
Effect 3: 8 Constitution Cap Increase
Effect 4: 8 Strength Cap Increase
Effect 5: 7 Spirit Resist
Utility: 14.00

Belt
Name: duamutefs belt of dread
Level: 51 Quality:
Bonus:
Effect 1: 9 Spirit Resist
Effect 2: 8 Body Resist
Effect 3: 21 Quickness
Effect 4: 24 Strength
Effect 5: 2 Melee Speed Bonus
Utility: 64.00

Right Ring
Name: ring of moirai
Level: 51 Quality:
Bonus:
Effect 1: 64 Hits Cap Increase
Effect 2: 8 Constitution Cap Increase
Effect 3: 4 Spirit Resist
Effect 4: 40 Hits
Effect 5: 24 Constitution
Utility: 34.00

Left Ring
Name: DS mighty ring
Level: 51 Quality:
Bonus:
Effect 1: 18 Strength
Effect 2: 6 Crush Resist
Effect 3: 6 Heat Resist
Effect 4: 44 Hits
Effect 5: 6 Strength Cap Increase
Effect 6: 6 AF Bonus
Utility: 47.00

Right Wrist
Name: darkspire tempered bracer
Level: 51 Quality:
Bonus:
Effect 1: 18 Constitution
Effect 2: 44 Hits
Effect 3: 6 Cold Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Constitution Cap Increase
Effect 6: 32 Hits Cap Increase
Utility: 47.00

Left Wrist
Name: darkspire mighty bracer
Level: 51 Quality:
Bonus:
Effect 1: 18 Strength
Effect 2: 6 Slash Resist
Effect 3: 6 Cold Resist
Effect 4: 44 Hits
Effect 5: 32 Hits Cap Increase
Effect 6: 6 Strength Cap Increase
Utility: 47.00
 

Zoia

Can't get enough of FH
Joined
Jan 13, 2004
Messages
1,326
Now you need another belt. :)

Belt
Name: duamutefs belt of dread
Level: 51 Quality:
Bonus:
Effect 1: 9 Spirit Resist
Effect 2: 8 Body Resist
Effect 3: 21 Quickness
Effect 4: 24 Strength
Effect 5: 2 Melee Speed Bonus
Utility: 64.00

You have 12 melee spd, overcapping str by a lot as you said and also overcapping spirit.

Hord's Braided Belt perhaps?
Edit: 24 dex, 9% body, heat and slash
 

Aiteal

Can't get enough of FH
Joined
Jan 26, 2004
Messages
2,048
Resists!!!!!!!!
Note to self use BoS sword on Azhoo if you ever meet her
Seriously, forget the hits cap and con cap, we have decent armour as far as stealthers go, and access to AoM and PD
cap those resists and take advantage of your chars strength

I have 80 hits cap and 5 con cap on a low con race (40 con starting no points at creation)
But I bet I could outlast your extra hits and con thanks to resists even before you take my RA's into the equation

What weapon would you attack me with?

resists.JPG
 

Puppet

Part of the furniture
Joined
Dec 24, 2003
Messages
3,231
Two Handed
Name: legendary spiritmatter
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 28 Strength
Effect 2: 8 Matter Resist
Effect 3: 8 Spirit Resist
Utility: 50.67
SC for 2hander:
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 30%
Gem 1: 11 Body Resist - 99 faceted Dusty Shielding
Gem 2: 11 Slash Resist - 99 faceted Watery Shielding
Gem 3: 4 Stealth - 99 flawed Airy Battle Jewel
Utility: 64.00


Dont get this quite. You put some SC on top of the normal legendary stats?
 

Lagas

Fledgling Freddie
Joined
Apr 23, 2006
Messages
128
- All Legendary Weapons now have the first 3 slots open for spell crafting. This will not retro-actively apply to existing Legendary weapons. Only newly created Legendary Weapons will have the first 3 slots open.

or is it me having understood this wrong?
 

NeLSoN

Fledgling Freddie
Joined
Apr 10, 2004
Messages
256
can some1 explain me why u use this neck?:

Neck
Name: phoebus harp necklace
Level: 51 Quality:
Bonus:
Effect 1: 4 Crush Resist
Effect 2: 4 Thrust Resist
Effect 3: 4 Slash Resist
Effect 4: 6 Power Percentage Bonus
Effect 5: 15 Acuity
Effect 6: 4 Spell Range Bonus
Effect 7: 6 Spell Duration Bonus
Utility: 24.00

THx
 

Lagas

Fledgling Freddie
Joined
Apr 23, 2006
Messages
128
NeLSoN said:
can some1 explain me why u use this neck?:

Neck
Name: phoebus harp necklace
Level: 51 Quality:
Bonus:
Effect 1: 4 Crush Resist
Effect 2: 4 Thrust Resist
Effect 3: 4 Slash Resist
Effect 4: 6 Power Percentage Bonus
Effect 5: 15 Acuity
Effect 6: 4 Spell Range Bonus
Effect 7: 6 Spell Duration Bonus
Utility: 24.00

THx


cause for midgard, all classes that can get it has aura of magnamity as /use2
= /use2 of winged helm
 

Aiteal

Can't get enough of FH
Joined
Jan 26, 2004
Messages
2,048
Lagas said:
- All Legendary Weapons now have the first 3 slots open for spell crafting. This will not retro-actively apply to existing Legendary weapons. Only newly created Legendary Weapons will have the first 3 slots open.

or is it me having understood this wrong?

You'll be able to add 3 jewels
There will already be AF and the PvE only% damage bonus on the leggy
Basically you need to remove the STR, and the 2 resists from your SC calc, you dont get 3 slots ontop of those, they are the 3 slots that previously were hard coded and closed.

can some1 explain me why u use this neck?:
It's kinda 'bugged' in Mid, all classes can get the "Winged Helm" style reduction charge, whereas in Alb and Hib only bards and Minstrels get the style reduction charge, but its been worked into so many mid stealther templates for so long that Mythic won't "fix" it now, as it would piss alot of mid stealthers off.
 

Lagas

Fledgling Freddie
Joined
Apr 23, 2006
Messages
128
Aiteal said:
You'll be able to add 3 jewels
There will already be AF and the PvE only% damage bonus on the leggy
Basically you need to remove the STR, and the 2 resists from your SC calc, you dont get 3 slots ontop of those, they are the 3 slots that previously were hard coded and closed.

ack back to the drawing board then :(

edit: thx for teh input all this far
 

Zoia

Can't get enough of FH
Joined
Jan 13, 2004
Messages
1,326
Aiteal said:
It's kinda 'bugged' in Mid, all classes can get the "Winged Helm" style reduction charge, whereas in Alb and Hib only bards and Minstrels get the style reduction charge, but its been worked into so many mid stealther templates for so long that Mythic won't "fix" it now, as it would piss alot of mid stealthers off.
In alb and hib, they have a "create item" ability, which creates a harp.
Since skald don't use intruments, we got another ability, the style reduction.

I don't know, maybe every class in alb and hib can summon a harp if they want to.
They wont get any use of it though, even if they could summon it, but the style reduction is something we can all use. :)
 

Aiteal

Can't get enough of FH
Joined
Jan 26, 2004
Messages
2,048
Zoia said:
In alb and hib, they have a "create item" ability, which creates a harp.
Since skald don't use intruments, we got another ability, the style reduction.

OP'ed Scalds!!!!!!!!!!!!!! :p
I care not, I replaced the bard twingy-lute mp3 in my daoc folder with "Absent Friends" by the Divine Comedy, then follow Bards around /yelling play it again please :p
Makes me smile and sing along in RvR
 

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