Grrrrrrr Crafting

O

old.Eeek

Guest
I am on 598 fletching at the moment with all secondary skills maxed out, but I have now spent 5 hours doing consignments, running to ludlow for wood and mithril, travelling to cornwall for thread and leather and I have not gained that all important point for 599.

5 HOURS!!!!!

Is this some kind of bastard joke? I know other fletchers over 600 but 5 HOURS!!!!

This is really pissing me off :(

Now the question is: Is this normal?
 
S

Sharp Thing

Guest
lucky prick, only 5hours, think thats a great time to reach 600 fletching
 
O

old.chesnor

Guest
I suspect Sharp Thing means he spent 5hrs trying to get from 598-599 :p

I don't like crafting in daoc too much. Its far too long winded and boring. It involves pressing a sequence of keys repeatedly for HUNDREDS of hours to reach a respectable skill level. In SWG I think the crafting system is more automated such that when an item is being manufactured, the player is free to do other stuff. I dont think this will devalue crafting, but it will mean we won't have to sit watching a green bar creep very slowly across the screen being absolutely unable to do antything else. Like maybe, we could have a helper who does all the hard work (like we could say, "make me 20 alloy swords, heres the materials", then go away for 4 hours while they are made for us). It would still take the same time to reach the same skill, but the player is free to enjoy daoc, and not stare at that bloody green bar.....
 
W

-Wedge-

Guest
Well, for me, getting to 515 in weaponcrafting is taking a huge amount of time :(

I wonder if I ever get to 600+
 
S

Sharp Thing

Guest
I suspect Sharp Thing means he spent 5hrs trying to get from 598-599

LOL, ever heard of cornwall station? all craft merchants there +forge+lathe :) much more easier
 
O

old.Eeek

Guest
Sharp Thing - don't you mean Dumb Fuk?

I spent 5 hours trying to get from 598 to 599. I do consignments because I am POOR and can not afford to power level like some.

If you can't be constructive.........

Edit: because I was far more rude than this and thought better of it..
 
R

razorboy

Guest
Try leveling to low 40's first, you'll have a much easier time to get money and powercraft with it. Farm catacombs (going to drop good things now for you to /salvage), tepok, dartmoor or go get pygmys for the 1G loot...
 
O

old.Eeek

Guest
That would be easier Razorboy but defeats the object. I want to keep (if possible) my Fletching as high as possible so that I can make the stuff I need when I need it. Ok, I know I am going to have a big problem after 650 but I want to try :)
 
M

matax

Guest
Sounds like you had a particularly bad time of it. I had one or two times when it took me about an hour to get an armourcraft point, but never as bad as that (although I was powerlevelling thanks to nice money donations from high level guildies :))

Just to make sure - you are making orange con items aren't you ;)
 
S

SilverHood

Guest
i spent 2 hours getting from 398 to 399

:(

If you really are bared, try to make items that are "just" orange..... they usually give you the boost, but with a much bigger chance og failure
 
O

old.Eeek

Guest
Got on after patch and third item made +1 Fletching, was so fed up I didn't notice until I got to the Fletcher Master for the next consignment :)
 
O

old.Eeek

Guest
Originally posted by SilverHood
If you really are bared, try to make items that are "just" orange..... they usually give you the boost, but with a much bigger chance og failure

Couldn't make any orange at the time, was down to 3 options - 2 blue and 1 yellow :(
 
S

Seyrcim

Guest
At least in our guild we always 'sponsor' our crafters, I even got annoyed cause I had to go from gna to jorheim for every 100 points in fletching ;) And if you wind up with donations, make sure you /salvage the stuff you make and don't sell it =)
 
F

Flimgoblin

Guest
Woot I spy a Jiggs on the forums...

I need to powerskill Fingoniel some :)

The forge has been bereft of my inane broadcast-spam for a while ...

tempted to wait until weaponcrafting times are reduced in 1.50 though...

or till I get bored fighting fora bit :)
 
O

old.Odysseus

Guest
Sharp, i'll give u a piece of advice:
Stop your fletching until u hit 44-45 - the cost gets ridiculously high and u will most cerrtainly be unable to get anywhere near 700 this year without substantial funding.

Take it for whats its worth. Im currently 830 fletcfhing (cost some 5-6 plat total i guess).
 
O

old.Alliandre

Guest
Do you actually need to make your own bows? How good are the epic ones and drops etc? I'm new to being a scout. Please give me some idea of what I should be doing with fletching, if anything.
 
O

old.Eeek

Guest
No, you dont really need to make your own bows until the highest levels as there are ALOT of good bow drops etc. It is one of the problems all crafters find (I think). There are too many good drops, hence mythic adding (in the case of fletching) new types of bows and staves in later patches.
 
O

old.Odysseus

Guest
You dont need to, but it gives u a substantial edge over the drops in all levels except 40-47 where u can use the forest lords bow (100%)
And may that bow be forever damned! It ruins the market completely.
 
N

nerys-wychhazel

Guest
Originally posted by old.Eeek
That would be easier Razorboy but defeats the object. I want to keep (if possible) my Fletching as high as possible so that I can make the stuff I need when I need it. Ok, I know I am going to have a big problem after 650 but I want to try :)

My sentiments entirely! :)

I made a ranger simply to do fletching, for the benefit of Guild mates. All the money I made from the first 5 levels, I took to TNN and crafted with. By the time I had run out of cash, I had a stock of arrows to pull with, and did green and blue mobs to get more cash which got me to lvl 6 as well. By then I had enough skill to make a bow that was red to me, and half decent arrows. Same route to lvl 7, where that bow became orange, and it outperformed the bow I was given at lvl 5 dramatically. Lvl 7 got me to being able to make flight broadheads. I had a break from fletching then, to get cash from the next few levels to get a weapon and armour sorted. Level 10, started crafting again, and as soon as the cash ran out, I would go off hunting to get a few gold to carry on. All the way along, since then, I have been making bows well ahead of my ability to use them. Quite a buzz really, being able to make bows that are purple to you for use. :)

At about level 20 I ran into the skill brickwall that is Fletching 500 (presently at 538). Like you, it took an incredible amount of time to get from 498. I expect the same thing will happen at 598 too. :(

Once the arrows cease to be an important part of skill gains, it definitely becomes a problem. Still, I can make ffb's now, but the writing is on the wall for me to be able to carry on using my own crafted bows exclusively. Sad really, that it has to be like that. Even if I pass vast amounts of (non existent) cash from my main, I can see it being a real sweat to keep up with the necessary skills. :(

Good luck with it though. Because it is so difficult, in a way it makes it more rewarding, and it would be really, really nice, to be able to make excellent bows for lvl 50 characters. Maybe one day . . :)

Oh, one thing I did notice, was if a skill you didn't think was particularly relevant got left behind rather badly (like metalwork say) then gains would simply dry up. I had to pull up metalworking and woodworking a couple because of this, before the fletching would free up. When you aren't getting expected gains on orange, yellow, and blue items, it shows (I think) that something is out of kilter. Because of this experience, I found that it payed to really stick with crafting green items so that the balancing gains kept up all along. May be worth trying that?
 
N

nerys-wychhazel

Guest
Originally posted by old.Odysseus
You dont need to, but it gives u a substantial edge over the drops in all levels except 40-47 where u can use the forest lords bow (100%)
And may that bow be forever damned! It ruins the market completely.

Lvl 20 drop Siabra Recurve, 100/100/100, has +'s for recurve bow, dex, etc, and hits a grey lough wolf (lvl 3?) consistently for 309, with Recurve spec maxxed with my Ranger (when he was lvl 20).

An Enchanted Ironwood Great Recurve (98% quality) hit the same targets consistently for 349. I think you would agree that is a substantial difference.

Everybody in the Guild up to lvl 25, that is using bows crafted by myself, is finding very noticeable benefits from the use of crafted bows, over the very finest drops.

I don't think this will last though. I suspect strongly that from lvl 30, any benefits over drops will have diminished to nothing. The main advantage will be, given the skill to make them, that you don't have to spend time hunting mobs you don't want to, to get a bow that performs how you want. You can spend your time hunting what and where you want to hunt, then simply buy them. Would be really nice if there continued to be an advantage from using crafted ones though.
 
N

nerys-wychhazel

Guest
Originally posted by old.Eeek
No, you dont really need to make your own bows until the highest levels as there are ALOT of good bow drops etc. It is one of the problems all crafters find (I think). There are too many good drops, hence mythic adding (in the case of fletching) new types of bows and staves in later patches.

Albion does seem to be particulary "blessed" with drops for sure. I couldn't believe what gets dropped in Mithra and Salisbury Plains, for instance.

Apart from anything else, it seems like half of one pack is always made up of pretty darned good staffs, almost every time I go out hunting. I am forever passing round scale, cloth, rf, weps, staffs, and god knows what else.

Don't half miss them when I get back to Hib. :(
 
O

old.Reno

Guest
Crafted weapons and armour also have the edge in bonus compared to quest and OTD items.
An equivalent bow to the lvl 20 quest siabran recurve has 5% higher bonus. The same with armour, AF 50 crafted scale can be enchanted to 20% (?) bonus while the hero epic Hauberk also AF 50 is restricted to a bonus of 15% (?) ( I'm not sure on the exact numbers, but the difference remains).
This means you will hit more often or get hit less with crafted items.
Crafted items will also last longer than drops. Af 70 armour I started using at lvl 34 and stopped using when I dinged 43, hasn't even lost 10% in durability despite being repaired 3 or 4 times.

Danita.
 
K

Khefru

Guest
Crafting should take a long time to acheive a good lvl in. After all if it was easy, everyone would be one.

My main char in UO was a crafter which I spent almost a year acheiving GM in all crafts. It was something I was proud of and all those dull and boring hours seemed to of been worth it. Then they made it possible to acheive GM status in any craft skill in a few days and it cheapened everything I had done.

A high lvl crafter in any mmorpg should be someone who has the patience to sit through hours of boring and repetative training. This is what sets them apart. ( A healthy bank balance helps aswell ;) )
 
O

old.chesnor

Guest
But surely any game where advancement in any skill is by your own admission 'dull and boring' is fundamentally flawed......the function of a game is to entertain.
 
K

Khefru

Guest
Depends on how u look at it. If you are doing it to become a good crafter then u have a goal and shouldn't get bored. I found that when I was grouping to hit lvl 50, it was boring. The final goal is great though and the fun begins at 50.
 
O

old.Karamon

Guest
Tradeskills in DAoC sucks, they are useless or almost useless.
They are the most boring thing on earth.
Mythic couldn't do it worse than that.
Just press buttons until you get crazy.
I will train my dog to press buttons so I can do things funnier, like sleep for example.
 
T

Tranquil-

Guest
"I suspect strongly that from lvl 30, any benefits over drops will have diminished to nothing. "......" Would be really nice if there continued to be an advantage from using crafted ones though."

-- Enchanted crafted items are better than most drops, because the high quality is more present in the crafted items. There are few 100% quality drops, and all the craftable weapons haven't got a 100% quality equivalent drop.
 
J

Jimli

Guest
The actual crafting is dull and boring and as a 800+ weaponcrafter i've got a right to speak ;)

What makes it fun though is that after every weapon i've sold i get a send some time l8er from that player that he's pleasantly surprised by the performance of it.

I've used both playercrafted and dropped and the playercrafted outperforms everytime.

Who cares if an axe gives +4 strength if the damage still doesn't get above what my war cleaver deals.
 

Users who are viewing this thread

Top Bottom