SkarIronfist said:I am surprised AoD are getting any rps atm stuck in the middle of an alb zerg.
Though to be fair the one time last night we caught you on our own (Sun), even with the drop on you, we got creamed. Still not sure what wrong I personally blame the MA macro.
Grats on grinding it out to 100 mil.
Uberlama said:U can imagine 30-40 enemies staying relatively close to each other when we arrive. Mezz, then twf3, ST, ichors, and nukeage. This means a loads of rps. Not to mention the fun to see these zergs dieing in 10 sec We sometimes have fg vs fg fights, which are funny and good battles, like with high rr hib grps (eclipse and friends), sadly there is no high rr mid grp out atm.
Luz said:And this is EXACTLY what makes the game SO fun for the casual players.
Luz said:And this is EXACTLY what makes the game SO fun for the casual players.
willowywicca said:By now even casual players should have learned the dangers of standing too close together
Luz said:Only time the regular players win is if they outnumber the RvR guildgroup by MUCH. Balance issue in this game isnt classes issues etc, imo it´s the balance "Cassual players VS. Hardcore players" that need to be fixed, somehow, and I dont know how.
Luz said:Yes but seriously does it really matter?
Only the other hardcore RvR guilds can compete, if they arent there everyone dies anyhow. Funny thing is I dont know how it happens..!?
Only time the regular players win is if they outnumber the RvR guildgroup by MUCH. Balance issue in this game isnt classes issues etc, imo it´s the balance "Cassual players VS. Hardcore players" that need to be fixed, somehow, and I dont know how.
You are in PE, you should know how easy you guys kill like 90% of the other players regardless. I´ve been nuked dead by you countless time anyhow, often in two or at most three hits.
Uberlama said:Mezz, then twf3, ST, ichors, and nukeage. This means a loads of rps. Not to mention the fun to see these zergs dieing in 10 sec
Maeloch said:I think more random players having these aoe RA's would very effectively stop 'zerg farming' or at least make it much more difficult. Unfortunately most of the classes that have access to them still aren't played heavily and don't seem to be spec'ing for them (in random grps at least).
Mael, 50th ment.