Requiel said:Guilds don't get deleted automatically. Even if there are no members in a guild it will remain in the database.
On servers where the guild creation limit has been reached, we check for inactive or empty guilds from time to time and delete them manually however this is not a simple task and takes some time to do properly.
You won't be able to create a new guild with the same name as your old one until we delete the old one. Just because it isn't in the xml, doesn't mean it doesn't exist.
We are working on one set of guild deletions at the moment on Excalibur, however we're also about to start testing 1.69 so it may take a little longer than previously.Elcain said:ah ha.
how long does that usaly take?
Requiel said:Guilds don't get deleted automatically. Even if there are no members in a guild it will remain in the database.
On servers where the guild creation limit has been reached, we check for inactive or empty guilds from time to time and delete them manually however this is not a simple task and takes some time to do properly.
You won't be able to create a new guild with the same name as your old one until we delete the old one. Just because it isn't in the xml, doesn't mean it doesn't exist.
Requiel said:We are working on one set of guild deletions at the moment on Excalibur, however we're also about to start testing 1.69 so it may take a little longer than previously.
It takes as long as it takes, we didn't even have the facility to do it at all until about a month ago and we've only done it once so far so it's kind of hard to say how long is normal.
Daedalus - I have no idea, there are several databases used in the game. Mythic would be the best people to ask about that.
Moriath said:the database software daoc runs on is mysql i think .. as Oracle quoted a price to expensive for them so they went with the freeware stuff like the operating system linux
Lejemorder said:are u saying linux is a bad OS?? if u want a stabile servers linux>MS.
and i really doubt they use linux as server side unless they got am away around directX.