Excursion in the past: in the 1990 a company named New World Computing (John Van Kaenegem in particular) released the strategic fantasy game named King's Bounty.This game was the straight ancestor of the game Heroes of Might and Magic, though it had many differences, for example:
- KB is more tactic-oriented (battles, adventuring), while HOMM is strategic-oriented (castle building, resource management)
- in KB you cannot control conquered castles (one of the most important HOMM features)
- the player in KB can control only one hero
- there is only one type of resources - gold
This all can be related to KB:the legend as well, because it's the revival of that old game. KB is (and always was) a tactical role-playing game with a little amount of strategy. HOMM games are pure strategy with some rpg elements.
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