SAS
Can't get enough of FH
- Joined
- Dec 23, 2003
- Messages
- 1,004
The govenerments drive to tackle the number of children playing 18 rated games has taken a step further with plans now being drawn up.
Among the possible measures to make parents more aware of the rating systems, could be a campaign to explain to parents that many games are made for an adult audience, as well as changes to the labelling of the games themselves.
Roger Bennett, director general of Entertainment and Leisure Software Publishers Association, said: "A number of initiatives were discussed at the meeting. "They will be formulated to create specific proposals to promote greater understanding, recognition and awareness of the games rating system, ensuring that young people are not exposed to inappropriate content."
In a report published this week for the Video Standards Council, Dr Guy Cumberbatch said: "The research evidence on media violence causing harm to viewers is wildly exaggerated and does not stand up to scrutiny."
The full report can be read here on the BBC.
An interesting random statistic... According to industry statistics, a majority of players are over 18, with the average age of a gamer being 29.
What measures do you think we should take? Also is there a difference between a "computer game" and a "video game", or are they the same thing?
Among the possible measures to make parents more aware of the rating systems, could be a campaign to explain to parents that many games are made for an adult audience, as well as changes to the labelling of the games themselves.
Roger Bennett, director general of Entertainment and Leisure Software Publishers Association, said: "A number of initiatives were discussed at the meeting. "They will be formulated to create specific proposals to promote greater understanding, recognition and awareness of the games rating system, ensuring that young people are not exposed to inappropriate content."
In a report published this week for the Video Standards Council, Dr Guy Cumberbatch said: "The research evidence on media violence causing harm to viewers is wildly exaggerated and does not stand up to scrutiny."
The full report can be read here on the BBC.
An interesting random statistic... According to industry statistics, a majority of players are over 18, with the average age of a gamer being 29.
What measures do you think we should take? Also is there a difference between a "computer game" and a "video game", or are they the same thing?