Dukat
Resident Freddy
- Joined
- Jan 10, 2004
- Messages
- 5,396
Hey all
I made a first person shooter training game to be used as a training aid for people who play first person shooters. I reckon you guys would be the ideal testers as alot of you people seem to be casual FPS gamers, you never know, it might even improve your game a little bit if it works
Its very basic atm, no decent images yet, just paint drawn ones to be replaced at some point maybe, it should do the job for now though I hope.
This all started from a game that I made a while back which was just a plain box moving around the screen, it would tell you how well you did based on how long you kept the mouse on the target, was very basic but it helped get rid of my problem of playing very very bad for the first few games untill I'd gotten warmed up.
I've added a bit to it since then - the target moves better, switches direction from time to time to be a little less predictable and i've also added in a difficulty setting.
I've also added in a part where the moving target dissapears untill a target is clicked, to try to break up the monotomy of just following the mouse.
Anyways, not sure if its any good or not, was hoping you guys could give it a go and see if its any use at all
here's the URL:
http://www.filefactory.com/?c2ca7f
I made a first person shooter training game to be used as a training aid for people who play first person shooters. I reckon you guys would be the ideal testers as alot of you people seem to be casual FPS gamers, you never know, it might even improve your game a little bit if it works
Its very basic atm, no decent images yet, just paint drawn ones to be replaced at some point maybe, it should do the job for now though I hope.
This all started from a game that I made a while back which was just a plain box moving around the screen, it would tell you how well you did based on how long you kept the mouse on the target, was very basic but it helped get rid of my problem of playing very very bad for the first few games untill I'd gotten warmed up.
I've added a bit to it since then - the target moves better, switches direction from time to time to be a little less predictable and i've also added in a difficulty setting.
I've also added in a part where the moving target dissapears untill a target is clicked, to try to break up the monotomy of just following the mouse.
Anyways, not sure if its any good or not, was hoping you guys could give it a go and see if its any use at all
http://www.filefactory.com/?c2ca7f