A
Apathy
Guest
Right. This is what I've come up with so far.
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Stats:
Str: 6 Int: 0 Hits: 203
Con: 75 Pie: 29 Power: 0
Dex: 75 Cha: 0
Qui: 75 Emp: 0
Resists:
Body: 31 (5 over cap)
Energy: 27 (1 over cap)
Crush: 26
Cold: 27 (1 over cap)
Matter: 26
Thrust: 27 (1 over cap)
Heat: 26
Spirit: 24 (2 under cap)
Slash: 27 (1 over cap)
Skills:
11 Parry
11 Rejuvenation
11 Staff
Chest:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 9 Heat Resist - 94% polished Heated Shielding Jewel
Gem 2: 9 Energy Resist - 94% polished Light Shielding Jewel
Gem 3: 16 Dexterity - 94% polished Vapor Essence Jewel
Gem 4: 22 Quickness - 94% precious Airy Essence Jewel
Utility: 61.3
Arms:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 7 Thrust Resist - 94% imperfect Airy Shielding Jewel
Gem 2: 9 Cold Resist - 94% polished Icy Shielding Jewel
Gem 3: 28 Constitution - 94% perfect Earthen Essence Jewel
Gem 4: 13 Piety - 94% imperfect Watery Essence Jewel
Utility: 59.3
Head:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 16 Dexterity - 94% polished Vapor Essence Jewel
Gem 2: 5 Slash Resist - 94% flawed Watery Shielding Jewel
Gem 3: 9 Crush Resist - 94% polished Fiery Shielding Jewel
Gem 4: 9 Matter Resist - 94% polished Earthen Shielding Jewel
Utility: 56.7
Legs:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 4 Staff - 94% flawed Earthen Battle Jewel
Gem 2: 28 Quickness - 94% perfect Airy Essence Jewel
Gem 3: 44 Hits - 94% polished Blood Essence Jewel
Gem 4: 16 Piety - 94% polished Watery Essence Jewel
Utility: 60.3
Hands:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 25 Quickness - 94% flawless Airy Essence Jewel
Gem 2: 25 Constitution - 94% flawless Earthen Essence Jewel
Gem 3: 11 Energy Resist - 94% faceted Light Shielding Jewel
Gem 4: 1 Spirit Resist - 94% raw Vapor Shielding Jewel
Utility: 57.3
Feet:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 2 Parry - 94% uncut Vapor Battle Jewel
Gem 2: 68 Hits - 94% flawless Blood Essence Jewel
Gem 3: 7 Crush Resist - 94% imperfect Fiery Shielding Jewel
Gem 4: 5 Staff - 94% imperfect Earthen Battle Jewel
Utility: 66.0
Two Handed:
Imbue Points: 36 of 32 (100% Qual) Overcharge: 26%
Gem 1: 5 Spirit Resist - 94% flawed Vapor Shielding Jewel
Gem 2: 5 Rejuvenation - 94% imperfect Watery Fervor Sigil
Gem 3: 76 Hits - 94% perfect Blood Essence Jewel
Gem 4: 2 Staff - 94% uncut Earthen Battle Jewel
Utility: 64.0
Neck:
Name: Ancient Copper Necklace
Level: 0 Quality: 0
Bonus: 0
Effect 1: 10 Spirit Resist
Effect 2: 10 Body Resist
Effect 3: 10 Thrust Resist
Effect 4: 10 Crush Resist
Utility: 80.0
Cloak:
Name: Cloak of Renitency
Level: 0 Quality: 0
Bonus: 0
Effect 1: 15 Constitution
Effect 2: 6 Slash Resist
Effect 3: 6 Body Resist
Effect 4: Empty
Utility: 34.0
Jewel:
Name: Gem of Spirit Abhorrent
Level: 0 Quality: 0
Bonus: 0
Effect 1: 7 Body Resist
Effect 2: 7 Matter Resist
Effect 3: 7 Heat Resist
Effect 4: 7 Energy Resist
Utility: 56.0
Belt:
Name: Scurcel's Belt
Level: 0 Quality: 0
Bonus: 0
Effect 1: 7 Dexterity
Effect 2: 7 Constitution
Effect 3: 10 Heat Resist
Effect 4: 10 Cold Resist
Utility: 49.3
Right Ring:
Name: Cracked Gear
Level: 0 Quality: 0
Bonus: 0
Effect 1: 3 Parry
Effect 2: 3 Rejuvenation
Effect 3: 18 Dexterity
Effect 4: 8 Slash Resist
Utility: 58.0
Left Ring:
Name: Cracked Gear
Level: 0 Quality: 0
Bonus: 0
Effect 1: 3 Parry
Effect 2: 3 Rejuvenation
Effect 3: 18 Dexterity
Effect 4: 8 Slash Resist
Utility: 58.0
Right Wrist:
Name: Bracer of the Strong
Level: 0 Quality: 0
Bonus: 0
Effect 1: 6 Strength
Effect 2: 3 Parry
Effect 3: 10 Matter Resist
Effect 4: 10 Thrust Resist
Utility: 59.0
Left Wrist:
Name: Veiled Bracer of Eyes
Level: 0 Quality: 0
Bonus: 0
Effect 1: 8 Spirit Resist
Effect 2: 8 Cold Resist
Effect 3: 8 Body Resist
Effect 4: 15 Hits
Utility: 51.8
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The problems are, obviously, the +5 overcap on body but that's because of the items. It's because of this I am using the Cloak of Retinacy instead of the Oil Rag - the Rag is too hard to get hold of and I can't make it fit as well as the CoR.
I've managed to get +11 to all my skills, which is a first. Will need to get 2 x CG but that shouldn't be too hard since every schmuck is farming them.
Managed to cap dex/qui/con/hits. Would have liked to have squeezed in more pie though.
The staff is only 36/37 but I can't improve on it. The cap is only 99% but making an MP won't help me much. The only real downsides of the template are the lack of +pie, uncapped spirit (I fear the Mid caster mezz, of course. Ha.), the over-capped body...
Any suggestions? How much +rejuv should I be aiming for? I currently have 25 and want to get it as high as possible to reduce variance. What's the magic number I need to get to to have as little variance as possible?
Maybe drop some parry? I can swap the +2 parry on the feet for +7 pie but that doesn't seem worth it.
The more I fiddle with it, the more imperfect it becomes. :/ Damn Rubik cube.
a.
*
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Stats:
Str: 6 Int: 0 Hits: 203
Con: 75 Pie: 29 Power: 0
Dex: 75 Cha: 0
Qui: 75 Emp: 0
Resists:
Body: 31 (5 over cap)
Energy: 27 (1 over cap)
Crush: 26
Cold: 27 (1 over cap)
Matter: 26
Thrust: 27 (1 over cap)
Heat: 26
Spirit: 24 (2 under cap)
Slash: 27 (1 over cap)
Skills:
11 Parry
11 Rejuvenation
11 Staff
Chest:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 9 Heat Resist - 94% polished Heated Shielding Jewel
Gem 2: 9 Energy Resist - 94% polished Light Shielding Jewel
Gem 3: 16 Dexterity - 94% polished Vapor Essence Jewel
Gem 4: 22 Quickness - 94% precious Airy Essence Jewel
Utility: 61.3
Arms:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 7 Thrust Resist - 94% imperfect Airy Shielding Jewel
Gem 2: 9 Cold Resist - 94% polished Icy Shielding Jewel
Gem 3: 28 Constitution - 94% perfect Earthen Essence Jewel
Gem 4: 13 Piety - 94% imperfect Watery Essence Jewel
Utility: 59.3
Head:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 16 Dexterity - 94% polished Vapor Essence Jewel
Gem 2: 5 Slash Resist - 94% flawed Watery Shielding Jewel
Gem 3: 9 Crush Resist - 94% polished Fiery Shielding Jewel
Gem 4: 9 Matter Resist - 94% polished Earthen Shielding Jewel
Utility: 56.7
Legs:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 4 Staff - 94% flawed Earthen Battle Jewel
Gem 2: 28 Quickness - 94% perfect Airy Essence Jewel
Gem 3: 44 Hits - 94% polished Blood Essence Jewel
Gem 4: 16 Piety - 94% polished Watery Essence Jewel
Utility: 60.3
Hands:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 25 Quickness - 94% flawless Airy Essence Jewel
Gem 2: 25 Constitution - 94% flawless Earthen Essence Jewel
Gem 3: 11 Energy Resist - 94% faceted Light Shielding Jewel
Gem 4: 1 Spirit Resist - 94% raw Vapor Shielding Jewel
Utility: 57.3
Feet:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 2 Parry - 94% uncut Vapor Battle Jewel
Gem 2: 68 Hits - 94% flawless Blood Essence Jewel
Gem 3: 7 Crush Resist - 94% imperfect Fiery Shielding Jewel
Gem 4: 5 Staff - 94% imperfect Earthen Battle Jewel
Utility: 66.0
Two Handed:
Imbue Points: 36 of 32 (100% Qual) Overcharge: 26%
Gem 1: 5 Spirit Resist - 94% flawed Vapor Shielding Jewel
Gem 2: 5 Rejuvenation - 94% imperfect Watery Fervor Sigil
Gem 3: 76 Hits - 94% perfect Blood Essence Jewel
Gem 4: 2 Staff - 94% uncut Earthen Battle Jewel
Utility: 64.0
Neck:
Name: Ancient Copper Necklace
Level: 0 Quality: 0
Bonus: 0
Effect 1: 10 Spirit Resist
Effect 2: 10 Body Resist
Effect 3: 10 Thrust Resist
Effect 4: 10 Crush Resist
Utility: 80.0
Cloak:
Name: Cloak of Renitency
Level: 0 Quality: 0
Bonus: 0
Effect 1: 15 Constitution
Effect 2: 6 Slash Resist
Effect 3: 6 Body Resist
Effect 4: Empty
Utility: 34.0
Jewel:
Name: Gem of Spirit Abhorrent
Level: 0 Quality: 0
Bonus: 0
Effect 1: 7 Body Resist
Effect 2: 7 Matter Resist
Effect 3: 7 Heat Resist
Effect 4: 7 Energy Resist
Utility: 56.0
Belt:
Name: Scurcel's Belt
Level: 0 Quality: 0
Bonus: 0
Effect 1: 7 Dexterity
Effect 2: 7 Constitution
Effect 3: 10 Heat Resist
Effect 4: 10 Cold Resist
Utility: 49.3
Right Ring:
Name: Cracked Gear
Level: 0 Quality: 0
Bonus: 0
Effect 1: 3 Parry
Effect 2: 3 Rejuvenation
Effect 3: 18 Dexterity
Effect 4: 8 Slash Resist
Utility: 58.0
Left Ring:
Name: Cracked Gear
Level: 0 Quality: 0
Bonus: 0
Effect 1: 3 Parry
Effect 2: 3 Rejuvenation
Effect 3: 18 Dexterity
Effect 4: 8 Slash Resist
Utility: 58.0
Right Wrist:
Name: Bracer of the Strong
Level: 0 Quality: 0
Bonus: 0
Effect 1: 6 Strength
Effect 2: 3 Parry
Effect 3: 10 Matter Resist
Effect 4: 10 Thrust Resist
Utility: 59.0
Left Wrist:
Name: Veiled Bracer of Eyes
Level: 0 Quality: 0
Bonus: 0
Effect 1: 8 Spirit Resist
Effect 2: 8 Cold Resist
Effect 3: 8 Body Resist
Effect 4: 15 Hits
Utility: 51.8
-------------------------------------------------
The problems are, obviously, the +5 overcap on body but that's because of the items. It's because of this I am using the Cloak of Retinacy instead of the Oil Rag - the Rag is too hard to get hold of and I can't make it fit as well as the CoR.
I've managed to get +11 to all my skills, which is a first. Will need to get 2 x CG but that shouldn't be too hard since every schmuck is farming them.
Managed to cap dex/qui/con/hits. Would have liked to have squeezed in more pie though.
The staff is only 36/37 but I can't improve on it. The cap is only 99% but making an MP won't help me much. The only real downsides of the template are the lack of +pie, uncapped spirit (I fear the Mid caster mezz, of course. Ha.), the over-capped body...
Any suggestions? How much +rejuv should I be aiming for? I currently have 25 and want to get it as high as possible to reduce variance. What's the magic number I need to get to to have as little variance as possible?
Maybe drop some parry? I can swap the +2 parry on the feet for +7 pie but that doesn't seem worth it.
The more I fiddle with it, the more imperfect it becomes. :/ Damn Rubik cube.
a.
*