Tuppe
Fledgling Freddie
- Joined
- Dec 23, 2003
- Messages
- 834
http://www.camelotherald.com/newfrontiers/siege/ said:Rams
There are multiple levels of Rams that have an extremely short range. Each ram allows for multiple operators from 2 - 12 players depending on the ram type. The more players that are helping with a ram, the more damage it does to its target. Rams are usable against multiple targets but are especially effective against gates. There is only room for one ram to attack a gate at a time. Rams help to shield the operators from the damaging effects of Boiling Oil.
Archeon said:Doesn't seem like too much of a change to be honest, I mean the ram thing will be interesting... and the ammo thing is definatly a good idea - but overall it doesn't seem to be too much different from the current seige system (as in what the weapons do atleast)
Still, can't really complain - the seige weapon system was pretty good anyway. And being able to move stuff around will finally save people those embarressing moments when they setup a ram too far away from the door and its useless
Bloodhunter said:Already got plans how to take DC
:eek2:Sharma said:Oh my GOD at the new keeps.
http://www.camelotherald.com/newfrontiers/siege/marshkeep.php
Jesus bloody christ!
And also, firing Boiling oil will be funny to watch, just hope to god they make it mark the keep or something for a short while and make it steam.