C
Cadire
Guest
How do people see the future of DAoC?
My own opinion is that, if Mythic listen to the hysteria on the ign boards (and to some extent here), all classed will be so powerful they'll be able to kill anything... except all classes will be so powerful they can't be killed. Guess we'll all end up /dance and /kiss in Emain
Seriously, I think too much emphasis is placed on individual chars. I believe that is the wrong road to follow. I don't see the sense in trying to balance classes against other classes in the realms. I think the group factor should be the focus of the developers. I thought DAoC was supposed to be a group focused game anyway?
In an ideal world, the deficencies of the individual would be compensated by the abilities of the group as a whole. Tactics would determine encounters with enemy forces.
In the real world, tactics don't seem to play much of a role. It's every man/woman for themselves in the scramble for RPs. Once battle commences everyone just hammers away at the nearest enemy!
Now if people were forced to play together (because of char abilities) in order to be able to mount an effective campaign, then imo the game would be more enjoyable, and might stay on my harddisk a while longer. As it is we have a few classes that can do most things themselves... not a good thing imo, and as for RAs
It's turning into IPvIP rather than RvR
Anyways... sensible and coherent thoughts welcome
My own opinion is that, if Mythic listen to the hysteria on the ign boards (and to some extent here), all classed will be so powerful they'll be able to kill anything... except all classes will be so powerful they can't be killed. Guess we'll all end up /dance and /kiss in Emain
Seriously, I think too much emphasis is placed on individual chars. I believe that is the wrong road to follow. I don't see the sense in trying to balance classes against other classes in the realms. I think the group factor should be the focus of the developers. I thought DAoC was supposed to be a group focused game anyway?
In an ideal world, the deficencies of the individual would be compensated by the abilities of the group as a whole. Tactics would determine encounters with enemy forces.
In the real world, tactics don't seem to play much of a role. It's every man/woman for themselves in the scramble for RPs. Once battle commences everyone just hammers away at the nearest enemy!
Now if people were forced to play together (because of char abilities) in order to be able to mount an effective campaign, then imo the game would be more enjoyable, and might stay on my harddisk a while longer. As it is we have a few classes that can do most things themselves... not a good thing imo, and as for RAs
It's turning into IPvIP rather than RvR
Anyways... sensible and coherent thoughts welcome